*UPDATE 3* PS1 compression tips: remove dead space beforehand

Posted Jan 13, 2007 at 6:10PM by QJ Staff Listed in: Hacks & Exploits, Homebrew Applications, How-To Tags: ISO, PS1, PS2
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Compressed and playable?


Garrett sent us a rather informative email about playing PS1 games on your PSP. He seems to have found a way to make the games run without all the extra padding originally placed on the disc. If you're wondering what that means, it's this: Imagine playing a 500MB game using only 50 MB of space.

You'll need something called CDGenPS2, which we've placed for download below. If you follow the steps, you should be able to get a game to play with a drastically smaller file size. We're currently testing it, but you're free to try out the procedure, too. Garrett says he'll make a more in-depth tutorial on it if people run into problems, which is really nice of him. For now, you'll do well to read through his email below (with some slight changes for grammar and clarity).

PS1 and PS2 games use a very strict architecture for how the binary files of the games are organized on a discs. When a disc copying program copies these discs, it's known that they will leave the padding of empty bits (0xFF) for the remainder of the XXXMB media.


For example, Tetris Plus for the PS1 has a total file size on the disc of 43.0 MB and the image from CloneCD is 566MB. However, if you try to remove the padding from a disc, it will no longer work with emulators, including POPS. A utility for those who load games from their PS2 hard drives to lessen the size of the images, known as CDGENPS2 (Much like UMD-GEN), has the ability to remove this padding and keep the structure of the disc intact. Using this utility with some software that can extract an ISO to its contents can bring the 566MB Tetris Plus image down to about 50MB (POPS compresses it to about 400MB).


How to do it:

  1. Extract the ISO contents to a folder on your hard drive.
  2. Open that folder and select ALL of the extracted contents from the root of the disc.
  3. Open CDGENPS2.
  4. Drag the contents of the folder into the CDGENPS2 window (the giant white space that says ISO near the top)
  5. (Optional) Go to file-> Edit Volume and change the name of the volume so that it matches the original title of the game (for archival reasons only).
  6. Click the IMG button on the left-hand side of the screen and save the Bin/ISO/IMG to whatever directory you want , and use POPS to convert to PSP EBOOT and test it.

If it doesn't work and I get enough emails about it not working I will write a more in-depth tutorial about it with screenshots and everything on the forums.



UPDATE 1:

We tested it and the process seems to be working fine. Our test used R-Type Delta as the subject.

Normal file size: 323 MB
Using the usual compression methods: around 234 MB
Using Garrett's method: around 191 MB

As you can see, that seems pretty good. Your mileage will vary depending on the type of game you picked up and how much of the space in the disc is just dummy data. While you might say "Duh," we just felt the need to check. Right now, we're all pretty excited to see how drastic some changes wil be. Expect some data-filled games (like RPGs) to still remain big, as there's less dummy space that gets taken out.


UPDATE 2:

Due to insistent public demand (or frustration...both apply), Garrett (or Zero-X) has posted a graphical walkthrough of sorts for his compression tips. He's also using a program called ISOBuster for his procedure, so we've opted to add it as a download.

Note, however, that your mileage will still vary. Not every game will work on PopStation, and the amount of space saved by procedure will differ depending on the game and the content involved. Zero-X has a couple of comments on the forum link which should explain that a bit more.


UPDATE 3:

Garrett added an additional note that we noticed just now on the comments. It seems the LBA arrangement will have a big impact on whether or not the game you're tweaking will actually run.

For the sake of clarity, we're going to post two additional comments made by Garrett and Devilgun that should fix most of your problems. If not, then there may be something else getting in the way of getting your games to work properly.

Garrett's comment:

You can do so with ISOBuster by exporting a Tree File, and then using CDGENPS2's advanced menu to import it (this is a new discovery to me too, as none of my LBA's were changed thru drag + drop).


Also, you can fix them manually by comparing the LBA section from whatever ISO utility you are using with the LBA in CDGENPS2. Starting from the top, compare the LBA and change it accordingly by: right-clicking the file, and clicking propeties. Check the FIX LBA box type in the correct LBA value.


Devilgun's comment happens to explain the manual fix by having many exclamation points. We took notice of that, and Garrett did too, as he confirms Devilgun's comment. Here's his step-by-step guide, though you'll need MagicISO for it:
  1. Open the iso/bin with MagicISO
  2. Now you can see the data AND the !!!LBA!!! Information
  3. Copy the Data to a new Folder on Harddisk or just drag and drop it to CDGENPS2
  4. !!!!!NOW!!!!! LOOK AT THE LBA Information in CDGENPS2. IT has to be the SAME for each File as in MagicISO - So order the files, so that the LBA is exactly the same.
  5. Make the IMG
  6. Compress it with pops.
  7. Play it!
Download: [CDGenPS2]
Download: [ISOBuster v2.0]
Discussion and Walkthrough: [Forum Thread]

 
 
 

Comments

by - 2007-01-12 22:06:35
Nice.....

Damn this is def a great find. I hope things go well in testing this concept. Ill try my hands at it & will let know if success. If failure i'll shamefully keep to my self... hehe.
by - 2007-01-12 22:07:48
where to get eboots

do you want chocolate chip cookies? *Say yes!*
by - 2007-01-12 22:09:14
Wow.

I really want to see how this turns out. I'm going to wait a little longer to see reports on how it is done and how the games are affected on the PSP. If all's well I could theoretically get my entire PS1 library onto my 4GB memstick (currently only holding 5 games among a bunch of other things).
by - 2007-01-12 22:10:05
Ugh....

Blah, now i have to revert my .eboots back to isos, rip them and turn them back into eboots >< I hope the compiling for the isos doesnt take as long considering the files are only 50mbs each after....
by - 2007-01-12 22:12:07
does it work for 3.01?

or only for 3.02B?
by - 2007-01-12 22:15:38
?

Wow. Are you for real? I'm checking out your forum and wow it seems you really are giving out PS1 Games for PSP. Yeah...I'm downloading one of them now...I really hope this isn't a trick. BTW: I'm pretty sure your posting a link to a site for free ISOs is illegal and definately against website policy.
by - 2007-01-12 22:17:36
it works for 302b

it works for 302b
by - 2007-01-12 22:17:41
hmm

so.... this is like compression but not acually compressing, similar to the dummy file theroy
by DrNicket - 2007-01-12 22:21:59
Fantastic development

This is a great day for POPStation users! I'll cross my fingers and give it a try a little later tonight. I'll post my results somewhere. Thanks for the heads up Garrett!
by - 2007-01-12 22:25:54
Unable to rar

if only winrar could extract the PS ISOs in the first place...
by Illegal Machine - 2007-01-12 22:46:20
this needs to be incorporated.

to one of those GUI programs that people have been putting out. I personally couldnt figure it out... but this needs to be in the Popstation mix for sure!
by - 2007-01-12 22:47:34
Eww..

That's exactly why I save the ISOs on my computer, even when i'm done with them.
by - 2007-01-12 22:50:40
Results not typical

A Suikoden 2 ISO of 513 MB with lvl 9 popstation compression = 347MB A Suikoden 2 ISO after this procedure = 436MB with a lvl 9 popstation compression to a 265MB eboot. However, the game doesn't want to load. Good compression, but definitely not the 50MB goal. And no game play. I think the results of this compression method definitely depend on the game. Somehow I doubt FFVII will even shrink that far.
by - 2007-01-12 22:51:31
I'm gonna test it

I'm gonna test it, I'll post my results later.
by - 2007-01-12 22:53:56
FF7 CD1

I just did FF7 CD1 With CDGenPS2 PSXPSP game was 403MB Without CDGenPS2 game was 529MB Both are final PSXPSP games using 9 compression. However, the CDGenPS2 game did not work. I either did something wrong or not all games work.
by - 2007-01-12 22:55:33
best site of isos

there is plenty of rain in Spain!
by - 2007-01-12 23:00:35
Does Not Work

Well, I followed the above instruction and guess what? it does not work. I used FF7 and the file size still big (622mb) The one compressed by popstation, by contrast, is only (529mb). very disappointed. sigh
by - 2007-01-12 23:04:18
s

could QJ ban xhackers IP
by chucky3456 - 2007-01-12 23:04:18
STOP PLUGGIN YOUR SITE!

stop pluggin your goddamn site, none of us want to go to it.
by - 2007-01-12 23:05:16
HELP!

Whenever I try to remove the dead space of an ISO it becomes 37.0 kbs! I know that this can't be right because I put in FF VII Disc 1. Plus whenever I try to save it saves it in the .ps2 format. HELP PLEASE!
by McSesameChicken - 2007-01-12 23:06:39
Extract?

How do you extract the ISO contents? I'm assuming they don't just mean the .iso file, because I tried using this program with that, and nothing at all was compressed (Final Fantasy Tactics, if anyone's interested).
by - 2007-01-12 23:07:04
ughhhhh

Did you not listen!?!? Suikoden WILL NOT be a 50mb game! theres simply too much data!!!!!!! compare suikoden to tetris! jesus, get a grip. In your 3rd paragraph you *sort of* redeem yourself by actually realizing that it depends on the game, but i cant believe you actually expected a 50mb suikoden
by - 2007-01-12 23:12:07
sd

It was a ton smaller for me, but the game did not work.
by - 2007-01-12 23:13:25
Extracting

Use an archiving program... I suggest WinRAR. Once you download winrar then double click the iso files and extract them to where you want them to go.
by - 2007-01-12 23:16:00
BIN FILES!

When I extract the ISO from my eboots I only get BIN Files so i can't open them and take the files contents out! Anyone know how I can convert it?
by - 2007-01-12 23:16:00
How abt mixed mode PSX images?

I am assuming that this should work ideal for normal PSX games which have no audio tracks. But using a software like ultraiso to extract the image will only preserve the data and not the audio tracks.. :(
by peeInMyPantz - 2007-01-12 23:17:13
didn't work for me as well

I tried the same thing with FF7 CD1, got the same file size, but it doesn't work as well. Just give me a blank black screen after the warning page
by - 2007-01-12 23:17:49
thank you for the benefit of the doubt.

I posted before the update which talked about the size differences. I was clarifying for those who were peeing their pants over 50mb isos. Thank you for attacking me with harsh words. I definitely feel like this is a community I want to participate in more often.
by McSesameChicken - 2007-01-12 23:21:22
What now?

I used WinRAR to try to open up my FFT.iso file, but it says that no archives were found within the selected files or folders. What now?
by - 2007-01-12 23:29:19
for converting bin's you could use

"MagicISO" or "Daemon Tools"
by - 2007-01-12 23:39:33
Thanks

I used Magic ISO and got all the needed files... I am converting it right now.
by - 2007-01-12 23:39:47
coolies

*waits for this to be implemented in one of the 10 million popstation guis*
by - 2007-01-12 23:48:36
a

truecrisis, please read others posts before you post. Flaming someone isn't real nice and you made yourself sound like an idiot.
by - 2007-01-12 23:50:44
CTR did not work

Tried it out with Crash Team Racing. Followed the instruction. No compression. Didnt load.
by - 2007-01-12 23:54:46
Btw

can some1 pls tell me how to save on MGS i can't figure it out >.
by - 2007-01-12 23:57:49
Sigh...didnt work

I tried extracting bin files instead of iso and then convert them to eboots. So far didnt work for me... Is this only for isos? Failed: extract bin, make new iso, compress to eboot Testing: bin to iso, make new iso, compress to eboot
by - 2007-01-12 23:59:24
press select

Press select and talk to mae-ling.
by - 2007-01-13 00:04:38
Thx

^^^^
by - 2007-01-13 00:06:59
may not be the fault of the process

I tried to rerip the files from the .img using a diff method and noticed that two folders couldnt be copied because of I/O errors. Also had the same problem with bushido blade 2. So the ctr i made was missing files so thats definitely why it didnt work.
by - 2007-01-13 00:16:49
Same

Tried Megaman X5 possibly my favorite PSX game. Dragged files straight from the CD to CDgen, got an IMG that was 600+ megs. My compressed Eboot is 355. A little depressing.
by - 2007-01-13 00:19:16
rebuilt isos not workin with epsxe

The two isos ive rebuilt using magiciso to extract the files from the disc image have failed to work with epsxe ctr Ridge Racer R4 my assumption is if they dont work with the emulator they wont work as eboots
by - 2007-01-13 00:22:02
FFVII

i tried FFVII...RESULTS 750MB------->734MB ...yay..
by - 2007-01-13 00:22:22
I meant

Meant to say the other compressed Eboot was smaller than this one made by CDgen.
by - 2007-01-13 00:24:14
about 100 more

i tried compressing gran turismo 2 and ( about 600 mb) and i got 700 mb :| thats odd.
by - 2007-01-13 00:25:22
LOL

I tested Blazing Dragons with it and ended up with a larger image than when I started. ISO = 287 mb After cdgenps2v2 = 322 mb
by Kichigai - 2007-01-13 00:28:19
Improvement is improvement

While this isn't compression, per se, it does assist in creating a smaller compressed file, thus the title is accurate (so stop complaining). Just wondering if anyone has yet to produce a working POPStation image yet? So far, I've just seen a bunch of marginal improvements (10-20%, but it's still an improvement, and I'm not complaining) with nothing that works being produced.
by - 2007-01-13 00:30:14
.

Yeah, not sure if he forgot to mention a step in the instructions, or if this just has a really low success rate. Because so far it just seems to make a much smaller eboot that gives you a nice pretty black screen.
by - 2007-01-13 00:30:23
Didn't work

I started off with Final Fantasy Tactics... Here is what I did step by step. 1. Ripped the BIN file from my previous eboot. 2. Converted it to ISO 3. Compressed it using CDGENPS2 4. Using POPSTATION made an eboot compressed at level nine. File Sizes: Original: 529 Mb Compressed: 200Mb! The only problem is that after the Gameboot the game won't load. Anyone else having this problem?
by - 2007-01-13 00:31:45
.

Very likely because you saved the new image as a bin file. Save it as an ISO next time.
by - 2007-01-13 00:32:42
Strange

I tried Final Fantasy Tactics which is normally 250mb compressed. After this procedure it came down to 200mb. It didn't work however, but strangely the PSX emu recognized the game as the old one and still had the same settings- other than that, it hung on a black screen.
by - 2007-01-13 00:35:18
Good In theroy

Sounds GREAT .... but from the above posts ... it doesn't work real well ?!?!?! How about fixing it so it works and combining it with a "pop station" GUI???
by RomTheStampede - 2007-01-13 00:41:35
This new is great But!!

If only there was that Special KEY function every emu for PSP dont have except NES and SNES psp emus. It's the WIFI function!! sighs, i rly wanna play wii(adhoc)
by - 2007-01-13 00:43:02
hmn

I got Capcom Vs Snk Pro down to 114megs with this plus popstation compression...but it wont load. what gives? (also, later when I retried converting the files into bin instead of iso, I got 78 megs....but still no loading!!)
by - 2007-01-13 01:13:31
someone tried use isobuster?

this program can man match original file structure, to do more compatible eboot. the method work with ps2 games this is only a theory, dont blame me if dont work :P
by - 2007-01-13 01:41:27
Ive tried with many games, were all doing something wrong wait...

ive done all diffrent methods of doing this, to no avail theres probably a step skipped out somewhere in the tut people just wait, as i can confirm this hadnt worked for me and will probably not work for you lets wait for that picture tut hes gonna put up soon
by - 2007-01-13 02:15:34
...

If it works on any games and saves me valuable MSspace, than it IS worth trying. Thanks for sharing the discovery . :D
by - 2007-01-13 02:17:32
it might just be..

For those of you using the the cdgen method, make sure you are keeping the disc structure in tact. I havent tried this with POPS yet, but i know it definately is an issue when reconstucting ISO for use in my PS2. Also, I see most of you guys that have tried FFVII have tried compression lvl 9. I know you want the most saved space possible, but have you tried a different compression level? It may just be that the somthing isnt written write during compression. I suggest starting from level 1 and going up and see how far you can go before it stops working. I will try myself when i get my psp back from my friend (drinks + 4am = bad memory)
by - 2007-01-13 02:26:23
Rain in Spain?

Not in Barcelona, its been dry for several months now.
by - 2007-01-13 02:35:44
.

It won't matter what compression level they use. The rebuilt iso won't even work in a PSX emu, so it obviously isn't going to work as an eboot either.
by - 2007-01-13 02:38:50
tryed what songoku119 said

tryed FFvii with no comprestion it sill didn't work
by - 2007-01-13 02:39:36
This is stupid.

It requires you to extract the files, this causes all RAW data to be lost. Most of the games reported not working is because is this, RAW data is lost. Also, compression makes the padding useless - try making a 10MB text file, full of spaces, and compress it in ZIP - you get a ~10KB file - this is the same for padding, compression reduces padding to almost nothing. Totally useless IMO - unless you MUST use 3.02 OE-B and don't need RAW data (which most games do).
by - 2007-01-13 02:42:31
RE:first poster

what means:"opdshgpodhgdf"?
by - 2007-01-13 02:49:32
.

i tested this on spyro 3, and i turned out to be 385 MB instead of 370 witout this technique, so i'm not goig to use it for that... how about cdda-games ??
by - 2007-01-13 03:05:33
.

That's exactly it. So this is officially 99% useless.
by - 2007-01-13 03:19:40
So one in 10 works?

Final Fantast Tactics Size before 530,340kb after 259,221kb, but did not boot
by - 2007-01-13 03:21:01
Does this really work?

i have tried nearly all the games i own with this compression process and my success rate is 0. i have done everything possible to make it work. I even tried R-Type Delta, which was supposed to be your test subject. It does, yes, reduce the size of most games (except for harvest moon, it adds about 3 megs) but it leaves us with an unfortunate downside of little or no enjoyment of the game itself. The compression is a great find, but we need to work it until it is perfected.
by - 2007-01-13 03:40:20
its not a compression

i wonder how often it has to be repeated, so i shout it: THIS IS NOT A COMPRESSION!!! you take parts of the iso out of it. the result is a still uncompressed iso. you must compare the sizes after compression then. but the problem is: IT DOES NOT WORK FOR ME. all games i tried it on, from crash bandicoot 1-3 to gran turismo ... about 20 of them... did result in a blank screen. even if i use the lba-extraction method (not mentioned in the article but used before to modify ps2 isos by me) it still resulted in a black screen. thus i will be waiting for a tutorial on some other game... not the mentioned ones. i would propose the guide to include crash bandicoot 3, as this game also contains defective sectors and some illegal filenames (with . at the end) ;-) anyways, i wonder if this will get any huge results in many games. if the dummy data on the cd has patterns, then the compression algorythm should also mostly get rid of the dummy data (repeating data normally is compressed rather good. if not then we need to do something about the compression algorythm).
by - 2007-01-13 03:45:43
vagrant story

tried it with vagrant story. went from 700+ to 202. but....didn't load.
by - 2007-01-13 03:56:33
RE:RE:first poster

" what means:"opdshgpodhgdf"?" Guess it means "I want attention"
by - 2007-01-13 04:21:30
From EBOOT to ISO

Hi! It coluld e a really awesome compress thing, but my gaems are in EBOOT format. I have PSX2PSP 0.7.1. I select my eboot file and click to the extract iso, i accord a filename, click to ok, it did the ISO. But when I'm trying to open the ISO with winrar it says the file is damaged or uncorrect format... Pls help how to make working ISO from EBOOT?
by - 2007-01-13 04:28:37
From EBOOT to ISO

Hi! It coluld e a really awesome compress thing, but my gaems are in EBOOT format. I have PSX2PSP 0.7.1. I select my eboot file and click to the extract iso, i accord a filename, click to ok, it did the ISO. But when I'm trying to open the ISO with winrar it says the file is damaged or uncorrect format... Pls help how to make working ISO from EBOOT?
by - 2007-01-13 04:43:12
MGS = NO

I tried MGS but no joy :(
by - 2007-01-13 04:44:20
?

Isn't that already what Prometeus can do? I mean it can "cut the zero space from the end of an image"... :o
by - 2007-01-13 04:56:51
well,

I burn the originals, but whatever floats your boat:)
by - 2007-01-13 05:23:17
it should be able to

a PS iso is an iso all the same. the only reason you wouldn't be able to extract it would be if it's corrupt or named improperly
by - 2007-01-13 05:49:35
morons

stupid idiots, is there any need!
by - 2007-01-13 05:51:47
er

i think ule find this is for 3.03 oe-b, but ripping iso's shud work with all psx emu's
by - 2007-01-13 05:58:26
Excellent

Using this I reduced my eboot.pbp for Gran Turismo 2 (simulation disc) by 125MB. GT2 at 401MB, can't beat it.
by - 2007-01-13 06:20:20
ff7 had modchip protection in the game

ff7 had modchip protection in the game it might be why poeople are having problems this site has lots of info about this subject megagames.com/psx/psx_utils.shtml
by - 2007-01-13 06:23:16
ff7

lots of pssx games had mod chip protection - like ff7 this could affect what your trying to do here i found this site which explains it megagames.com/psx/psx_utils.shtml
by - 2007-01-13 06:29:39
Doesn't work

I did the same with Gran Turismo 2. The eboot is just under 400MB but doesn't load.
by - 2007-01-13 06:31:35
Try being observant

CDgenPS2 allows you to save it as an iso.
by - 2007-01-13 06:35:46
lmao @ shroud

lolol
by - 2007-01-13 06:37:35
shame it doesn't boot

Pretty useless tool if the games don't load.
by - 2007-01-13 06:40:08
Doesn't work

Doesn't work Eboot.
by - 2007-01-13 06:49:13
No changes

I tried three games included R-Type delta that as reported as working and shrinkable. After following the steps i obtaiened from CDGENPS2 a BI/CUE that in size is exactly as the original ISO. So after popstationed it the result is that the PBP has the same size. The same with other three game (All with DUMMY file inside) and if I regenerate the ISO including the DUMMY file obiouvsly the output iso doesn't change in terms of size, due I selected all files from souce ISO. I think that something is missing in the tips. I think that the dummy file need to be removed, and do some actions to make the ISO working after removed DUMMY. But I tried some test, fixing LBA or filling the DUMMY with a mor comprimable pattern, but the games still not working. Bye
by - 2007-01-13 07:29:39
Final Fantasy 9

tried the compression- blows. Started with 706mb, after compression ended up with 830 mb file with failure to load. total waste of time.
by - 2007-01-13 07:40:23
dont compress

From the sounds of it, you shouldnt be compressing the games after you have removed the dummy files. Just rip it out and use popstation with no compression, just to make the eboot. That should solve the not working problem. From the sound of it, you can't have dual compression, so to speak. Just one or the other.
by - 2007-01-13 08:09:42
FFVIII

I tried the method with FF8, and once i have put it through the entire process, the iso has been shrunken, but when i use Popstation converter, it's the same size, as the on where i didn't use cdgen!?
by - 2007-01-13 08:18:33
False hope...

Well, I have read all the comment and so far... sucess rate=0 according to comments on this site Has anyone been able to load a game succesfully? Way to go QJ, complete waste of time...
by - 2007-01-13 08:23:35
well...

Using psx2psp u can convert eboots back to iso's
by - 2007-01-13 08:58:37
damnit

yeai. tested resident evil directors cut and die hard trilogy, both get blank screen after gameboot. followed the instructions in this way: 1. dragging image into virtual drive in alcohol 52 2. placed all files to cdgenps2 3. made new iso 4. pushed iso into popstation gui 221 and finally made the eboot. black screen.
by - 2007-01-13 09:13:27
Black frozen screen after warning screen

Dumped contents of ISO (resident evil -directors cut) using ISObuster, used CDGENPS2 to remove spaces and then created an EBOOT using level 9 compression. No good. Crashes after wanring screen.
by - 2007-01-13 09:15:18
bin to iso converter???!!!

I've been trying to see how this works and I see that if you convert a bin image file to a iso file, using magiciso, you also get a "shrinkage" unfortunately you also get the same black screen!!! I think the only reason it get smaller is because the bin file contains extra information like music tracks. Doesn’t seem like this is program is removing any dummy files but rather removing the subdata….
by - 2007-01-13 09:24:33
magiciso

http://www.getupload.com/file/2014/M-I-S-O-M-5-3-2-2-9w-k-r-a-k.rar.html not sure if i can post this but here is magiciso for whoeva needs it...
by - 2007-01-13 09:28:38
fsdgsh

booster where are you!! >:X
by - 2007-01-13 09:55:01
If this doesnt work i suggest taking it down

nothing harsh but a lot of people are getting the black screeen this newspost should be taken down because so many people are wasting therye time with it, no on egot it to work unitl some one AT LEAST someone gets it to work this is useless
by - 2007-01-13 10:11:44
Doesn't work for me

I tried Command & Conquer Red Alert Retaliation and it turned out to be a 27MB EBOOT file, which I consider unrealistic... And it doesn't load, I only get a black screen. Same with .bin files, the EBOOT is 34 MB big and it doesn't load either.
by - 2007-01-13 10:15:25
qj

im suprised they didnt put up another article about this. theres about 100 complaints u would think they would look at them by now
by - 2007-01-13 10:15:52
.

I've been using CDGENPS2 since day one, but the BIN/ISO filesizes haven't been reduced one bit. Am I doing something wrong? Also, it helps to remove the dummy file.
by - 2007-01-13 10:21:44
.

Are you sure? It worked for me.
by Viper_Bravo - 2007-01-13 10:23:50
Posible issue!

I think i ran in to a issue doing this prosses. when you extrace a compressed iso from a eboot Magic ISO cant extract the file structer. so it cant be use with the other program. Anyone have any ideas to get around this issue!
by - 2007-01-13 10:33:55
wtf

i did the same for legend of mana but the glitch is still there and it was 422 at first then never changed at all still 422 i don't get this program anyone know any simple way to work this instead of the read me
by - 2007-01-13 10:45:55
try paying attention to your own ass jarf.

he is talking about the eboot extraction using psp2psx. dumbass
by - 2007-01-13 10:54:52
i tried...

i tried it whit xenogears and it does not work...i followed the instructions but it still didnt work...i wonder why??
by - 2007-01-13 10:57:15
same here...

thats what happened to me with xenogears....
by - 2007-01-13 11:22:34
ummm...

Quote: "Garrett sent us a rather informative email about playing PS1 games on your PSP." Did Garrett even TEST this on a PSP before handing the tip over? NO ONE has been able to get this to work at all. Neither Eboots nor in PSX on PC emulators it seems. I've also tried a multitude of different directions with a bunch of different games and they all turned out bad. There might have been a step left out of the tutorial, but I don't believe it. I think this was an untested tip sent in. In short, This doesn't work at all according to tests done by everyone. Wheres the proof it works?!
by - 2007-01-13 11:28:08
Stop Spamming

Stop advertising your site... Nobody really cares
by - 2007-01-13 11:36:50
CDGEN EBOOT DOESN'T LOAD

This is really lame, MM Legends comes out a little smaller, but it doesn't load. That's kinda crappy. This doesn't help me at all. It hangs at a black screen. LAME!
by xAx - 2007-01-13 12:08:27
so dumb....

i guess, this also deletes my lovely cdda information... wont give it a try... Oo
by - 2007-01-13 12:11:00
Who cares?

all the good gaems like FF7 cant be compressed and if they can they are still too big or don't load. Just keep them at 500-600 mb and play it. If u like they games who cares how big it is i have a 2gig and i dont care.
by Kichigai - 2007-01-13 12:15:52
Huh?

I'd love to know where that function is listed in Prometeus, because I just looked over the program and I can't seem this mythical tool.
by Kichigai - 2007-01-13 12:17:43
...No?

Didn't someone just report trying to do that, and came back with failure? Besides, it's been reported over and over again that the uncompressed ISOs don't work on PC emulators, so the point is moot.
by - 2007-01-13 12:45:38
awesome

cool, now I'll be able to make Spyro smaller, and a few more eboots that'll fit on a 32MB memory stick. Thats a very good find, Garrett.
by - 2007-01-13 12:59:07
hh

ok well even if this did work, you'll be lucky to get them below 200mb honestly dont waste your time
by - 2007-01-13 13:57:08
Doesn't Load

I've tried it with both Metal Slug X and Resident Evil 3 RE3 Original = 688MB RE3 Compressed = ~250MB MSX Original ==100MB MSX Compressed = 64MB the problem with both is that I just get a blank dark screen after the warning screen... I hope there is a way to keep these sizes and make them load...
by - 2007-01-13 14:08:32
WinRAR

right click on it and click extract here if not try getting poweriso it also extracts them
by - 2007-01-13 14:10:49
Hello!

Hello QJ?! This thing does not work. How long are you going to let people waste their time on this before removing this crap. It takes a long time to convert you eboot to iso, use this program and then reconvert to eboot FOR NOTHING...
by - 2007-01-13 14:23:51
hmm

seeing as you are a beginner at MGS, stop playing you wont get past psycho mantis without some decent skills (or a second controler port) anyway :P
by - 2007-01-13 14:28:56
*****GOT

FIRST!!!!!
by - 2007-01-13 14:31:52
..

that site is actually pretty good you know.. has real nifty tools
by - 2007-01-13 15:01:02
XD

that seriously made me laugh
by - 2007-01-13 15:09:22
WOW!

Truecrisis is a noob.
by - 2007-01-13 15:11:22
did anyone try Tetris Plus?

Tetris Plus was supposedly working, and with impressive results. Did anyone try that one?
by - 2007-01-13 15:22:35
To "elboffor"

I think you'll find that talking like you know s-hit when you don't is gonna get you flamed, rtard. This is for any ps1/ps2 image and maybe some similar platform compressions.
by comedy - 2007-01-13 15:41:17
there's a reason it won't work

the iso thing has information in it... that extra 'dummy' data you're deleting isn't all dummy data. maybe tetris plus worked but it sounds like a lazily made game, a game which is bigger and more complex probably uses the valuable data in the iso thingy itself... i wouldn't try this as i've often come across this kind of thing when trying to back up games before now. and what's the point if it'll only save 20 megs here or there? go buy a 2 gig mem card, they're cheap as dirt now (and i'm in the uk! - about 40 quid somewhere), then you can get almost 3 games onto one stick... you can get 3 with the proper compression thing in popstation.
by - 2007-01-13 16:02:45
Sorry for confusion

Allright, I made a mistake in my directions, my exact method skips the extraction to hard disk. I simply drag ISO contents from MagicISO and drop them into CDGENPS2, if you want my Eboot for tetris (minus the aduio tracks as well) e-mail me, and i can send you the *WORKING EBOOT* to prove it works. I have written a graphical tutorial which can be seen here: http://forums.qj.net/f-general-psp-help-22/t-guide-shrinking-psx-game-size-89945/page2.html#post1322239 Sorry for the confusion and the adding of an extra step (I did it to avoid other confusion, but it seems that that causes the method to stop working) And to those saying that compression nearly nullifies zero-space, you are correct MOST compression algorithms do, however the POPS compression algorithm does not, try it with tetris plus: 566 MB ISO -> about a 400MB EBOOT with compression lvl 9 however using my method and removing the CDDA audio (which is about 40MB of the disc) I have about an 8mb eboot with keys.bin and it works. you can e-mail me here: Z E R O _AT_ G R - P . C O M (remove the spaces, _AT_ replaced with @, this is to prevent spammage) Title the E-mail EBOOT PLEASE (or it will be ignored) Zero (Garrett)
by - 2007-01-13 16:03:08
!

I have read a few post that say they compressed the iso with cdgenps2v2! Ok ok lets get it straight (popstation eboots are compressed), but cdgen does not compress the original iso you are just building one but without the dummy files. The main problem is that most of u(not all) are taking out files that are important to the game so therefore it will not run. And by the way ME, qj should not take down resources because some fairly ignorant person doesnt know how to work them. God i wish there was a program to EXTRACT idiots from life Please developers of cdgen get to working on one. I usually dont disrespect people but ask questions before posting IT DOESNT WORK.
by - 2007-01-13 16:17:33
also problems

got it to work with 160mb instead of 300mb on legend of dragoon cd3, but after you click on it hangs in the black screen.
by impatient - 2007-01-13 16:21:27
...

yes, for once a "FIRST!" post is actually good, probably because the news was crap and the other comments are just complaints
by - 2007-01-13 16:34:10
Sorry For Confusion (double post to put it on first page)

Allright, I made a mistake in my directions, my exact method skips the extraction to hard disk. I simply drag ISO contents from MagicISO and drop them into CDGENPS2, if you want my Eboot for tetris (minus the aduio tracks as well) e-mail me, and i can send you the *WORKING EBOOT* to prove it works. I have written a graphical tutorial which can be seen here: http://forums.qj.net/f-general-psp-help-22/t-guide-shrinking-psx-game-size-89945/page2.html#post1322239 Sorry for the confusion and the adding of an extra step (I did it to avoid other confusion, but it seems that that causes the method to stop working) And to those saying that compression nearly nullifies zero-space, you are correct MOST compression algorithms do, however the POPS compression algorithm does not, try it with tetris plus: 566 MB ISO -> about a 400MB EBOOT with compression lvl 9 however using my method and removing the CDDA audio (which is about 40MB of the disc) I have about an 8mb eboot with keys.bin and it works. you can e-mail me here: Z E R O _AT_ G R - P . C O M (remove the spaces, _AT_ replaced with @, this is to prevent spammage) Title the E-mail EBOOT PLEASE (or it will be ignored) Zero (Garrett)
by - 2007-01-13 16:40:53
FF7

I tried it with the MagicISO drag and drop step and FF7 still did not work.
by - 2007-01-13 16:45:38
FFSevens

Hmmm I'll try FF7 Disc 1 with this method and make sure it works with POPS and CDGEN properly... gimme a few minutes (also, e-mail me using my e-mail, i'll see if I find problems and reply back ASAP)
by - 2007-01-13 16:49:41
new way

well tried it with magic iso, and it was bigger than with a regular compression, didnt try it
by - 2007-01-13 16:52:48
Common...

...Guys... 1. Open the iso/bin with MagicISO 2. Now you can see the data AND the !!!LBA!!! Information 4. Copy the Data to a new Folder on Harddisk or just drag and drop it to CDGENPS2 5. !!!!!NOW!!!!! LOOK AT THE LBA Information in CDGENPS2 IT has to be the SAME for each File as in MagicISO - So order the files, so that the LBA is exactly the same 6. Make the IMG 7. compress it with pops. 8. play it! Testet on - FFVII (old=543MB, newmethod=512MB -.-) works - FFVIII (old=571MB, newmethod=570MB -_-) works - Ehrgeiz (old=486MB, newmethod=512MB WTF??!) works BAM
by - 2007-01-13 16:53:07
What are you?

A moron?
by - 2007-01-13 16:59:56
LBA

Your right, it has to do with LBA arrangement, I just tried FFSevens and didnt fix the LBA, but if you take the time to fix LBA it works. BTW I reccomend doing this with games that are drastically larger ISO sizes than game file sizes, you can do this by checking the size of your ISO, opening it with MagicISO, and then looking at the top it should say XXXMB out of 700MB Max, if its drastically smaller this method will do a lot of good, where as larger PS1 games, it does little good.
by - 2007-01-13 17:00:30
Strange...

FF7CD1 was 741 Mb ,after using CDgenPS2 it became 800+Mb,and compressed eboot is 600+,when normally without cdgenps2 its just 500+ O__O
by - 2007-01-13 17:06:35
Best combination:

Use ISOBuster + CDGEN (if you dont have it, u can do something that starts with Lime and ends with Wire or something that starts with BIT and ends with TOR and RENT) Export the tree with ISO buster and import it with CDGEN (after adding the files) this will immediately fix the LBA and the arrangement of the files on the disc... once again, this method is only useful for smaller PS1 games (seeing as they are still burned to 300+MB media)
by - 2007-01-13 17:12:58
Format

I would say you went from BIN->CDGEN or ISO->CDGEN->BIN Use either ISO or Bin/Cue accordingly. my FFVII image came out to about 529 using my method, keep in mind that it depends on the game too. I used the Tetris example to show how much it COULD save, not how much it would. I have tested the method with: MMX4 MMX5 MMX6 MM8 Tetris Plus R-Type Delta (to follow QJ's suit) Gradius IV FFVII Disc 1 so far have not had any explosive images (getting bigger that is) Also, the LBA is a very important factor, tetris and the other worked by pure chance (as unbelieveable as that is...) The next big step: An all in one program to do the process: Take the LBA, and the files, rebuild the ISO via the CDGEN method (if we can get our hands on the source, no problem) and POPS it.
by - 2007-01-13 17:18:32
why dont you people just take swap out the str files

I made ff9 about 251mb working with popstation by replacing the str files. Its not new its been around for a while but no one uses it? theres a guide here http://www.pocketmatrix.com/guides/psxrip/
by - 2007-01-13 17:29:37
Your right on the money too

Wish I woulda read your post earlier :) Thanks for somewhat helping to figure out the problem :)
by - 2007-01-13 17:30:36
and also...

I watch scat porn religiously.
by - 2007-01-13 17:35:01
hmm

I was wondering this as well. POPstation that's modified can use ccd files to create a file index. but due to the strict format, that will be invalid once the dummy files are ripped out. Perhaps he can make a addon to convert ccd files?
by - 2007-01-13 17:38:23
Compressing Blank data

This is true for certain algorithms: ZIP and RAR use a simple process for flagging free space: bits xx-xx + $FF; this simply sets a range of data that has $FF written to it. The compression algorithm for POPS doesnt compress Dummy file(s) free space (which is usually randomized anyway, and they typically cannot be removed either) nor does it do that great of a job compressing free bits in an ISO I.E.: Tetris Plus.IMG + 566MB Tetris Plus EBOOT.PBP (Compression LVL 9) + ~400MB Tetris Plus stripped ISO + 50MB Tetris Plus EBOOT.PBP from stripped ISO(Compression LVL 9, Ignore CDDA) + ~6MB-8MB Tetris Plus EBOOT.PBP from stripped ISO (Compression LVL 9, CDDA)+~50mb
by - 2007-01-13 17:42:40
Yes I did

I tested several games with this method on PSP: Medievil FFVII (Fixed LBA) MegaMan X4 MegaMan X5 MegaMan X6 MegaMan 8 Tetris Plus Gradius IV Crash Bandicoot 3 (fixed LBA) CTR (Fixed LBA) the ones with Fixed LBA were tested recently after finding out reconfiguring the LBA might be necisary if you want the working 6MB tetris eboot and keys.bin e-mail me here: Z E R O _AT_ G R - P . C O M
by - 2007-01-13 17:44:39
CDDA

This will keep CDDA information intact if performed correctly, depending on the version of POPS you use, CDDA will either be lost via POPS or will be retained.
by - 2007-01-13 17:47:32
Working

Fixed method: you must recheck the LBA, use ISOBuster to get that to happen quickly, export the tree using ISOBuster and import that tree into CDGEN, this will fix the LBA automatically (uncomfirmed, but it appears to be the fix) also, you can manually fix the LBA for all of your games using a top to bottom LBA readjustment by manually typing the original LBA value into CDGEN (right-click the file, hit properties, check FIX LBA, change the value to the original, original values may be found in whatever ISO extraction utility you used EXCEPT WINRAR [I believe])
by - 2007-01-13 17:50:49
Fix the LBA

Some games will only come out a little to no change in ISO size, this is because they actually do use most if not all of the ISO for files. Also, you can get your MM Legends working by fixing the LBA use ISOBuster, and export the data tree using ISO buster, put the files in CDGEN and import the Data tree using cdgen's advanced menu if you want the proof of a working largely smaller EBOOT.PBP e-mail me: Z E R O _AT_ G R - P . C O M TITLE THE EMAIL "EBOOT PLEASE" (without the quotes)
by - 2007-01-13 17:54:09
LBA

Its all LBA problems If QJ reads this, please add a section about fixing the LBA You can do so with ISOBuster by exporting a Tree File, and then using CDGENPS2's advanced menu to import it (this is new discovery to me too, as none of my LBA's were changed thru drag + drop?) also you can fix them manually by comparing the LBA section from whatever ISO utility you are using with the LBA in CDGENPS2, starting from the top, compare the LBA and change it accordingly by: right-clicking the file, and clicking propeties Check the FIX LBA box type in the correct LBA value.
by - 2007-01-13 18:40:13
Cause Man.....

maybe some people want to keep theyre FMV's games such as FF9 are story heavy and movies are a big part of the game better to just take out the dummy space
by - 2007-01-13 18:47:19
Muito bom!!!!

Resident Evil 1 sem cdgenPS2 =693 mb com cdgenPS2 =608 mb Comprimido = 361 mb!!!!!!!!!!!
by - 2007-01-13 18:51:55
mhm

you can do all this with IsoBuster
by - 2007-01-13 18:59:58
D

how do you do it without CDGEN?
by - 2007-01-13 19:19:15
not working

I think everyone else is having it! :D
by - 2007-01-13 19:40:33
LOL

Sneaky devil. No worries. We're hosting both files now. :p
by - 2007-01-13 19:50:46
.

^^You sure? Admittedly, I haven't investigated the zlib compression algorithm that much, but from what I know, it's very similar to ZIP (don't they both use the deflate algorithm?). Also, try making a "fake" ISO full of null bytes, compression still reduces it to almost nothing. For your case, I don't really know. This method does strip the RAW data, whereas compression does not. So if you compress something with less data, obviously you're gonna get a smaller file.
by - 2007-01-13 19:55:17
.

PSX2PSP doesn't extract compressed EBOOTs. Use either popstrip, or Simple Popstation GUI instead: http://pspupdates.qj.net/Simple-Popstation-Gui-v2-21-beta/pg/49/aid/78985
by - 2007-01-13 20:18:52
your wrong

aint he using magic iso not iso buster
by - 2007-01-13 23:01:11
you might not be spamming your site but....

it fails at the exact same rate on NTSC games as PAL and you'll notice by going over this site that NTSC(US) games don't have protection on PAL ones.
by - 2007-01-13 23:12:28
d

just to let you know that this is promoting piracy and i read somewhere that QJ doesnt do that they have a link to a program that rips copywrited games
by - 2007-01-13 23:41:52
Silent Hill 56.1mbs

used PSX2PSP 1.0.7.1 to extract Silent Hill iso used ultra iso to convert the iso to bin and cue then used this only this part of the Generic, All-Purpose, Graphical PSX Ripping guide. Featuring the PSXLDR Method by TheDragonKeeper Open PSM Play Select "Analyze DAO Image" from the File menu. Browse your computer for the image you just made and select the .bin file Only check the STR and XA boxes, then hit Start. When that is done it will ask you if you want to save your data, hit yes. Then for the sake of convenience, put it in the same folder as your disc image. Now open PSXLDR. Locate and Open both your image file and psm file. You should see the raw data on the files that PSM Play found to the left. Press "Rip All", a message box will pop up when it is finished. Depending on the speed of your computer and the ammount of data that needs to be ripped, this may take a few minutes. Once that is finished you may close it. Ok heres where I used PSX2PSP 1.0.7.1 to convert the bin for use with popstation my resulting eboot is 56.1mbs for the game Silent Hill that was a 587 iso, all music works, and game is playable. I have yet to try this with another game, but if you like silent hill I know it works for that one.
by McSesameChicken - 2007-01-14 00:07:48
PSM Play

What's PSM Play?
by - 2007-01-14 00:42:56
Worked..

This.. actually worked for me. I saved around 50MB on Suikoden. Which makes a difference for me on a 1GB stick.
by - 2007-01-14 00:53:53
Reply

I realised after I wrote this That you can also use PsGUI221beta to extract the game right to a bin file. Oh , and pmsplay is a psx program that can play media files from a psx game it also has some other features that can be used for stuff like this.
by MonkeyLover - 2007-01-14 01:14:47
ISOBuster question

O.K. I followed all the steps right up to fixing the LBA in CDGenPS2. When I try to fix LBA and change the value, I get a 'Invalid LBA!!'. One of the original LBA files from ISOBuster is 23, but after importing the FileList (which in Notepad is the correct LBA value) I get a w 31xxx value. I tried to change it as mentioned above and then the error pops up. I also manually placed it in CDGenPS2 and still get this error. What am I doing wrong? Otherwise like 95% of the other readers I too get the black screen of death!
by Kichigai - 2007-01-14 01:20:06
You SURE you're Garrett?

It's odd that you'd be an unregistered user, what with the level of heat you've been taking for this one, people might be likely to commandeer your nickname and defame you. Plus, offering pre-compiled eBoots, that seems rather... illegal? So, any suggestions for those of us using UNIX operating systems and UNIX derivatives (Linux, Mac OS X, BSD, etc.)?
by Kichigai - 2007-01-14 01:24:11
Wow

Are you SERIOUSLY advocating piracy? A lot of your posts have ended with invitations to e-mail you for a working Tetris eBoot, now you're suggesting people go get ISOBuster via P2P software.
by - 2007-01-14 01:37:08
But...

Why you convert the BIN file into a ISO file, so, this method won't work to BIN files????
by - 2007-01-14 02:46:46
erm

MagicISO and ISObuster can open both, so you dont have to convert bin to iso. And I never thought about using a ".iso" instead of a ".bin" cause I know that its better to use .bin! If you read some tutorials - making an image for popstation - many people say, they had problems with .iso but with .bin everything was fine. So I just opened my FF7CD1.bin with MagicISO (or with ISO-Buster, it should be like the same). The LBA Problem is old, cause the homebrew programs for the PS2 allways had to have a special LBA on the started-file. Now if the LBA isnt correct on the PSX Games, its the same! The Emulator just trys to start a File with the LBA, but cant find it, cause a wrong file has this LBA.. understood? xD So i think the easyest method of correcting the LBA is just changing the order of the files in CDGenPS2. The LBA changes too, because of the order... Argh my english is bad, but no german site is as good as this one. Thanks for being named in the NewsUpdate ^^
by - 2007-01-14 03:03:47
working! shrinking iso's

hay all just to confirm that the PSM PLAY method(mentioned in this thread) works. spiro2: before rip - 490mb(after 9 compression) After rip - 234mb(after 9 compression) i also got Disney's Hercules from 239mb to 31.3mb serious, and they boot fine music also works. i have had problems when converting back from eboot's to iso's(there wasnt much compression after the psmplay method) so i'm making the bin files from scratch. i'm testing gta2 right now.
by - 2007-01-14 03:15:36
gta works

from 377mb (9 compression) to 53.5mb (PSM play method and 9 compression)
by - 2007-01-14 03:37:36
Very Nice

Yeah, the PSMplay method rules. Ehrgeiz(9 compression) = 485MB Ehrgeiz(PSMPLAY + 9 compression) = 33MB now i try ff7
by - 2007-01-14 03:57:20
tosser

so i go out my way to find a site with the info and tools that might help you lot and you flame... sites got nothing to do with me jjust has loads of stuff
by - 2007-01-14 03:58:15
FF7

With PSMplay+ compression: FinalFantasy7 CD1 + 230MB!!! OMG YAY Working! Lets make a List :D FinalFantasy7 CD-1(PAL patched to NTSC) working - 230MB Ehrgeiz (NTSC) working (no music -.-) but only 33MB
by - 2007-01-14 04:58:43
blah

Talking about what first started this "reduce fat fast" thing :D, Tetris Plus goes down to 53MG just cause when you re create the cd with cdgen, your are not adding the CDDA AUDIO tracks, so basicly you're doing a "rip" of the game, not the COMPLETE ***** IN 53 MG. there is no dummie file, he just removed all the music...
by - 2007-01-14 06:25:47
What is PSM Play

What is PSM Play, and how can i get it? Tried google search, and found nothing :(
by - 2007-01-14 06:35:46
alson can try with cd/dvdgen

i will try with sony cd/dvd gen differences from cdgen ps2? in cdgenps2 you drop the files, and folders gets the start position all the time (23) and .cnf . scus are the last ones. on the other program the order of the lba, is determined by order of drag and drop files. cons: cd/dvd gen do iml file and iml to iso make a iso mode 1 file (psx/ps2 games are mode 2 raw 2352) you need to convert with iso2bin to get a mode 2 raw file :(
by - 2007-01-14 06:52:43
PSMplay sucks..

I just played a bit FinalFantasy7 on my 230MB version made with the PSMplay Method and ... there were no movies -.- PSMplay sucks >.
by - 2007-01-14 07:01:29
2 hours!

after 2 hours of testing both methods you've described, method 1 is the only one that worked for me.
by - 2007-01-14 07:04:02
PSMPLAY

http://mx.geocities.com/highrojo/archivos/psmplay.zip
by - 2007-01-14 07:06:58
rip pointless movies

example: GT intro (is good but you dont need to see all the time) i don suggest rip rpg movies
by - 2007-01-14 08:07:54
on fft

psxdlr dont replace what happen?
by - 2007-01-14 08:21:16
ok i get it

FFT 59 mb psmplay method
by - 2007-01-14 10:11:01
movies

xa files are the music str are the movies maybe if you try it without checking str while in pmsplay that may work , I dont personally know cause I havent tried that game.
by - 2007-01-14 10:48:30
Spyro works

I tried Spyro the dragon with the pmsplay method and it works , resulting eboot is 89.4mbs
by - 2007-01-14 11:23:02
.

The program probably replaces the STR files with blank ones so there for you get a much smaller file but you don't get to watch the movies. I would rather have the movies especially for rpg games.
by - 2007-01-14 11:40:39
DISCOVERY!!!!!!!!

PPL I JUST USE THE PMSPLAY METHOD WITH 2 GAMES PEPSI MAN, ISO=300 MB , EBOOT=140MB, AND WITH THE PMSPLAY METHOD EBOOT=60 BM!!! AND IT WORKS I ALSO TRYED TEKKEN 3!!!!!! THE ISO=700 MB EBOOT=420 MB THE PMSPLAY METHOD EBOOT= 50 MB!!!!! AND IT WORKS IF ANYBODY WANTS ANY OF THIS GAMES OR WANTS ME TO CONVERT ANY GAME EMAIL ME TO DAVIDORJUELA4@HOTMAIL.COM IT WORKS!!!!!!!!!!!!!!!
by - 2007-01-14 11:49:26
Not a discovery

This is not a discovery people have been replacing the STR and XA files on games for a long time I sill have a 40kb STR file sitting in my PS1 folder. This method is only for people the don't care to watch the movies
by - 2007-01-14 12:08:53
Extract pbp??

Is there a way to extract a pbp file because I dont have the orginal iso left.
by - 2007-01-14 12:12:20
What is the PSM method?

What is the PSM method (step by step)? Please include a link ti the PSM software. (http://mx.geocities.com/highrojo/archivos/psmplay.zip) This was linking to an audioplayer. PLZ HELP!
by - 2007-01-14 14:18:29
Stop following the hype guys!!!

I read all the comments for this method and well from what I gotten from it Im not even going to try it.....not saying it sucks but the method hasn't been perfected yet......Nice try guys but obviously Sony knows something that you guys don't on compressing the PSX games so Im just going to wait for the next update by the great and powerful Dark Alex so see what the key to the compression thing!!! And just for the record the only program that works for me on the compression thing is PSX2PSP program and I was able to load all my PSX games with no flaws and no problem!!! Thanks!!
by - 2007-01-14 15:17:52
hey hey

why when a try t0 d0wnl0ad this 0r any 0ther stuff fr0m this page, the page 0nly keep refreshing
by - 2007-01-14 15:33:06
MUCH easier way to do all this!!

Just download the program pocketiso (google for it). Compress the iso with this program and blank (or partially blank the videos) or leave them intact. All audio files will be emptied and so will still be there just zeroed out. Now decrompress the file you just made, and voila. You are left with an iso just the same size you started with! Hmm you say, what was the use then? Compress the iso now with popstation, and you will see the magic that happened. Using this method with tetris plus I am left with an eboot of less than 8Mb, and I left the video intact! Good luck, now lets wait for a good way to compress the sound files!
by - 2007-01-14 16:44:55
test and work

test whit the psmplayer and works fine. test silent hill and crash 3.
by - 2007-01-14 16:51:57
STUPID

ARE U STUPID CUZ I HAVE TEKKEN 3 IN 30 MB WITH FUCCKING MOVIES IDIOT
by - 2007-01-14 17:20:57
?

You answered you own question, "bob", and yes, you are a moron.
by - 2007-01-14 18:18:46
Not true

including ripping all of the music the ISO goes down to 6mb :P Bwhahah with the music of the Tetris Plus, 53MB Nice try though. PSMPlay method will work to shrink almost any game (as it removes a LOT of unnecisary files) However, this method was intended originally to keep the unnecisary files (and thus the original game) intact, including Music PSM Play method (Can) get(S) rid of XA Audio tracks and also gets rid of ACTUAL DUMMY FILES (I.E. DUMMY.DAT containing random bits, therefore not BEING EMPTY DEAD SPACE) My method is to remove the DEAD SPACE from the image
by - 2007-01-14 18:21:29
psmplayer

The audio player is what you want, you can use it to get the list of audio/video tracks from a PS1 Disc image.
by - 2007-01-14 18:24:29
Correct

Essentially the same can be repeated (resulting in 6mb Eboot) by using an outdated popstation to get rid of the CDDA audio tracks in the ISO. My method leaves entire game contents intact, therefore data-filled games arent reduced by much POPS has trouble compressing DEAD space in ISOS.
by - 2007-01-14 18:27:46
@QJ

For those that don't care about videos/and some auido tracks, the PSM Player / Pocket ISO method will work fine, my method was to avoid losing (somewhat) precious Audio/Video data, but to get rid of that Dead space that POPS has trouble with... (hence it not doing much for FFVII) also I am still going to work on this method (even if that means writing my own program to do all three methods in a Input->Output command line program, so be it) until it works with ALL ISOs! (BTW, anybody wanna gimme tips on where to learn about interpreting ISOs/Bins/IMGs in C++/Java??? if so this woul help)
by - 2007-01-14 20:00:17
video

here is a video of the pmsplay working method!!! http://www.youtube.com/watch?v=SM-PcBnpXWs
by - 2007-01-14 20:33:30
Eboot size

Okay so in your first post you said you had Tekken at 50 MB and now your saying it's a 30 MB file with videos. Sounds like your a little mixed up kid
by - 2007-01-14 21:03:04
pmsplay method

Hi I tried the pocket iso method and it doesnt work I Only use pmsplay and psxldr, then just convert and compress the bin to eboot. This method does work better if starting with an original bin file or extracting a bin file from an uncompressed eboot before starting, I have tried this on 10 games and all work and all have music. I dont know how many games are compatable with this method. I do know there are several methods that will help remove files or space you dont need or want, and this thread is kool to help figure them out.
by - 2007-01-14 22:24:43
More sizes of eboots

pandamonium 95mbs contra 53.2 scrabble 5.19mbs Intelliqube 23.5 Ill post back with more that work and there sizes.
by - 2007-01-14 23:32:57
no comments

using psmplay method: tried it with the only game i have Diablo 625mb -> 331mb the game has full sound and music!
by - 2007-01-15 01:41:28
plz

I cannot view the files of some of my psx games and I am unsure why this is. The two games I am having trouble with atm are Xenogears disc 1 and Chronocross disc 1.
by - 2007-01-15 06:32:38
tekken 3

the size is between does really is 34mb and here is a video http://www.youtube.com/watch?v+SM-PcBnpXWs
by - 2007-01-15 14:41:50
Go Garrett! :)

Garrett.. you keep at it.. i have no idea how to help you but.. i have faith, you started this whole thing im sure you'll try your best to finish the work. sure you'll need a bit of help for that tho.. keep searchin' and whoever said up there think it was "atownaction" ..that is completely different thing.. we are removing "dummy" files from the images.. not compressing not to be mean but.. speaking of "dummy" files, think you should "remove" your rude comment from the page, Dark_aleX is the man but.. give this guy (Garret/Zero-x) credit for what he's trying to do. ..jerk
by - 2007-01-15 20:41:50
d

does pocketiso always remove the CDDA, or just when you ask it to?
by - 2007-01-15 22:26:26
chess

Just did ps1 chess resulting eboot is 7.13mbs
by - 2007-01-17 00:46:23
"changing the order of the files in CDGenPS2"

Hi DevilGun - how do you change the order of the files in CDGenPS2? I've been manually editting the LBA values, is there a better way?
by - 2007-01-17 09:14:15
FF7 working on 512 mb stick

I compressed FF7 down to 423 mb, using PSMplay. The only thing i did is ONLY compress STR, and NOTHING else! (I did not use CDGEN!)
by - 2007-01-19 16:11:31
bad link

the link to the tutorial doesn't seem to be working. probably due to the forbidden ISO discussing thing... is there another place where i could read it?
by - 2007-01-19 16:24:12
errrrroooorrrss

When i drag and drop the files over from an extracted ISO (via isobuster) to cdgen, and then try to import the FileList.txt i just get a screen that pops up listing a hundred different errors saying it can't find the directories.
by - 2007-01-20 23:07:48
Working on it

@SolidNeo Thanks man, it helps to have some positive reinforcement, even though everyone else has shot this down, it *IS* a working method, it just appears that i have a lot of kinks to work out before I get it 100% working.. @RK: E-mail me with the adress plastered all over this thing (yah, the whole ISO discussing thing does kinda shoot me down, as I semi-posted the link to the tetris eboot.. but not really, I just hinted at where it might be located on a certain server lol)
by - 2007-01-20 23:10:51
yes actually

For those of you running Unix based systems, I reccomend using WINE +P (if you don't know what it is, then you probably wouldnt be one who uses a Unix environment much anyway) As far as I know, any program that can modify the LBA (which there are several Unix/MacOS based aps that can) should work Also, Its not that I am unregistered, I am registered in forums as Zero-x, and if people want to Defame me, or flame me, or bring hell to my name, they can go ahead, I released this because I needed to find problems with it, which I was unable to myself, thats part of the deving process, trial and error.
by - 2007-01-20 23:13:17
True, True

This is true, but if you pay careful attention, I never actually say to do THIS, or do THAT...;-)
by - 2007-01-20 23:20:43
Final and end to my posting on this until a final version is released on how to do this

HOW DARE YOU QUESTION QJ'S NAME! Ripping ISOs of your OWN GAMES is NOT ILLEGAL: That is considered a software backup, which you are entitled to by end-user rights, This was not the case with ripping Cartridge based system as a lifetime warranty on the chips and battery inside them was offered, however with CD-based media, no matter how well kept a CD is, it could very easily go downhill, providing a way to backup the game is not illegal, however there is no method of which to play that game that is legal (technically modchips arent illegal though...) Anyway, Thanks for supporting me (those who did) And to those who doubt my method, I still stand by it, and will eventually work out EVERY ISSUE WITH IT! (And will stick by and continue finding the way to get thru to the goal with my method!) As far as the illegalities of some of the things I may or may not have posted: One: Unregistered user, that MAY or MAY NOT have been me Two: Tetris Plus is owned by a now defunct company "Jaleco" which to my knowledge wasn't the original owner of tetris anyway. the concept of Tetris is intellectual proper of the Tetris orginization, which actually has no copyrights on any but the first Tetris games code. Technically the Tetris Plus game has no copyright attatched to it anymore, thus why I decided to offer it publically as the game is no longer being manufactured, and the game is not owned by anyone. Software Piracy is the STEALING of software that you do NOT LEGALLY OWN A COPY OF. Anything else (ripping, burning, etc.) is legal, its jsut COPYING your own Software
by - 2007-01-21 12:48:08
no eboot to iso program?

i guess there isn't a eboot to iso program i would assume. so anyone trying to do this with a eboot file all ready don't even bother.. its a headache. informative info without being able to click on the jump if youre not a registered user for their site, and the fact that even if you register you still wont be able to view it unless youre a premium member, whatever that means. its informative with alot of headache site.
by - 2007-01-25 16:01:09
yes eboot to iso program!

the forum thread was removed because of an illegal link. and the Popstation GUI has a Eboot-to-ISO conversion tool in it :)
by - 2007-01-28 23:34:50
FFVII Work

I got it working normally, its got nothing to do with mod chip protection (BTW it was the old EA games that had that). FF7 works normally, as does 8 and nine. I havent tried this, but from reading everyones' comments about it not working, I am probably not going to try it.
by - 2007-02-03 23:05:28
LBA problem?

does Breath of Fire 4 work with this? i've dumped my NTSC game and after doing these, it still doesn't work. normal method = compressed to 180mb iso, black screen. manually editing LBA values in CDGEnPS2 = 1gb iso, compresses to 160mb, but i got a black screen. using file tree export/import = 470mb, compressed to 230mb, black screen. i'm now stuck and puzzled. btw, there were read errors from the ISO. i had to ignore them. (i extracted the ISO from the original eboot that worked, which was around 270mb.)

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