ndSuperRes v1.0: a demo of super-resolution algorithm running on PSP through Nanodesktop

Posted Jul 15, 2009 at 1:16PM by Ryan F. Listed in: Homebrew Applications, News Tags: Filippo Battaglia, Nanodesktop, Pegasus2000, SDK, Sony
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ndsuperres - Image 1 


It's finally here! Homebrew developer Filippo Battaglia (pegasus2000) has released  ndSuperRes, a demo of super-resolution algorithm running on PSP through Nanodesktop.

Developers note:

Super-resolution (SR) are techniques that in some way enhance the resolution of an imaging system. There are different views as to what is considered an SR technique: some consider only techniques that break the diffraction-limit of systems, while others also consider techniques that merely break the limit of the digital imaging sensor as SR. Filippo Battaglia at Visilab Research Center of the University of Messina has demonstrate the possibility of executing a SR algorithm on a simple embedded device as the Sony Playstation Portable. This result shall be possible through the use of Nanodesktop SDK. The program ndSuperRes is the homebrew that results from these researches and studies.


For more info about the release, please read the README provided in the download.


Download: ndSuperRes v1.0
Visit: QJ.NET's PSP Development Forums



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Comments [refresh]

by m3rox - 2009-07-15 08:45
» .

roflmao.



all this does is blur the picture.

by Tsunaki - 2009-07-15 10:12
» WTF

Dumbass, no it doesn't. Look at the two images. One is Input and one is output. Input is what goes into the program, and output is what it returns. The input is blurry, whereas the output is less blurry. So either you didn't read the damn labels, or you are incredibly retarded. Or a third possibility is that you speak another language, in which case I apologize...

by DaniPoo - 2009-07-15 10:18
» ...

I think you're both wrong. It seams that the imput is on lower resolution and kinda pixelated and the output is filtrated to a higher resolution. Kinda like it is on an emulator with SuperEagle filter! The output is not blurry! Its jusst softened from the pixels. But then again I could be wrong :)

by Kotonoha - 2009-07-15 10:28
» -

Output has the JPEG artifacts removed and is blurred slightly.

by DaniPoo - 2009-07-15 10:38
» ...

Are you sure? I mean.. Thats how it looks. But du you think that the engine operates that way? Caus its not only artifacts thats removed. Look closer and you will see that the imput picture is more pixelated than the output. It wouldnt help that much to just blur it whitout changing the resolution. And it seems that the output image also have kinda sharp edges. Well?...

by m3rox - 2009-07-15 13:58
» .

Forget to put on your bi-focals gramps? It's OBVIOUS that all it did was increase the image size very slightly, and blur it.



Now, gtfo my internet n00b!

by kunkuno - 2009-07-15 15:11
» is not blurred

in fact the ouput image is sharper thant the input image, you dont notice cause the first one is pixelated, what this program does is create a high quality image from a low quality source, you can notice the diference at the bottom of the picture.

by KylBlz - 2009-07-16 06:50
» @m3rox

*****, the algorithm makes the image larger, plus it didnt blur it, take a screenshot of the origional import it into photoshop, and do the ***** you say they did, it looks like a blurry pixely mess worse than before, you can actually see that they both have brown hair and the person on the right is wearing a V neck.

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