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Screenshot Module for DevHook Bugfix |
Listed in: Homebrew Applications Tags: DevHook, Jeff Chen, nekokabu, psp homebrews, XMB
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It was only yesterday that Nekokabu added a screenshot module for the DevHook, allowing users to capture images from the games or the XMB via DevHook. Although, however great that may be, it didn't come out unscathed of glitches.
A lot of those that downloaded this update, had some trouble on figuring out where the images that they took were being stored. Well you can rest your pretty little heads now, because Nekokabu has already come up with a solution with regard to that matter, which is included in the download just below the article.
Changelog courtesy of QJ's Jeff Chen:
- Fixed the problem when the screenshot directory is not present (ms0:/PSP/PHOTO/capture).
- Now supporting 1/4-size screenshots and continuous screenshots taking.
Download: [Screenshot Module for DevHook Bugfix]
Via nekokabu
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And I'm assuming continuous screenshot taking means just holding or rapidly pressing the music button..?
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did you read the instructions where you have to put the added line of text in the file AFTER the devhook.prx one? not before it, not after another one.
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the continuos seems cool, you could animate GIFs out of your gameplay like with the GTA cehatdevice, but this would be more work, o well, cool!
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I still dont understand the 1/4 size thing tho. the shots are the same res (thats good) and the same filesize. o well, it works like a charm and no glitches at all!
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I have been hacking my psp for many days now, reading a lot of stuff about whats not and all that. This plugin is very nice,
only wish it would work with Gangs of London UMD. It crashes when I try to take INGAME screenshots. It takes lots of nice shoots of the intro and so fourth, but no gameplay :(
Any other hot tips on how to take screenshots of a original UMD game that requires FW 2.6 ? ..i use DevHook 0.46 with this plugin here..
thanx!
:)
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