Quick Jump Daily Digest
Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.
A how-to guide for xmbWave beginners |
Listed in: Homebrew Applications, Homebrew Development, How-To Tags: psp homebrews, XMB
Ó
For the guys hoping for an update for Vulpix's xmbWave - the cool app that allows you to customize your PSP XMB browser's waves - look the other way. However, if you're a newcomer to the PSP developer scene and are hoping for a step-by-step tutorial on how to get this app cracking (the readme was admittedly scant on details), come on over.
Homebrew dev sepreath has just posted a guide which should serve as a primer for first-time brew meisters. The guide includes a list of things you will need, and some important values to keep track of so you won't end up breaking the waves. For starters, here's what you need:
- XMBWave editor (Downloadable below)
- Common sense
- Hopefully some hex skills
- A hex editor (Hex Workshop comes to mind)
[1.1]
So first off copy your original system_plugin_bg.rco from you PSP and back it up to your
computer. It is found in Flash0:/vsh/resource. Also backup the system_plugin_bg_deflate.bin
that cam with the XMBWave package. It'll save you some headaches later on!
[1.2]
The offsets that I know of, in decimal, are:
528 => 946 controls the shape of the wave, very easily ruined! Or made crazy.
7653 => 7766 appears to control the color and contrast of the waves.
7767 => 7841 => controls the colour of the waves.
We're hoping this guide provides you with a basic understanding of how xmbWave works. Make sure to check out the full walkthrough sepreath set up (Read link). Who knows, the tutorial might inspire the readers to cook up some interesting offshoots of xmbWave. We thank the man for the effort - a lot of noobs here are grateful.
Download: [xmbWave]
| This story sucks? This story rocks! |
|
|













Comments
Reply
Reply
Reply
Reply
Reply
Another offsets in decimal are:
9309 - 22885 control the fluctuation of the waves, very easily disappeared if wrongly tuned !
After thickening the 4 waves, tuning around that area can smoothly brick the waves into many many waves. I manage to brick them from 4 thick waves to 16 thin waves and all fluctuate very smoothly.
Reply
Reply
hex editing guide:
Reply
Reply
Any chance you should share it?
Reply
Reply
What happens if you change theme in XMB(VSH) menu?
Does the waves apply to all wallpapers or only the ones in themes?
Reply
Reply
Reply
Reply
This guide is the worst I have ever seen, it doenst tell you how to do anything, just tells you to back up your flash and what patterns you can make. It tells you all this in the readme file in the program. Qj are getting lazy these days. they even posted that fake gamecube emulator on the psp done by a 12-14 year old kid on the site.
Reply
never used a hex editor in my life, im so frustrated on how qj is thanking this guy for "helping noobs", when its just a useless guide.
Reply
Example: (XX - 0 - 9 n a - f) n (kQp - watever worms characters generated from XX) - not real n no particular order.
00000140 XX XX XX XX XX XX XX XX XX kQQQQQQQQ
00000150 XX XX XX XX XX XX XX XX XX QQQQQQQQp
u can either search value by hexadecimal or decimal. 530 n 716 r decimal value. assuming k has a decimal value of 238, then 1st Q next to it is 239 n p has 255.
so folks, when u look for 530, it's the starting value for controlling the shape of wave. it starts with 01 01 01 02 02 02 03 03 03 ..... 3e 3e 3e 3f 3f 3f.
u can see tat those characters come in triplet. the 1st 01 gives blue color, 2nd 01 is green n 3rd 01 is red. so if u wan yellow, fill up 2nd n 3rd value with somthing else such as 01 54 54 02 47 9f 05 5e 05
hope it make sense for u guys. happty editing !
Reply
Luckly we can do a lot.
Reply
Reply
Reply
Reply
Reply
Reply
...
You can upgrade to that from a 1.5 PSP...
Second... You have to get a 01-12.bmg... to change your original Sony Backrounds " if you like to that black backround"...
Third... You have to look for rco and 01-12.bmg "like the black i have" on the Internet... "to google is the best solution. etc"
If you have everything...
go into recovery advanced (start psp hold r button down)
Advanced -> Toggle USB (flash0)
makes flash0 accessible as USB device just connect to comp
make a backup of \vsh\resource\ !
on your computer and then replace it with the desired 01-12.bmp and/or system_plugin_b g.rco
Thats it...
Reply
Reply
Ive been waiting to try this but my psp is out of commission as i wait for my new faceplate to arrive...
PS come to think of it, you could try to look at the file after changing the themes on the psp to get a ballpark of in which regions the colors lie. i hope this is not too confusing. correct me if im wrong...
Reply
Reply
I'm running 3.10 US official from sony. will this work on that? and if not what firmware do i need to run.
and secondly, does this have any risk of bricking your PSP, cause i dont feel like buying a new one anytime soon.
Reply
J
Reply