PSPKick Official Soundpack Collection Vol. 2: The DoBox Crew |
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It's been a little while since we've heard anything from PSPKick, but today they're back and bringing a whole new soundpack collection exclusively to our readers here at PSPUpdates! Last time we heard the hip-hop stylings of Diallo in Volume 1, but now Volume 2 brings you the work of several artists from the The DoBox Crew!
For those of you who are out of the loop and scratching your head, PSPKick v3.00 by Noah Vawter and Nathan Wray turns your PSP into a portable sample-based drum machine. And as these soundpacks demonstrate, the experience provided by this fantastic piece of homebrew is going to keep getting better and better as Nathan and Noah continue enlisting the help of talented musicians, as well as feedback and individual creations from the PSPKick Forums, here at QJ.NET.

DoBox Recordings is a netlabel based in Silicon Valley, California - USA. The artists on the label are very into visual arts, electronics, and video games. What brings them all together is their love for electronic music. Each artist has their own distinct style, and you can expect to hear anything from Techno, Electro, Breaks, IDM and abstract beats. Several of the DoBox artists use PSPKick to work out ideas that will eventually be completed with their normal equipment setups. With all the cool new features in the new version of PSPKick, you can expect to see a release on the netlabel real soon that includes songs made entirely on the PSP, so make sure to keep your ears open for that!
There are two methods of installation. You can either unzip the file straight to the soundpacks folder on your memory card (/psp/game/pspkick3.0/soundpacks) OR you can unzip them on your computer and drag and drop the .pack files and the 'drum' directory to the same place. You will get a dialog box, in either case, that asks if you want to overwrite files. Just say yes.
NOTE: If you have added some of your own sounds, you may want to check to make sure that the sounds in this collection do not have the same name as the ones you have added or your samples will be overwritten with these. Don't worry, installation of this soundpack won't overwrite previous soundpacks!
Download: [PSPKick Soundpack Collection Vol. 2 - The DoBox Crew]
Download: [PSPKick v3.00]
Visit: [Official PSPKick Forums]
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Comments [refresh]
FINALLY!
I need new sounds!!!
coo...i need to put one of these together for da masses. Nice release date on a friday too!!!!!!!!
It looks like they set this to auto jump up when you view it.
We don't have that power. ;) Someone must've jumped it right before you viewed the full article.
those this work on 2.6 with the eLoader???
Yes it works quite well!
Go check out the PSPKick forums and there should be a sticky detailing how to get it to work!
Used to work on my 2.01, but now it doesn't. re-installing didn't help either..
I LOVE THIS APP!!!!!!!!!!!! !!!!!!!!!!!!!!! !!!!!
lets hear those new beats!
Now I just have to get my own samples to work.
I'm using wavelab, and all of my wave files won't work in
pspkick.
what am I doing wrong?
you have to make sure the wavs are in the correct format
check the user manual for the correct settings
44100mhz
2 seconds long
16 bit audio
check to make sure
PCM
44.1
16 bit
under 512 k
They had already leaked me some of the samples from Dajis
of the dobox crew, but now I see there are a
BUNCH more samples. I'm already having fun listening
to my old songs with the new packs.
See Sony, how homebrew actually helps record companies? This software made by talented engineers for the PSP scene allows not only us, but for professional trademark record companies to use and to help in making new beats for their songs and soundtracks.
I hope from this that Sony can allow the creation of indie software to be played on the PSP. But to be in the safe side, at LEAST Sony can allow indie software to be played on the PSP, after being submitted to SCE for them to test it out. If they like it, they re-encrypt code so that it can work on PSP's with all firmwares. Especially since now Sony allows game demos to be downloaded and played, why not indie games published to Sony but developed by the PSP scene?
Think about it. :)
Is there a way to load MIDI type 0 and 1 files?
That would be the *****, remixing my trax on teh move.