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tgaWave Custom Wave Texture Injector v0.3 |
Listed in: Homebrew Applications Tags: Hex, psp homebrews, XMB
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Want to pimp your PSP without hassle? One of the few good places to start is with your unit's cross-media bar. The homebrew scene was recently bombarded by a lot of custom XMB waves, so this should be easy. (One homebrew coder even came out with a flasher application to preview these custom xmb waves first before actually trying them out.) This app that's just been released adds to the long list. However, coder Vulpix's tgaWave Custom Wave Texture Injector v0.3 is somewhat different as it doesn't require hex-editing.
All you need is an image editing program such as Photoshop and you can already edit your wave's texture by applying filters to whatever image. Vulpix was good enough to provide all readers with a step-by-step process on how to use this application:
- Open system_plugin_bg_deflate_part2.tga in your favorite image editing program (Photoshop/GIMP/etc).
- Change the wave texture as desired by using filters in Photoshop or whatever.
- Save the targa file with the same name as you opened it with.
- Run start.bat.
- Put system_plugin_bg.rco that was created in /vsh/resource/
- Done!
Discuss: [Forum Release Thread]
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Would I be able to add this to my Custom PSP theme pack?
I put together all of the best psp programmes and themes in one pack.
Your programme would be ideal!
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Saved in 24bit and 32bit (both compressed and uncompressed) but it doesnt work, the wave just isnt there...
Using Paint.net
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it says it has to save it in 256 colors?
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Thanks
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An ass to do, but beleive me, it looks BRILLIANT.
Use the file i've linked to below compressed in a zip file.
I've already modded it to work. Just extract the TGA from there and overwrite the one that comes with it.
http://www.uploadtemple.com/view.php/1171398024.zip
There's the URL. Enjoy.
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I think it must be under 41kb... and the tga must be 256colors yes -.- damn gimp.. damn paint.net
*system_plugin_ b g.rco replaced* *love DAX, love DAX*
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Please read carefully before writing a topic, you just semi-bricked one of your reader's PSP units (DevilGun)
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I've uploaded an RCO that uses the flame effect too. Don't worry, it's legal, and if it's not... then the program isn't either.
Download it via the URL below.
http://www.uploadtemple.com/view.php/1171401211.zip
Flash that straight to your PSP.
flash0:/vsh/resource/
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u gotta learn how to use recovery mode someday....why not when u make a f@ck up as he did, hehe, chillman its not his fault, there maybe a slight language barrier where EVER the author is from....and wherever the downloader is.....
anyone downloadin of the WORLD Wide Web should account for this
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lol, it works, use it right & check all filesizes & changes with instructions
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I know that there is a recovery menu and i have opened it already but i don´t know how to use it. I tryed some options but still don´t get it.
Can someone help me? Please...
@lex
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thats why people are asking and asking how to use it.. Bcause of the LACKS of instructions.
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So, if anyone has instructions for the recovery mode please send to
@lexoverhead@cl ix.pt ...or...
giabout@sapo.pt
@lex
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ms0:\PSP\RECOVE RY\eboot.pbp
good luck
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ms0:\\PSP\GAME\ RECOVERY\\eboot .pbp
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double click on the layer and click ok. its now editable.
anything i do from then on makes the waves completely disappear. maybe it has to be a different color mode? a few more guidelines would be nice. :)
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can you tell my old the stapes please
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@DevilGun: Yeah, you are supposed to be able to design your own ones, but it seems that everyones struggling.
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QJ dosn't seem to have fixed this or replied to anything. I recommend just going straight to the forum release thread.
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I'm a PS user... IN YOUR FACE!!
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Those with no graphics experience do not get this message
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ms0:[slash]PSP[ slash]GAMERECOV ERY[slash]eboot .pbp
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