Caprice32: Update on SNA support

Posted Nov 27, 2007 at 9:45AM by QJ Staff Listed in: Homebrew Development Tags: Amstrad CPC, uberjack
Ó


Caprice 32 update - No SNA support - Image 1PSP homebrew developer uberjack has just announced an update for Caprice32, his Amstrad CPC emulator for the Sony PlayStation portable. The developer states that he's decided not to add SNA support for Caprice32. As was elaborated over at his blog:
  1. SNA files are model-dependent. Once a snapshot is created for a 464, for example, it can no longer be used for another model, since the file itself captures the systemÂ’s identity
  2. SNA files are emulator-dependent. They are of little use to anyone using another emulator
  3. For the above two reasons, I do not want to contribute to saturation of SNA files on the web, when much better alternatives (ROM, tape and disk images) are readily available
  4. Treating SNA files as regular image files means supporting save states for the SNA file. This just seems recursively silly
On a more positive note, uberjack does state that fellow developers who want SNA functionality built into Caprice32 are more than welcome to create their own apps via the homebrew's source codes. uberjack further noted that the emulator's disk loading inflexibility has been looked into, and that its future releases should come with some corresponding tweaks.

Via 0xFF

 
 
 
Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!