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Wav Loader (Wavloader) 0.1 Released for PSP |
Listed in: Homebrew Applications Tags: cygwin, Insomniac197, psp homebrews
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Insomniac197 over at our QJ Forums has posted his Wav Loader (Wavloader) for the PSP. It is a simple interface for using the MikMod library to play WAV files. This is version 0.1 - an initial release.How does it work? From the readme.txt:
At a Cygwin prompt type:
svn checkout svn://svn.ps2dev.org/psp/trunk/mikmodlib
When the files have finished downloading type:
cd mikmodlib
make install
There are also samples included in the download. Again, from the readme.txt:
In the 'Samples' directory within this archive there is example code on how to integrate wavloader.
There are two examples currently.
simple - Shows only the basic functions needed to load and play a WAV.
advanced - Illustrates how to change the volume, pan and stopping a playing WAV.
(When compiling these samples do not forget to put the 'sound.wav' file in the same folder as the EBOOT when moving onto the PSP)
The samples and the wavloader.h are well commented so implementation should be simple.
MikMod will only play MONO uncompressed WAV files.
Download: [Wavloader 0.1 for PSP]
Discuss: [Forum Release Thread]
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I had to write my own wav interface to mikmod quite a while before this came out. But the problem is, the functions that I wrote only allow one wav to be loaded at a time, and I couldn't figure out how to fix that. If this can help me load multiple wavs at a time, then I will have to try it.
Now we just need a good interface to playing .mod music. I heard that those files are like MIDI. I want to play MIDI on my PSP games but I can't find a lib for that, and I am not about to use SDL.
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It's not a standalone media player of any kind.
@darkside: Yes it supports multiple WAV files
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