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A how-to guide for xmbWave beginners

Posted Feb 8, 2007 at 3:56AM EST by QJ Staff

Listed in: Homebrew Applications, Homebrew Development, How-To Tags: psp homebrews, XMB
Ó

XMBwave screenshot - Image 1 


For the guys hoping for an update for Vulpix's xmbWave - the cool app that allows you to customize your PSP XMB browser's waves -  look the other way. However, if you're a newcomer to the PSP developer scene and are hoping for a step-by-step tutorial on how to get this app cracking (the readme was admittedly scant on details), come on over.

Homebrew dev sepreath has just posted a guide which should serve as a primer for first-time brew meisters. The guide includes a list of things you will need, and some important values to keep track of so you won't end up breaking the waves. For starters, here's what you need:
  • XMBWave editor (Downloadable below)
  • Common sense
  • Hopefully some hex skills
  • A hex editor (Hex Workshop comes to mind)
As for the first few steps, and the the wave values:

[1.1]
So first off copy your original system_plugin_bg.rco from you PSP and back it up to your
computer. It is found in Flash0:/vsh/resource. Also backup the system_plugin_bg_deflate.bin
that cam with the XMBWave package. It'll save you some headaches later on!

[1.2]
The offsets that I know of, in decimal, are:
528 => 946 controls the shape of the wave, very easily ruined! Or made crazy.
7653 => 7766 appears to control the color and contrast of the waves.
7767 => 7841 => controls the colour of the waves.


We're hoping this guide provides you with a basic understanding of how xmbWave works. Make sure to check out the full walkthrough sepreath set up (Read link). Who knows, the tutorial might inspire the readers to cook up some interesting offshoots of xmbWave. We thank the man for the effort - a lot of noobs here are grateful.

Download: [xmbWave]



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Comments 


 
# This is terribleGuest 2007-02-08 05:19
This is the worst "guide" i have ever seen. He doesnt explain how to actually use the hex editing program to change the values. Noobs arent going to know where to find the correct values to change. Come on man, all you did was vaguely explain how to change the color and the shape of the waves. I think the most intimidating thing for the noobs is the whole backing up there rco file, opening it in a hex editor, finding and changing the values, and then flashing it back to there psp. You didnt explain any of that. This guide is a joke..

Reply
 

 
# hmmmGuest 2007-02-08 05:23
Hats of for this QJ been looking for clarification on which offsets control what. I dont think this guide is stricktly aimed at n00bs, using a hex editor is common sense just look on wikepedia if your not sure or google it.

Reply
 

 
# Customs DownloadsGuest 2007-02-08 05:28
I was wondering if anybody knew where you can download these wave effects or get the codes to put into the hex editor. Any ideas?

Reply
 

 
# wtfGuest 2007-02-08 05:39
how does this work on psp can u turn into a .rco????? coz its a .bin file and it wont work with a .bin file

Reply
 

 
# erm...Guest 2007-02-08 06:11
well, i wouldnt consider myself to be a n00b, but i am truly stumped with this. Please include some steps on how to actually use the hex editor :P (Ive never used one)

Reply
 

 
# QJ probably doesn't know about this too...axelixc 2007-02-08 06:21
[1.3]

Another offsets in decimal are:

9309 - 22885 control the fluctuation of the waves, very easily disappeared if wrongly tuned !



After thickening the 4 waves, tuning around that area can smoothly brick the waves into many many waves. I manage to brick them from 4 thick waves to 16 thin waves and all fluctuate very smoothly.

Reply
 

 
# This is all I have done at the Moment....Guest 2007-02-08 06:25
http://oms.wmhost.com/deep_blue2.jpg

Reply
 

 
# thanksGuest 2007-02-08 06:26
Been looking for offsets to modify wave movement:



hex editing guide:

Reply
 

 
# infoGuest 2007-02-08 06:37
After you edited the "system_plugin_b g_deflate.bin" with a hax editor (with hex workshop e.g.) run start.bat, then you'll end up having "system_plugin_b g.rco"

Reply
 

 
# Nice!WNivek 2007-02-08 07:22
Ooh, I like that!

Any chance you should share it?

Reply
 

 
# dumGuest 2007-02-08 08:06
its hex you dumb F*CK!

Reply
 

 
# black bakgroundGuest 2007-02-08 08:39
How do you get a black wallpaper?

What happens if you change theme in XMB(VSH) menu?

Does the waves apply to all wallpapers or only the ones in themes?

Reply
 

 
# LPUBlaZydk 2007-02-08 09:18
LPU plzzzzz sent your rco. file, share it somewhere. It looks so cool!!!! :o or sent it to my mail blazydk@hotmail .com

Reply
 

 
# waveGuest 2007-02-08 10:46
could you send me that wave my email is knowleshockey03@yahoo.com

Reply
 

 
# whereGuest 2007-02-08 11:15
where do u find the rco file? i dont no where Flash0/vsh/resource is.

Reply
 

 
# this is about s helpful as the readme inside the programGuest 2007-02-08 12:58
"We thank the man for the effort - a lot of noobs here are grateful."



This guide is the worst I have ever seen, it doenst tell you how to do anything, just tells you to back up your flash and what patterns you can make. It tells you all this in the readme file in the program. Qj are getting lazy these days. they even posted that fake gamecube emulator on the psp done by a 12-14 year old kid on the site.

Reply
 

 
# useless guideGuest 2007-02-08 13:11
I have found the "ofset decimal option" but i dont know how to do it between 530 and 716, i dont have a clue what that means, just a bunch of random numbers.



never used a hex editor in my life, im so frustrated on how qj is thanking this guy for "helping noobs", when its just a useless guide.

Reply
 

 
# hey noobsaxelixc 2007-02-08 14:36
for those who dunno wat is 530 and 716, here is a noobs style of explaination. when u load up system_plugins_ bg.rco using hex editor, u'll c 3 columns.

Example: (XX - 0 - 9 n a - f) n (kQp - watever worms characters generated from XX) - not real n no particular order.



00000140 XX XX XX XX XX XX XX XX XX kQQQQQQQQ

00000150 XX XX XX XX XX XX XX XX XX QQQQQQQQp



u can either search value by hexadecimal or decimal. 530 n 716 r decimal value. assuming k has a decimal value of 238, then 1st Q next to it is 239 n p has 255.



so folks, when u look for 530, it's the starting value for controlling the shape of wave. it starts with 01 01 01 02 02 02 03 03 03 ..... 3e 3e 3e 3f 3f 3f.



u can see tat those characters come in triplet. the 1st 01 gives blue color, 2nd 01 is green n 3rd 01 is red. so if u wan yellow, fill up 2nd n 3rd value with somthing else such as 01 54 54 02 47 9f 05 5e 05



hope it make sense for u guys. happty editing !

Reply
 

 
# lolGuest 2007-02-08 16:47
Ok basically the readme was scant of information was because we didn't know everything that we could do at the time.



Luckly we can do a lot.

Reply
 

 
# wrong adressesGuest 2007-02-08 17:38
The values that change the shape of the wave actualy go from 466 +> 946! just thought Id share that ;)

Reply
 

 
# damnGuest 2007-02-08 18:52
its still hard, the characters make no sence, its like looking at an encrypted prx, and you can just search for the specific code. gui would be nice, where you can like choose some premade colours, shapes and styles. if some one that can code thinks its a good idea please give it a try, cuz i cant make heads or tails of this.

Reply
 

 
# please upload somewhereGuest 2007-02-08 18:55
i really like that, good job, any chance of uploading somewhere like rapidshare, id really like that on mine?

Reply
 

 
# This is *****eGuest 2007-02-08 22:37
Im just going to download a wave off the forums,this guide is utter crap.

Reply
 

 
# wtf...Guest 2007-02-08 23:17
i agree...this guide doesn't really help alot...

Reply
 

 
# to get it doneGuest 2007-02-09 01:11
First you have to be on a custom Version... The Latest at the Moment is 3.10 OE-A'

...

You can upgrade to that from a 1.5 PSP...



Second... You have to get a 01-12.bmg... to change your original Sony Backrounds " if you like to that black backround"...



Third... You have to look for rco and 01-12.bmg "like the black i have" on the Internet... "to google is the best solution. etc"



If you have everything...

go into recovery advanced (start psp hold r button down)

Advanced -> Toggle USB (flash0)

makes flash0 accessible as USB device just connect to comp

make a backup of \vsh\resource\ !

on your computer and then replace it with the desired 01-12.bmp and/or system_plugin_b g.rco



Thats it...

Reply
 

 
# badGuest 2007-02-09 04:17
dont know how to use the hex editor

Reply
 

 
# reGuest 2007-02-09 05:45
it applies to themes, not wallpapers. you can change the color by changing the values shown in the tutorial. by trial and error i guess, u get the correct color.



Ive been waiting to try this but my psp is out of commission as i wait for my new faceplate to arrive...



PS come to think of it, you could try to look at the file after changing the themes on the psp to get a ballpark of in which regions the colors lie. i hope this is not too confusing. correct me if im wrong...

Reply
 

 
# reGuest 2007-02-09 05:47
if ur using 3.03 OE, you could use the usb interface in the recovery.

Reply
 

 
# .Guest 2007-02-09 06:23
alright i'm confused. i know how to hex edit since i do it all the time for my phone but this confuses me as to what firmware you have to run.



I'm running 3.10 US official from sony. will this work on that? and if not what firmware do i need to run.



and secondly, does this have any risk of bricking your PSP, cause i dont feel like buying a new one anytime soon.

Reply
 

 
# black backroundGuest 2007-02-26 23:26
Hey guys, can anyone tell me how to get a balck backround so that I can see my custom waves more clearly? If someone could tell me how that would be great. thanx



J

Reply
 

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