Almost there... Daedalus R11 development and weekend release hopes

Posted Apr 29, 2007 at 9:17PM by QJ Staff Listed in: Homebrew Development, Homebrew Emulators, Emulators Tags: Daedalus, N64, StrmnNrmn
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Daedalus R11 - Image 1 


Halfway there. Getting Daedalus R11 off the ground and into a handheld has a lot to do with memory saving and optimization, StrmnNrmn revealed a week ago. Well, one week later, he's been thumbing down those screws hard, and the results show:
  • Streamlining the N64-format-to-PSP-format texture conversion process has halved the memory resources required for each texture, StrmnNrmn reports. Slightly faster than the previous approach, too.
  • A "very simple one-line change" to the texture cache code makes the cache "100% leak-free" and a surprising 4-5% speedup.
  • Last significant change to report is that he set a hard limit to how much memory the texture cache used. "This change means that if the limit is ever reached, I just display white textures until some texture memory is freed up a little later. Previously Daedalus would just keep allocating RAM until it ran out of memory and crashed, so the new solution is much nicer."
With these changes, StrmnNrmn says he "can permanently allocate 8MB for the Expansion Pak, and not worry about running out of memory." And also, with a few things left to do, he hopes to see R11 fly by the weekend.

Thanks 420tongboker420 for the tip!

 
 
 

Comments

by pharonyk - 2007-04-29 21:35:35
yay

woot great
by - 2007-04-29 21:37:46
wow

this is fuggin awsome dude
by - 2007-04-29 22:05:14
Eh

I'm tired of updates D: qj wastes our time with these. Get back to us when you have some actual releases.
by - 2007-04-29 22:08:24
Who F ucking cares

WAKE ME UP WHEN IT ACTUALLY WORKS!!!!!!11111ONE ONE 1 1
by - 2007-04-29 22:19:31
you so weak sauce

Wake up already and smell that hot coffe. damn thing already works! not all games!
by - 2007-04-29 22:56:17
LOL

QJ isn't holding a gun to your head so I think the *****ing idiot reading everything they post would be you lol. They're not forcing you to read anything on their site you know...
by - 2007-04-29 23:11:49
asdf

how many fps does mario 64 have??
by - 2007-04-30 00:08:09
who the hell is turnipeater...

and why is his name in the "Your name:" section when I go to make a post? Wicked Insider
by - 2007-04-30 00:14:17
shut

the ***** up. if u dont wanna visit then dont... u hould know what kind of site qj is by now. i personally like the updates because it shows how much development goes into a project like this and i find them interesting. keep updating us, qj
by - 2007-04-30 00:16:25
Progress

I want to know about StrmnNrmn's progress and where Daedalus is currently at in developement along with the little drops about when it will be released. Thanks StrmnNrmn and QJ PS. I like that QJ keeps us all abreast of the progress. If you don't want to see it, don't read it and certainly don't post about not wanting to see it. Cause really, you come across as a whiney punk ass biotch like Jack-ASS Thompson.
by - 2007-04-30 01:18:04
no hope

there is not hope, n64 will never ever, EVER be emulated properly in the PSP. Here is why, to show you all I'm not trash-talking. -32-bit RGBA textures are not fully supported by the "video chipset" of PSP. -GCC's -O3s are null. -The VFPU code for TnL would take years to develop. -There is never going to be enough VRAM space, face it, even if you allow infinite cache storage on mem stick, it would generate slowdown. The RAM is *****ed up. Sorry folks.
by - 2007-04-30 01:30:31
.

I think that would be a great idea if you went to sleep and didn't wake up until this worked. Then we'd never have to see you again.
by Threatened - 2007-04-30 03:33:25
dude smash

WHATEVER HAPPENS PLEASE LET SMASH BROS BE PLAYABLE!!! PLEASE!!! >
by - 2007-04-30 03:54:41
huh?

*- 32-bit RGBA textures are not fully supported by the "video chipset" of PSP. The N64 doesn't even use 32-bit RGBA textures. If a game did use them then support for them would be hard coded into the the game, the designers would have to convert them into N64 compatible textures through game-code. Not only that, there's a 4096-byte limit on a single texture. *- The VFPU code for TnL would take years to develop. the PSP has a dedicated programmable T+L processor. The coding wouldn't be nearly as extensive as you claim. *-GCC's -O3s are null. From R10 blog : [^] Finally got code compiling with -O3 optimisation flag in GCC. *-There is never going to be enough VRAM space, face it, even if you allow infinite cache storage on mem stick, it would generate slowdown. Yes, but there are always ways around that, like compressing / streaming textures.
by - 2007-04-30 04:10:38
you got told

HAHAHA, HE TOLD YOU MR SMARTY PANTS!!!
by - 2007-04-30 04:35:40
YYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

HAAAAAAAAAAAAAAAAAAAAAAAAAAAAWWWWWWWWWWWWW
by - 2007-04-30 05:53:38
Dumbass

you do know the site is called pspUPDATES, or are you just too dumb to know how to read?
by - 2007-04-30 06:16:18
Poop

Hydro Thunder was playable in the last update. I think your doing a fantastic job StrmnNrmn
by - 2007-04-30 06:27:23
can't believe you noobs...

this is fake, it won't be released, so all of you STFU!
by - 2007-04-30 07:52:01
qjsucksballz

qj *****ing sucks the news posters are a bunch of dumbf*cks i'm here cuz i have no life and i luv to annoy you *ssholes you can all go suck a ***** *****ies
by - 2007-04-30 07:54:32
i think you are using a shared computer...

if not then just stop wasting time and just post a usefull comment. I personally don't understand what they are saying but i can tell that it will be faster and better graphics. I just want more compatibility because after these updates only a few games works. I only think mario is the only one. all my other games dont work.
by - 2007-04-30 07:57:06
who cares?

at least we know it can work. better something than nothing right?
by - 2007-04-30 08:00:52
really?!

What makes you say that? you noob, you.
by - 2007-04-30 08:01:41
it works

Star Fox 64 works. Works even better without sound :p
by - 2007-04-30 08:14:57
WHAT CAN THE PSP NOT DO?

What now, anti-psp DS fanboys? WHAT? WHAT DO YOU HAVE TO SAY NOW? We've got: cutom firmware Pimpstreamer Popstation GBA emu SNES emu Nintendo EMU N64 Emu Irshell ftp transfer gps map this cheat devices Comic reader Bookr psp Weather online quake Countless more Homebrewed Apps Sony didn't imagine the psp would have. Enjoy your pokemon... ha ha ha ha
by - 2007-04-30 08:56:16
PSP ownes DS

i love my PSP, and i got my one all cutom *****es! and the poor DS users.. i feel bad for them, becaus they got nothing! a girl in my class had a DS and was playing on this pokémon sh*t, i can play it on the GBA emulator for PSP.. and i dont even want to. also the Resident evil game for DS looks like sh*t and i can play resident evil 1, 2, 3, survivor on my PSP, and the DS has the metroid prime hunters game, and it has net play, its good that it wasnt a 2D metroid game becaus i love the 2D metroid games and i have them all on my PSP! also DS has mario games.. i can play an online SSB, mario kart 64, mario party when ever i like on my PC. also offline on my PSP.. but well.. the PSP owns the DS, with WAY better graphics
by - 2007-04-30 09:10:22
lala, im posting this story for no reason so evryone can read it.

my friend is a noob on PSP that has the newest sony's update (Y.E.S, he ruined his PSP), and i once told him, not to update his PSP when i first got mine becaus i heard the were some emulators on it.. but then this guy updated my psp with my bro when i wast around. i got shocked and said "what the ***** are you doing!!" and well.. i got a downgrader from qj, thank you qj, and then now, just this week, i showed him my PSP, ALL CUSTOM, with 3.40 EO-A, playing PS1 games, nes, snes, gba, gbc, n64, neo geo, and with an dev-hook to play the PSP games. and he got pissed off at nothing, i told him "you ruined your PSP, i didnt, too bad", i TRIED to help him making his PSP custom but he wouldnt let me, but now he wants to, but its too late.. o_o
by - 2007-04-30 09:28:08
Mr. Give Up got eats his words!

BURN!
by - 2007-04-30 09:31:22
LOL

give up got owned
by - 2007-04-30 09:34:31
lol

you should really laugh and point at him for being a stubborn tw@t
by Silver-Tiger - 2007-04-30 09:51:51
:)

don't forget that not everyone knows about hacking, downgrading.... You know I would say at 80% of all PSP users have no clue about Dark_AleX and Homebrew... I think every PSP Insider has a mission: SHOW THE N00BS THE WONDERFUL WORLD OF HOMEBREW!!!!!!!!!! WOOOT!!! share my opinion ^^
by - 2007-04-30 11:13:47
So very dumb

"UPDATES" simply means that they are keeping you in the loop about PSP subjects, all subjects....idiot.
by - 2007-04-30 11:45:27
i am strnmNrmn

I am strmn Nrmn i will release a fullspeed n64 emulator with audio,testures,and compatability.and with smash bros.
by - 2007-04-30 11:55:52
already..

its hitting 30 fps higher and lower in some areas but fast enough to play throughout the entire game.
by - 2007-04-30 11:59:18
associated with r10

I never got this question answered, what is the configurable deadzone? is it good to be set high, or low? Should my memory stick be full, half full, or empty? Does it slow down the emulator, or speed it up depending on the ocnfiguration? Any help appreciated
by - 2007-04-30 12:00:12
same happened here...

my friend updated his psp even though i told him not to. then he found out about it but it seems like it doesnt have an effect on him. who cares, eventually when he does have a downgradable psp, he will see more into it. so far he is not updating.
by - 2007-04-30 12:17:30
who cares

who cares about that *****. we need COMPATIBILITY. everything else is fine. dumbass StrmnNrmn
by - 2007-04-30 13:14:31
...

I belive in you, man! Is it possible to release it by next month?
by - 2007-04-30 13:17:57
64 bits .....

atari jaguar didnt use the entire 64 bits..... is it possible that if strmmnmm ported his emu to that console we would get full speed or playable sppeds ?
by - 2007-04-30 13:37:41
Actually..

Less than 1% of psp users know about homebrew, emulators, and all that stuff for their psp.
by - 2007-04-30 13:40:13
Bah

I don't like imposter's, I'm pulling the plug on th project, bye.
by - 2007-04-30 13:49:41
Still missing CPU speeds

The thing I whant most is be to make it possible the switch CPU speeds.
by - 2007-04-30 14:17:10
Uh..

If the PSP can emulate PS1 games at full speed, how is it not possible to emulate N64 at full speed? I know it'll take a while, but I believe it is possible.
by - 2007-04-30 15:27:59
????

well its not really much of a change on the speed and i dont think it will ever be compatible with the PSP.
by - 2007-04-30 15:58:16
hurry!!

Dear StrmnNrmn, HURRY!! Please up the tempo with this, I can't wait!! :'-(
by - 2007-04-30 16:01:26
lol

GC emulation is impossible on PSP. N64 isn't even perfect yet, though, thanks to StrmnNrmn, it's getting there. Inch by inch, month by month.
by - 2007-04-30 16:13:36
Baller...?

We still need speed before compatibility...you're just gonna be even more pissed off if he makes a bunch of games work and they only run at 2-5fps anyways. Mario 64 is one of the easier n64 games to emulate, and it still doesn't have full speed. Calm down...he can do whatever he wants...its his emulator...dumbass
by - 2007-04-30 16:13:48
djsaio

4-5%? 4-5% speed increase? I could crap a better emulator out of my bumhole.
by - 2007-04-30 16:17:15
....

PSPupdates has been glitches and filling in other names from registered users into that box randomly. Sometimes when I sign in, it will give me someone else's name. It has nothing to do with a shared computer...its a site glitch.
by - 2007-04-30 16:25:32
...

Unless you characters in the games you play are slightly moving in one direction or the other without you touching anything, you don't need to worry about the deadzone at all. How much you have on your memory stick doesn't matter, and speed is only affected by the configuration.
by - 2007-04-30 16:52:14
F*ck QJ.

QJ sucks. Stop posting spam that no one wants to see - tell everyone when a new version of the app comes out.
by - 2007-04-30 17:24:10
..

Then make one yourself dips*it
by - 2007-04-30 17:26:55
Almost everyone is right

stormin norman is doing great work and making advances (though clearly not as fast as we'd all like)... but all these updates are also a bit much... none of the games are really playable yet, but they're getting close. I'm not a coder, so I can't help on this project... and neither can I complain. What is wrong with all you idiots complaining? How much did you pay for this software?!? Exactly. If you're not happy with daedalus make your own, fools. Please stop crying.
by - 2007-04-30 17:33:03
cool

shouldn't many more games work, the ones that crash and whatnot, that is, if it displays the white textures? That must mean super smash will work :D
by - 2007-04-30 17:37:34
...

someone pls tell me wut u think about an ad-hoc mode. How much fun wud it be to play multiplayer w/ some friends on some classic games like super smash or mario kart...after compatibilty increases of course. please reply
by - 2007-04-30 18:03:15
weeeeeeeeee

weeeeeeeeeeeeeeeeee then bring on r12 with speed increase!!!!!!!!!!
by - 2007-04-30 18:15:36
aofijdio

it's funny that the psp has to play nintendo games to be good apparently.
by - 2007-04-30 21:14:29
SANDWICH UPDATE

WASTE OF POST!!!! for those of you interested...... QJ how about offering an minute by minute account of making a sandwich. SANDWICH UPDATE R7 For those of you who don't know Loveless is making a sandwich to eat while he plays with his psp. instead of eating a sandwich he once made once when he beat milons secret castle on the nes he decided to make a new sandwhich from the ground up for his psp! Loveless reported that hes made Real progress with his sandwich today. Some of the improvements include: Switched from Rye bread to Whole wheat (providing fewer calories) Switched from deli sliced turkey to Shaved turkey (hoping to include some sort of smoked flavor in further releases) switched to "Plate Support" to not drop anymore crumbs Added lettuce and tomato.. And Improvements in Cheese support. while American cheese works dynamically now, hoping to support some sort of Pepper Jack in future releases. Fixes include: Threw out mayo on account of "TEXTURE LEAKING ISSUES". refrigeration of deli meat(no more stomach aches!) potato chip support increases consumption by 10%!!! napkin support to handle cleanup. Loveless made note that while most of the work on his sandwich is complete he is confident by the time R9 is released it'll be "even tastier" he is looking to complete the sandwhich sometime in the next 3 months BE SURE TO CHECK PSP UPDATES FOR MORE INFO TOMORROW!!! WORD IS HE MIGHT INCLUDE A PICKLE! ANYONE READING THIS>>> This is now posted in my qj LETS BUMP IT TO 500 and make it the top story!! Look for tag : Loveless I HIGHLY ENCOURAGE EVERYONE to write a story of your own , after all that's supposedly the point of myqj aint it?
by - 2007-04-30 21:42:16
good point

update us when you have a release or something. to the flamers, eat me. this is not news.
by - 2007-04-30 22:39:25
Qill it be better?

like I said Quill it be better?
by - 2007-04-30 22:43:01
lol

lool
by Psilocybeing - 2007-05-01 01:45:06
As always

Great progress Strmnnrnm, I look forward to your next release :)
by - 2007-05-01 06:22:57
LOL

loveless, that was great.
by q_dmc12 - 2007-05-01 06:37:22
RE: WHAT CAN THE PSP NOT DO?

...hmmm, perhaps its time to up the anty - DS Emu *devilish grin* >:)
by - 2007-05-01 08:30:29
Sandwich update

Myqj DENIED my story.. though i dont see why its just as revelant to my psp as other stories.. what if other people want to know the progress of my sandwich? WAiting for news for R(x)--- its been like hours....
by psphackman - 2007-05-01 09:49:44
meh

who gives a ***** you can't even play golden eye
by - 2007-05-01 10:43:51
Shame on you loveless

This site is there for people to know every update possible. Well this is, in my opinion, some good info about improvements. So either you are a dumbass 14 year old, or you're a retard. But that is not how a normal person would react. News is news, and although it might be little, it's still news. Or simple said, an UPDATE is an UPDATE! Retard!
by - 2007-05-01 12:37:16
...

Then what is it? (Expects a smart ass answer)
by - 2007-05-01 15:35:33
WAIT TILL ITS 100% DONE

i say strmnnrmn should quit posting the pointless updates of daedalus cuz it just makes ppl complain more and more that they still cant play their fav n64 games. I say strmnnrmn should post the next daudalus update when its 100% compatible with all games at the right speed.
by - 2007-05-01 16:18:33
Star Fox 64

I hope I can play Star fox 64 in full speed (Or at least half speed)
by - 2007-05-01 16:44:35
retard

idiot, don't you see that n64 wouldn't be usable below 333Mhz. I hate retards who don't exercise common sense...
by - 2007-05-01 16:52:00
genius!!

LMAAAAOOOOO!!!! dude, don't you see GJ makes MAD $$$ with google adds by releasing 10 consecutively news updates before the ACTUAL emu release?!! This sort of "WASTEFUL" posts are very profitable, $$$$!!! just so you don't get pissed the way QJ operates. But I'm still looking for the Sandwich update!!
by - 2007-05-01 18:30:06
....

If he just "disappeared" for a year or so to "finish" it, then people would complain that their are no updates. YOU CANT PLEASE EVERYONE ALL THE TIME.
by - 2007-05-02 11:58:43
hahahaha

You people are all a bunch of moronic idiots that are so stupid
by - 2007-05-04 16:55:22
WHEN

im not sure when its comin is it a couple of days or next week when 11 comes out
by - 2007-05-05 13:51:38
daedalus

this emulator makes my happy. i c`ant belive it

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