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Portable Meditation Engine Released |
Listed in: Homebrew Applications Tags: psp homebrews
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Psilocybeing from our forums has released Portable Meditation Engine for the PSP. Portable meditation is a homebrew application that plays sounds to influence your state of mind. The application is based on a program called Brain Wave Generator, that uses Binaural beats to influence your state of mind. Here's what the developer said:
"Our brains tick over at different levels during different states of mind, such as being in REM sleep, or working a hard day at the office. Using binaural beats(which is basically applying a slightly different tone to each ear, the difference of which is the waves you wish to induce in your brain, more on this lower down) this program will load an editable preset via a menu, and then play out the preset via the PSPs headphones.
You might think this kind of stuff works, you might not. I just thought I would get to grips with the PSPs audio functions by making a mock-up of BWG"
If your not into this sort of thing, then don't try it. But for the many who are, enjoy your relaxation! And make sure you use headphones with this program, otherwise the sounds will not have the desired effect!
Download: [Portable meditation engine for PSP]
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please add background-wav support like in bwgen,
that would be great !!!
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No! Neva!!!! DIE PSP BWG DIEEEeeeeeeeeee a!!!!!!!!
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In my opinion, the neditiation+sle ep one is far too high ptiched to allow anyone to sleep!
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and I also use this on 2.6 Works great.
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Here is a little guide, showing how the Deep Mind preset was converted across.
http://www.othala.co.uk/pme/pme_custom.jpg
Take a look at that image, upon opening BWG select the preset you want to change across, then click the button to the left of the list(preset options). Section A in the jpeg will appear. At position A2 is the list of 'voices' in the preset. The first one in the list should be selected, click on the sound tab at position A1 and the sound screen in B will appear. Here is where we will get our values for the preset file.
The first value we need is the begining frequency at position B4. Click on the small box that is circled and then note down the number that will appear just above the second graph under 'audible pitch'. The text you should see is 300hz, 0.0min. Now to finish our first binaural beat. Click on the first small box at location B3, you should see the text '14.1hz, 0.0min'. We can now setup our first voice.
Open notepad, and type in a name for the preset. For this example it will be 'Deep Mind'. Next we setup our first voice, by using the following preset parameter:
V(frequency) (binaural offset)
In the first field we put our base frequency(300), and in the second we put our binaural beat(14.1). These two frequencies are used to create a binaural beat by providing one frequency to one ear(300hz) and the binaural beat to the other(314.1hz). That's it, our first voice has been created! This is what you should have:
V300 14.1
Now on to the timers. In the graph at position B3 you will see that the boxes gradually change as the pitch is changed over time. If you click on the box at B3 you should see the text '14.1hz, 0.67min'. This is where the first change starts, note down the two numbers. Now click on the next box a little further along the graph. You should see the text '10hz, 2.0min' appear. We now have enough to add our first timer.
First of all we need to work out how long in seconds the first timer is using a bit of simple math(60/100*67) which comes to just over 40 seconds. Now for the second timer, (2*60) which comes to 120 seconds. Now to setup the timer with the following preference:
T(voice #0-7) (begin time(secs)) (end time(secs)) (base hz target) (binaural hz target)
Entering the numbers gathered you should have the following:
T0 40 120 300.0 10
You now need to go through the rest of the boxes, and follow the methods above until you've gone through them all. You also need to repeat this for all of the voices in the first screen. Thankfully the deep mind preset only uses 5 timers in total.
Here is the file you should have in the end after following these instructions through for the entire preset:
Deep mind
V300.0 14.1
V100.0 1.6
V50.0 0.7
V50.0 0.4
V0 0
V0 0
V0 0
V0 0
T0 40 120 300.0 10
T0 240 360 300 7.8
T0 690 760 300 5.5
T0 880 960 300 4.0
T0 1360 1800 300 3.5
Note that we have 4 voices setup, and then 4 with 0 as the frequency. We have a total of 8 voices(16 channels) available to us, but if we don't use them all then just set the frequencies to 0 to disable the channel.
I hope this 'small' guide is of help to you, if you're unsure about anything mentioned in it feel free to ask me either on here, or on the forums :)
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Those are the two files you need to use this guide :)
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DOWNLOAD MORE BEATS
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Thanks.
P.S. u deserve donations!!
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http://www.othala.co.uk/pme/pme_custom.jpg
PLEASE RE-UPLOAD THE IMAGE TO IMAGESHACK OR SOMTHING SO WE ALL CAN SEE IT !!!!!
PLEASE RE-UPLOAD THE IMAGE TO IMAGESHACK OR SOMTHING SO WE ALL CAN SEE IT !!!!!
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well for all who are skeptical jsut DL it find the one you like and lye down at night and listen!
great app!
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Although the 3 included presets work great, I look forward to additional preset packs to come out in the future.
Once again, thank you Psilocybeing for your much needed contribution. :)
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http://www.bwgen.com
make it "regestered" then IMPORT any of the presets from
http://www.bwgen.com/presets/desc577.htm
convert to WAV file MP3 can not be used because the compresson will cut off the freqency that you want to hear
so make some room cause 1min = 10mb
Put the WAV in PSP/MUSIC and listen to it through Sony music player
I messed with trying to convert presets over to PSP PMG but this way is much eaiser than to convert whole presets they get pretty complicated especailly the good ones. Ive tryed out almost all the good presets from BWG some dont work but some defently do. There are even ones to get you high and opeit ones to make you feel well doped up.
Further researching of Binaural beats off Wiki i found some research a negative study from Penn Universityon , all negitive stuff though saying that all the experiments failed and it doesent work.
http://www.seas.upenn.edu/courses/belab/LabProjects/2001/be309f01m5.doc
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Alleged dangers
Software providers creating packages for audio processing such as Adobe Audition (formerly Syntrillium Cool Edit Pro) do have disclaimers in their help materials stating that the use of brainwave synchronization by means of binaural beats can cause seizures and even death and that they will not be held responsible for injuries or deaths that occur as a result of the use of binaural beats.
These can be considered digital drugs
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