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Daedalus R10 release date and plan of action

Posted Mar 6, 2007 at 7:24AM EST by QJ Staff

Listed in: Homebrew Development, Homebrew Emulators, Emulators Tags: Daedalus, emulation, N64, psp homebrews, StrmnNrmn
Ó

Daedalus - Image 1A couple of weeks ago, homebrew developer StrmnNrmn released a new version of Daedalus, his Nintendo 64 (N64) emulator for the PSP. But we guess we don't have to remind you about that as who would've missed that release? The homebrew developer even asked you what improvements you'd like to see in Daedalus R10.

StrmnNrmn just announced that he has finished collating all your responses and is now ready to work on the next version. He mentioned that most users commented that speed of this homebrew emulator should be improved as well as compatibility and save game support. The coder would like to assure everyone that all suggestions have been taken into consideration.

Lastly, here's the plan of action StrmnNrmn wants to take for the new release: He promised that Daedalus R10 should be ready before March ends.

Daedalus R10 Plan of Action
  • In many games, a lot of the time spent executing dynamically recompiled code is doing things which can potentially be emulated at a high level. For instance, over 5% of the time spent executing dynarec code in Mario64 is just converting matrices from floating point to fixed point format. Another 4-5% of the time is spent in a loop invalidating areas of the data cache (which is irrelevant in an emulator.)
  • Some of the most expensive fragments are those which branch to themselves (i.e. those doing many loops). I can optimise for this to avoid loading and flushing cached registers on each iteration through the loop.
  • I can implement a frameskip option (I had intended to implement this for R9, but forgot!)
  • I can make use of the Media Engine (as Exophase suggested in conversation, as the ME can't access VRAM, it might make more sense to execute Audio and Display Lists on the main CPU, and run the N64 CPU emulation on the PSP ME)
  • There are certain situations where I fail to create fragments in the dynamic recompiler - for instance if the code being recompiled writes to a hardware register, this triggers an interrupt and causes fragment generation to be aborted. I should be able to deal with situations such as this more gracefully.
  • The fragment generator can do a lot more to improve register caching, and eliminating redundant 64-bit operations.
  • There are many situations where N64 roms busy wait. I detect very simple occurrences of this, but not all of them. If I manually identify more complex examples I can have the fragment generator optimise them away.
  • Some roms are causing the dynarec fragment cache to be repeatedly dumped and recreated (I think Banjo Kazooie is one example of this). Fixing this may just involve tweaking a couple of magic numbers.
  • I currently optimise memory accesses under the assumption that most accesses are in the range 0x80000000 - 0x80800000, which is incorrect in the case of roms that make heavy use of virtual memory, or access RAM through the mirrored range at 0xa0000000. I can improve the trace recorder to collect information on which range a memory access fell in, and generate code to speculatively optimise for this.
  • Now that the dynarec engine is producing much better code, the cost of display list processing is becoming more significant, and may finally be worth profiling and optimising.




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Comments 


 
# Nice...Guest 2007-03-06 08:25
I can't wait till it's full speed.

Reply
 

 
# FinallyGuest 2007-03-06 08:26
Hells yeah! Finnaly a new alus

Reply
 

 
# FinallyGuest 2007-03-06 08:27
Hells yeah! Finnaly a new alus and ps3 is gonna win consolewar!

Reply
 

 
# FastGuest 2007-03-06 08:40
Hope it will be fast. Faster. Fastest.

Reply
 

 
# sweetGuest 2007-03-06 08:54
he has took a long time to create this and can still find ways to make it much better great work

Reply
 

 
# dericGuest 2007-03-06 08:57
take your time, i think using ME will be a great benefit. holy crap i just read exophase is helping out! listen to that guy!

Reply
 

 
# Keep it upGuest 2007-03-06 08:58
Keep up the good work, dude. Being a coder, I can only imagine the hell you must be going through to get this working well! Good luck, can't wait for R10.

Reply
 

 
# Read this - it's an explanation of what IS and IS NOT full speed in N64 games.Guest 2007-03-06 09:01
http://forums.qj.net/showthread.php?t=98809



It's fairly helpful, and explains that this release may well reach 100% speed on some games.

Reply
 

 
# Great guy that exophaseGuest 2007-03-06 09:04
Even helps out on the n64...

Reply
 

 
# DAMN!!!Guest 2007-03-06 09:18
You just keep it coming. You are the man and I know you will make it the best you can. This is an emulator that has start from gound up right? Thats impresive! Keep up the good work and make it seen as if we are hold a N64 in are palm of are hands. THANKS FOR EVERYTHING.

Reply
 

 
# omgThreatened 2007-03-06 09:29
please...just make super smash brothers work?



it's practically full speed already b4 it crashes at the menu!!



and also...



why is it that some games parts seem like it's going faster than it should?

Reply
 

 
# @ThreatenedGuest 2007-03-06 09:45
Because there currently is no framerate cap, so the ROM runs as fast as it can unless the programmers of the original game made a cap themselfs, which apparently wasnt done in Mario 64.

Reply
 

 
# ^^Guest 2007-03-06 09:51
ya, i second that; smash, mario 64 and zelda:OoT is all i need... optimize those 3 and I think you'll find 90% of the people awaiting this emulator satisfied. Good work so far!

Reply
 

 
# thanks!!!!!Guest 2007-03-06 09:54
keep up the good work!!! youre one of the most talented coders out there:)

Reply
 

 
# Mario 64 even faster :DGuest 2007-03-06 10:14
Mario 64 and Mario Kart 64 - nothing else matters imho. These were playable in R9, but it sounds like R10 may make them faster (making it a killer app)!

Reply
 

 
# dont forget!Guest 2007-03-06 10:21
everyones forgetting goldeneye 007! thats like the best ffs ever! aside from halo, and it only has one joystck, itll be perfect for the psp!

Reply
 

 
# Speed and AudioGuest 2007-03-06 10:34
I recently checked Zelda OoT out, first with audio and then w/o. I was really dissapointed. However, I realize it is not an easy task to make it run flawless.



Without sound it runs fairly ok, but who would wanna play a game without sound.



Anyhow, Keep up the good work StrmnNrmn.

Reply
 

 
# soundGuest 2007-03-06 11:01
its not that great and i hope it could improve

Reply
 

 
# ..Guest 2007-03-06 11:08
Is a retarded site... Just like you edder, *****tard.

Reply
 

 
# "but who would wanna play a game without sound."Guest 2007-03-06 11:10
people that care about gameplay more than gamesounds.(yeah I think I made that word up but you get the idea)

Reply
 

 
# Daedalus R9 frameskipvisigotico 2007-03-06 11:44
Daedalus R9 with frameskip:



http://rapidshare.com/files/19765901/DaedalusR9_frameskip.zip.html





frameskip is the first option in Rom Settings.

Reply
 

 
# whatGuest 2007-03-06 11:53
does this mean in english?

Reply
 

 
# reGuest 2007-03-06 12:00
would it be possibel to include cache streaming like nj did?

Reply
 

 
# fremskipGuest 2007-03-06 12:02
means you can overclock+to speed up gameplay



or slow down gameplay any way it best fits you

Reply
 

 
# dfGuest 2007-03-06 12:07
its fun seeing nerdz getting pissed

Reply
 

 
# Thanks for the update!Guest 2007-03-06 12:13
Daedalus is a very awesome project, and a perfect example of what the PSP homebrew community is capable of. It's nice to see that we will have near-perfect N64 emulation very soon. I appreciate all of the hard work you've put into Daedalus, and can't wait for R10; it'll be a nice birthday present for me, since mine is the 26th LOL.







One more thing, if it isn't just too much, would it be possible to get WWF No Mercy compatible? The sound and everything apparently works, but the graphics don't; it's just a black screen.

Reply
 

 
# Actually...Guest 2007-03-06 12:21
...I'm pretty sure that frameskip means that the emulator doesn't render or display a certain number of frames, so it speeds up gameplay. I'm pretty sure it doesn't allow you to slow down gameplay, as that would imply that the emulator was rendering, or displaying, or whatever it is, more frames than it normally would, which means it would be either creating new frames, or displaying each frame for more than one second, or something to that effect, but then that's no longer frameskipping.

Reply
 

 
# So When the Release Date?Guest 2007-03-06 12:25
(Topic) any ideas.

Reply
 

 
# Please re-read the article...Guest 2007-03-06 12:36
At the end of the third paragraph, it says it's planned to be released before the end of March.

Reply
 

 
# I agree....Guest 2007-03-06 13:06
Goldeneye is one damn good fps, in the same ranks of course with DOOM, Rise of the Triad, Shadow Warrior, Wolfenstein 3D, and Quake.

Reply
 

 
# two wordsGuest 2007-03-06 13:40
Two words, you bastard: ***** you.

Reply
 

 
# gasp!!!Guest 2007-03-06 13:41
how dare you say he is the best programmer! Don't make me get Dark Alex to whoop you. Lol, JK, strm and DAX really among the best coders. Hey, you two should really consider working for sony: they might appreciate you guys making legit games for them... nah, nevermind, they'd probably make you sign a contract that forbids you from ever homebrewing again. Oh well, I am such an evilscarycomput ergeek, yeah?

Reply
 

 
# Some things to work on ?Guest 2007-03-06 13:43
man listen. the speed right now is pretty good. daedalus if you are reading. Please I beg of you. Work on the wrestling games, 007 Golden Eye and Quake 2 maybe Turok. Mario64 and MarioKart64 are ok games. But lets be real here. They are not the best games on n64. Also if its possible an Adhoc option to connect from PSP to another PSP. So that way if we want to play golden eye or wrestling with friends we can ! Please if you can add these to your "To Do" list I would greatly appreciate every effort you put in. By the way Excellent job. You are by far one of the best homebrewers. It has been a long time coming. =)

Reply
 

 
# huh?Guest 2007-03-06 13:45
evilscarycomput ergeek says: what are rott? I don't think I've heard of that. Shadwarrior, either... Wait, I guess I lied, I do remember a demo of triads on my duke nukem CD, but the shadow warrior doesn't ring a bell.... But yeah: here are the only games that matter (in order, lol:) Super smash bros, zelda ocarina, super mario 64, mario kart (only battle mode, the rest sucks, lol), rampage. Majora's mask may have been good, but I didn't get a chance to play it much. :(

Reply
 

 
# Screw all other games...Guest 2007-03-06 13:55
Just get Zelda Ocarina of Time to work and everyone will give you lots of money.

Reply
 

 
# yesssGuest 2007-03-06 14:10
best emu evaa

Reply
 

 
# ...Guest 2007-03-06 14:38
THE ONLY GAMES PPL WANT



-Super Mario 64

-Banjo Kazooie

-Mario Kart 64

-Smash Bros.

-Zelda OoT ( Or MM )

-Star Fox

Reply
 

 
# yayGuest 2007-03-06 14:41
can't wait...im getting my psp as an early b-day present(3/25) and R10 will be coming out like almost right away! Cant wait!

Reply
 

 
# dynamic recompilerGuest 2007-03-06 15:23
The address must be set at 0880000000 > 0080800000 otherwise problems will come about due to a shortage of initial core dumps of wasted memory. Hope this helps

Reply
 

 
# dynamic recompilerGuest 2007-03-06 15:25
The address must be set at 0880000000 > 0080800000 otherwise problems will come about due to a shortage of initial core dumps of wasted memory. Hope this helps.

Reply
 

 
# andGuest 2007-03-06 15:27
paper mario

Reply
 

 
# LOLZscythe 2007-03-06 15:35
what a deluded little noob. ps3 is made of failure and small childrens' tears.

Reply
 

 
# Ground upGuest 2007-03-06 16:18
As far as I know, this emulator is a Port as opposed to coded from scratch but what makes it different to other Ports is that he is the one who coded the Port in the first place.

Reply
 

 
# nice effort! Keep it up.. but a bit too late for meGuest 2007-03-06 16:33
since I already got OoT in my Wii. But there are ppl want other games to works so keep it up dude!!!!

Reply
 

 
# wait...redsand_man69 2007-03-06 16:34
you forgot Goldeneye 007! How can you forget that game, people?!?!

Reply
 

 
# thanks!!Guest 2007-03-06 17:28
To whoever was responsible for implementing frameskipping in R9. Mario64 really benefits from it a great deal. With a frameskip of 2 the game still runs almost as smoothly as before, but is much faster when in levels.



Actually, even with sound on the game seemed to run at full speed or better within levels and not just in the castle. I cant wait until R10 with its speed boost plus frameskip. Thanks Strmnnrmn and Thanks to whoever edited that edition of R9 and posted it on Rapidshare :)

Reply
 

 
# HELLO!Guest 2007-03-06 17:29
OGRE BATTLE 64!!!! That is all I care about... come on, it was the best damn game ever.

Reply
 

 
# no mercyGuest 2007-03-06 17:57
why does nobody remember wwf no mercy



hours and hours and hours and hours and hours and hours of fun

Reply
 

 
# Needs workGuest 2007-03-06 18:27
The only game I can play is Mario 64 and it works perfectly.

But seriously ocarina of time, if you got that to work I will send you Danzig dollars.

Reply
 

 
# and...darknight3050 2007-03-06 18:33
what about Snowboard Kids 2?! but praise be to Super Smash and Ocarina of Time

Reply
 

 
# wave race 64Guest 2007-03-06 18:49
uhh does everyone forget waverace 64 !?!?! OMFG that is OG.... best water sports game ever !

Reply
 

 
# @ "I havent registered" or whateverGuest 2007-03-06 18:49
Shut up. He said "one of" the most talented, not THE most talented. And I agree with you, Colin.

Reply
 

 
# WHY?!Guest 2007-03-06 18:53
Why is everyone conveniently forgetting Perfect Dark, Jet Force Gemini, Kirby 64, Donkey Kong 64, Hydro Thunder, MARIO FREAKING PARTY...umm...any of them, but preferably 2...Rainbow Six, and Tomorrow Never Dies?!

Reply
 

 
# savestateGuest 2007-03-06 18:55
PLEASE HAVE SAVESTATES!!!!! !

most of the games dont save so savestates would be so helpful

Reply
 

 
# what about resident evil 2????Guest 2007-03-06 19:29
i only want this for Residnet evil 2

that game was siiiiccccccckkk kkkk asss helllll1!!

Reply
 

 
# HAHAHAHA! HAHAHAHA!Guest 2007-03-06 20:54
HAHAHAHA! HAHAHAHA! HAHAHAHA!



Laughing is fun.

Reply
 

 
# HOORAY!!!adawg202 2007-03-07 02:06
I cant wait to play some mario tennis and some goldeneye on here.

Reply
 

 
# LOLZ?Guest 2007-03-07 02:25
Can you not string a coherant sentence together you illiterate, pitiful excuse for a human being?

Reply
 

 
# rememberGuest 2007-03-07 02:28
Don't upgrade, downgrade.

Reply
 

 
# GOSH!Guest 2007-03-07 03:17
u guys havent listed any good games yet! clay fighter 63 1/2 roxs!!! ok so it relay sucked but wouldent it be awsome if it played all 64 games

Reply
 

 
# hiGuest 2007-03-07 04:23
I think, if Daedalus gets most of the known bugs fixed, speed improvements (that match a real N64), etc he would get more and more games working.



I think it's not making each individual game work, it's making the emulator work in such a way that it handles certain calls the good way, so that it works for any game that makes that call.



It's just like VisualBoyAdvanc e, when some new GBA game comes out, it works. This is, I think, because of the good emulation. Now I really don't know how hard it will be to do the same for N64 emulation, as there are still bugs in Project64 too (that's 10 year after the launch of the N64), but I think most games do calls in a similar way. So if that call is emulated well, and fast, it won't be a problem for other games making that same call.

Reply
 

 
# speed m8 cheers :-DGuest 2007-03-07 04:55
dont release it as a beta or anything elso WE want it to be like the gbsp emulator idk how XD but we all need speeeeeeeeeeeee eeeeeeeeeeeeeee eeeeeeeeeeed+++ ++++

Reply
 

 
# best gamesGuest 2007-03-07 06:58
the best games are definately Smash, Zelda and mario 64, other games doesn't even matter, maybe mario kart and diddy kong racing could be fun, but definately Smash, fix up smash then half the people will be happy for sure :)

Reply
 

 
# ...Guest 2007-03-07 07:05
...what about Sin + Punishment, ya bunch of idiots?

Reply
 

 
# Top 10 MUST-HAVE N64 games in order of priorityGuest 2007-03-07 07:29
1. Reigning champ would be: ZELDA: Ocarina Of Time



2. Turok (all 4 games)

3. Banjo-Kazooie

4. Star Fox 64

5. Donkey Kong 64

6. Super Mario 64

7. Doom 64

8. Road Rash 3D

9. Killer Instinct Gold

10 Cruis'n USA

Reply
 

 
# gamesGuest 2007-03-07 08:03
get SMASH to work and PERFECT DARK

Reply
 

 
# Umm Jim....Guest 2007-03-07 08:19
I think you mean "coherent." I find the fact that you're insulting somone's writing abilities while your own are flawed is quite humorous. Good day, moron.

Reply
 

 
# hello?vvlist 2007-03-07 10:37
Shadows of the Empire, Turok

Reply
 

 
# waffelGuest 2007-03-07 11:41
WAFFEL WAFFEL ROFL ROFL PLZ SEND ME A ROFL.....ROFL

Reply
 

 
# allGuest 2007-03-07 11:46
why don't they just somehow with some magic numbers make all roms playable on R10?

Reply
 

 
# nopeGuest 2007-03-07 11:48
cruis'n World is better than cruis'n USA

Reply
 

 
# fedeGuest 2007-03-07 11:52
" I think you mean "coherent." I find the fact that you're insulting somone's writing abilities while your own are flawed is quite humorous. Good day, moron."



And you payed extra attention to your grammar on that post just because someone spelled coherent wrong against someone who shared the same opinion as you.

Reply
 

 
# Marioadawg202 2007-03-07 12:42
MARIO TENNIS KICKS YOU KNOW WHAT!!!!

Reply
 

 
# EmulatorGuest 2007-03-07 14:57
Nice Work



i dont think emulating the n64 is worth the time

who plays n64 anymore? we know the psp can

emulate (ps1) 100% so we know the n64 will work

just fine, but if you want to waste your life doing

somthing already proven GO ahead..



why dont you concentrate on running a graphic engine

emulating off a external memory card that can run

ps2

Reply
 

 
# I dunno....Guest 2007-03-07 15:13
I don't mean to be sceptical.... buuuuut I dont think R10 or even R99 will be full speed, I mean there isnt a SNES emulator that runs full speed, so how could n64?

Reply
 

 
# yahGuest 2007-03-07 16:19
forgot perfect dark!!

Reply
 

 
# joystick issuesGuest 2007-03-07 22:41
Does anybody else experience a drag of the joystick even when not touching it. For me when I play games such as mario 64, mario will move slightly without me touching the joystick. Is this Hardware issue or software issue? if it is hardware is there anything i can do to repair?

Reply
 

 
# LOLZ? Go yourself hard anal!Guest 2007-03-08 04:38
You ing *****ass. Scythe can;t play basketball like me, that poor little noobish gay.

Reply
 

 
# Jim assqGuest 2007-03-09 02:09
Go to your mothers closet and grab her dildo, so you can shove it very far up your *****in' ass. Then you can go to grammar school to spice up your grammar and ***** the hairy teacher!

Reply
 

 
# yes.Guest 2007-03-09 12:04
Yeah, I can't wait until I can play Conker's Bad fur day. Oh yeah, and FRESH, there is a full speed SNES emulator for the PSP- SNES9XTYL 0.42, so please get your facts straight before posting.

Reply
 

 
# top games for 64Guest 2007-03-09 12:29
Super Mario 64 Wave Race 64 Mario Kart 64 NBA Showtime

Star Fox 64/Lylat Wars GoldenEye 007 The Legend of Zelda: Ocarina of Time

Yoshi's Story Space Station Silicon Valley Banjo-Kazooie Banjo-Tooie

1080 Snowboarding F-Zero X Super Smash Bros. Star Wars: Rogue Squadron

World Driver Championship Perfect Dark Ogre Battle 64 WWF No Mercy

Harvest Moon 64 Star Wars: Battle for Naboo Paper Mario Conker's Bad Fur Day Diddy Kong Racing Donkey Kong 64

Reply
 

 
# hahaGuest 2007-03-11 22:44
Perfect Dark will never be fullspeed. It was dog slow on the 64 in the first place anyway, it puts a huge demand on CPU and graphics, in fact any game requiring the expansion pack you can pretty much expect not to run. As for goldeneye, the best game ever, I'm only getting 15fps on a good day with my N64 emu on my Mac iBook G4. It's a nice dream, but probably impossible to get it to run on PSP.

Reply
 

 
# WOWGuest 2007-03-13 14:51
THE POKEMON STADIUMS!!!!

Reply
 

 
# Jet Force Gemini?Guest 2007-03-15 13:51
nuff said.

Reply
 

 
# no it's notGuest 2007-03-20 15:57
no SNES emu on the PSP isn't full speed

try playing Star Fox or Kirby Super Star or Mario RPG and tell me how fast those games run

Reply
 

 
# R10Guest 2007-03-21 12:20
R10 100% will not run at full speed maybe a improvement but not that BIG

Reply
 

 
# ......Guest 2007-03-22 16:09
I would send money to u if u could make a full speed N64 emulator!

Reply
 

 
# StrmnrmnGuest 2007-03-24 08:36
wow

your one crazy *****

but i was dissapointed with the sound in r9

seriously it makes it run a little bit faster but what was the point of sound

at least make it playable before you add sound

whats the point of haveing crackly ***** while playing a slow boring game

Reply
 

 
# billGuest 2007-03-25 13:13
DEF. GET PERFECT DARK TO WORK

Reply
 

 
# lolGuest 2007-03-26 12:16
You idiot. Yes it is Full Speed. IT does NOT have FULL compatability with some games, and some may run slower, but the emulator itself is full speed, and yes I know that Star Fox runs slow but that is because the emulator renders it like other games when it should get special treatment, because as you can tell it is not at it's 1.0 release yet, and never will be.

Reply
 

 
# sick...but we need more games that r playableGuest 2007-03-27 07:59
daedalus is gr8 4 gaqmz like sm64 but how bout some that dont run, can we get them 2? like pokemon snap or goldeneye...and yes as mentioned above savestates r kewl 2. and full speed for some games...its getting there

Reply
 

 
# Super Smash Bros. does work on R9Guest 2007-04-01 06:32
Just Disable the recomplier thingamajig. From there, you can go past the start screen. the only thing you can do is to bonus stages. But the game is so slow that it's not even worth playing. The new Monkey64 had Super Smash Bros. working, it had all the textures and graphics on the Donkey Kong stage. The game was still too slow, but it was worth seeing if it worked. So Monkey64 is about the best emulator for PSP that plays S.S.B. in gameplay. Daedalus is my favorite, tho.

Reply
 

 
# Full Speed, firstGuest 2007-04-01 06:35
Let's just work on Speed issues and textures first, then worry about other games. Download "Rush 2" rom, that should kool you down for a while until other roms will work. Goldeneye worked on the first Daedalus, but rarely ever got to the menu screen.

Reply
 

 
# The sound is just a ****** optionGuest 2007-04-01 06:39
If you don't want it, disable it. I am glad R9 had sound. R10 should be here soon and it's 10-15% faster and the sound will be less crackly. It's a ****** Beta version. If you want a vey good emulator, get PJ64 1.6.

Reply
 

 
# ImpossibleGuest 2007-04-01 06:44
Wouldn't it be kool to have an XBOX360 emulator for PSP. hahaha! If the emulator were full speed, it would just explode the PSP. lol XD

Reply
 

 
# nawwwwGuest 2007-04-03 13:08
Pokemon snap is where its at!!

Reply
 

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