CWcheat Database Editor v1.74

Posted Apr 28, 2007 at 4:19PM by QJ Staff Listed in: Homebrew Applications Tags: CWCheat, Pasky13
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CWCheat Database Editor v1.74 screenshot - Image 1 


PSP Homebrew coder and QJ.Net Forum resident pasky13 dropped by the threads earlier earlier to announce the release of CWCheat Database Editor v1.74. In case you weren't around during this homebrew's past few releases, it's a PC-based application designed to help you access, manage, and edit your CWCheat .db files on your PSPs. Moving on the this application's latest updates/changelog:
  • Floating Point (32-bit) <-> Hexadecimal conversion
  • Values are now displayed in decimal for existing codes
  • Changed where the database editor attempts to retrieve new versions of CWCheat. (I found some better hosting)
Enclosed in the bundle is a help menu, which would provide for any extra info users will need. Also be reminded that this application will need Microsoft's .NET 2.0 Framework 2.0 to run. With that said, we hope the guys who were awaiting CWCheat Database Editor's latest release enjoy their download - be sure to visit the pasky13's thread over at the QJ.Net Forums for more information. Enjoy!

Download: CWCheat Database Editor v1.74
Download: Microsoft .NET 2.0 Framework
Visit: QJ's PSP Development Forum


 
 
 

Comments [refresh]

by psphackman - 2007-04-28 11:36
» ....

NO ONE CARES THAT I'M FIRST

by psphackman - 2007-04-28 12:01
» ....

NO ONE CARES ABOUT THIS

by SWEET - 2007-04-28 12:06
» THANKS

GOOD JOB GUYS

by MadSkillz - 2007-04-28 12:54
» umm

how do you run all this cheat stuff on your psp anyways...

by goebish - 2007-04-28 20:14
» great

Really nice !

Good work dude !

by goebish - 2007-04-28 20:17
» .

You need to install cwcheat under custom firmware or devhook

by To CWCHEAT DEVELOPERS - 2007-04-29 05:49
» Suggestion to DEV's

We'll if you guys can read this. Loved the program, mostly i used it for chaning cpu in game... Anyways is there a way for you guys to implement a "IMPORT" feature... or a way to import a code off another ".db"



Cause sometimes there's some codes that's manually inputted, and when you guys release a new ".db" its time consuming to import multiple codes to transfer to the new .db file...

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