Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

IntraFont v0.22 - bug fixes, updates

Posted Dec 3, 2007 at 8:14AM EST by QJ Staff

Listed in: Homebrew Development Tags: psp homebrews, StrmnNrmn
Ó

intraFont v0.22 - Image 1


BenHur has released the latest update to intraFont, the archive that lets PSP homebrew developers use genuine PSP fonts. This update to intraFont has a couple of bug fixes along with new features: S-JIS parsing and ASCII characters caching.

Users are encouraged to look through the readme before using the library. Here's the changelog from v0.21 and v0.22:

intraFont v0.22:
  • added support for S-JIS string parsing: use flag INTRAFONT_STRING_SJIS in intraFontLoad() (thanks to psp-kaihatu-yotien - I hope that's his name... )
  • added pre-caching for ASCII characters: use flag INTRAFONT_CACHE_ASCII in intraFontLoad()
  • added support for extended ASCII in text strings (e.g. "1" for the (c) copyright symbol)

intraFont v0.21:
  • no new features, bugfix version only
  • bug fixed which could cause graphical glitches (thanks to StrmnNrmn)
  • bug fixed where intraFontMeasureText() could return a wrong value (thanks to StrmnNrmn)
Download: intraFont v0.22
Visit: QJ.NET PSP Development Forums



0% of voters think this story ROCKS!
Vote Now!    This story ROCKS! (0) This story SUCKS!! (1)




Become a Member of QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!

Add comment

Security code
Refresh


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Turbo Rally

Bakugan ATV Offroad

Duty Hill 2

Pork Must Arrive TD

Mechwarrior 3D

Ice Racing 3D