Raptor 3D Version 4 Is Out Now! |
Ó
Raptor 3D is a homebrew 3D engine for the PSP. It's a 3D graphics tool for people who want to develop their own homebrew games.Remember this is at the alpha stage, and there might be bugs, but Kojima's been pretty quick with updating previous versions.
About Version 4, Kojima had this to say: "Here is alpha 4, dedicated to QJ net for mirroring all my releases :)" Aw. Shucks. Yes, Version 4 is now at our download site (click on the link below).
Here's Kojima's description of this latest alpha version:
- An Infinitely Faster Animation System
Optimized to the absolute brink; the previous demo which ran at 21fps now runs at over 60fps (how much over is hard to tell, with the PSP's 60fps HW limit). So now you can realistically use animated meshes within your app game. - A Single Surface Particle System
This is easy to use: it's a particle system where each particle is part of a single surface generated in each frame (optimized so it's fast). This means that even if you have a thousand particles, they are all rendered in one call to glDrawElements. All particles are automatically pointed towards the active camera, and can be textured. - 3D Text Capability
The font renderer can now produce 3D text and return them as an entity usable just like any other mesh. You can rotate, scale, and position them anywhere in your 3D world. Like the font renderer, it uses the active font as the texture for the text. - Material Blend Modes
Now each material has a blend mode that specifies how it is blended in with the screen. Currently supported is Mask which treats transparent pixels as see-through even on 3D meshes (perfect for fences, windows, etc.). This allows you to use simple geo with complex shapes. Also supported is Solid and Add. - A 3D Credit System
Using the 3D text engine, this allows you to create rolling credits (like the credits at the end of a movie or game).
Of course, this latest alpha release also includes more bug fixes and other improvements.
Thanks to Kojima's constant updates, it's becoming a more exciting time for PSP homebrew game makers looking for 3D tools. In fact, there's also another 3D engine from LTE Studios.
Download: [Raptor 3D Alpha 4]
12 Jumps PSP homebrew - FactXMB
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
Accessories
Add-ons
Applications
Artwork
Batteries
Cheats
Deals
Emulators
Events
Featured Articles
Firmware
Flash Applications
Flash games
Game Demos
Games
Hacks & Exploits
Homebrew Applications
Homebrew Demos
Homebrew Development
Homebrew Emulators
Homebrew Games
Homebrew Themes
How-To
Humor
Imports
Interviews
Magazines
Mods
MY QJ
News
Off Topic
On Shelves This Week
Opinions & Analysis
Podcasts
Previews
PSP Go
PSP Minis
PSP Slim & Lite
QJ How-To Series
QuickJump QuickGuide
QuickJump QuickPeek
Reviews
Rumors
Scans
Screenshots
Site News
Titles
UMD Movies
Videos
Weekend Warrior
Wi-Fi
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
Comments [refresh]
FIRST COMMENT!!!!
suck
Now if only I knew how to use it =P
i really dont understand what really it is.
This is a program that enables you to...
Did you accually read anything on this post #4?
Ur a puto
This is spectacular work. The homebrew scene LIVES off people like the guys over at LTE Studios, and PS2Dev. Without them, where would all you pirating, whiny, children be. Now we all should see some awesome games coming out within the next year. Touche`
NJ Website (japanese text) [original website]
http://neocdz.hp.infoseek.co.jp/psp/cps2.html
My Website (english translated)
http://www.freewebs.com/neogeocdz/cps2.htm
You don't have to be ashamed you don't know any of this Disciple, most people don't. But don't go off padding yourself on the back for realizing that improvements like these actually help to better the homebrew community.
If you want to come across as pretentious then there are numerous other places where you can roam, impressing children of the ages of 6, maybe 7.
Also to answer your failed rhetoric question on what the pirating youth would be doing without homebrew, probably using the psp as sony intended, with less psp's being purchased and probably more game sells.
And conclusively, I really doubt that engine improvements will eventually spawn inspiring and original games. So far the most "awesome" homebrew games as you so boldly put it, were mere rip-offs or bad translations of already existing games. It's going to take a lot longer for we see a a homebrew game more worthwhile than according to the predictions you made.
Hopefully these changes can benefit to meliorate the dreadful and heinous menu's of certain emulators.
THIS IS
SPECTACTULAR!!! Awsome work
Yes, I know making an inspiring, original game takes ALOT of effort, time, and determination, but there will always be those few programmers out there that will stop at nothing to create these games. Before the resources were scarce. Creating an engine takes most of the developing time. If you are a programmer, you'd know that, and you'd appreciate this feat more if you already don't. Now that programmers see that they wont have to write their game engine from scratch, I am certain that we will see much, much improvement in the homebrew scene.
God damn, I hope the scene lives for a few more years...that'll give me enough time to release MY game. ;)
sometimes 2D graphics are better than 3D graphics :/
Christ, when I read "Raptor 3D" I thought it was a 3D remake of "Raptor: Call of the Shadows". Almost had a heart attack, that game was so great.
#9 you are pretty wrong.... heres the real answer to #7's question: most hacks came from ISO related programmers, DarkAlex.. Ookm..(brilliant minds) so most pirating children would actually be hanging out at ISO sites more often and pirate more, also since there aren't homebrews... then they have even more reason to pirate EVERYDAY... wow didn't think of that? yes your right, some emulators have simple GUIs, and hopefully devs can improve that, but SNES emulator's GUI and menu is just SOOOO darn good(thanks yoyofr!)
Yeah also #12 I hope the scene stays alive for a few more years, who knows what some devs are hiding? lol !
yeah nice! I hope good devs work together and make an amazing game for the PSP!
they would probably all have real lives and become productive members of society.
on second thought, nahhhhhhhhh
When wil this engine be used to make a game!!!!