Get Ratchet and Clank running with custom firmware: correct settings

Posted Feb 17, 2007 at 9:40PM by Mabie A. Listed in: Firmware, Titles, Games Tags: DevHook, gunntims0103, Sony
Ó


oil me up, eh? - Image 1So that little post on Ratchet and Clank not working supposedly with custom firmware sure caused some feathers to be ruffled, eh? Well for those of you still having problems getting it to work, this post right here will hopefully kiss all your woes goodbye.

gunntims0103 has posted over at DCEmu his solution to this glitch. According to him, it is confirmed to work as long as you have your configuration in the recovery menu of your custom firmware set up correctly. Okay... so what IS the correct setting? Thankfully, gunntims0103 wasn't out to tease you unfortunate folks who can't get it to work.

Here are the correct settings, according to him:

configuration
Game folder homebrew (currently: 3.XX Kernal)
Use NO-UMD (currently:disabled)
Fake region (currently:America)
Free UMD region(currently Enabled)

Advanced
-advanced configuration-
Plain modules in UMD/ISO (currently: Enabled)

CPU Speed
Speed in UMD/ISO (currently:333)

**apparently some user's use 266mhz, try that. I'm using 333mhz and its running perfectly.)

Plugins
All Disabled!

Oh, and supposedly, the infrastructure in the game still does not work on Custom Firmware. It is, however, rumored to be a perfect fit on DevHook.

Via gunntims0103

 
 
 

Comments

by - 2007-02-17 21:29:35
1st omg woot

lol well its 266 pspupdates! oh and you have to have th ewlan switch down to work too that was my problem earlier.
by - 2007-02-17 21:34:14
lol

All i had to do is raise the clock speed thats all i still have all my plugins and everything is fine... but yes the online doesnt work for me on 3.03 oec thats all.
by - 2007-02-17 21:40:35
.

Same here. None of that other crap is needed, and yes it works fine at 333 MHz, but there's no music. 266 is the correct setting, NOT 333.
by - 2007-02-17 22:11:08
this is how I got it

you need to run at 266mhz and disable plugins which use GAME then it works for me on 3.03oe-c
by - 2007-02-17 22:16:54
YEAH

thats
by - 2007-02-17 22:17:40
lol

ps3news already had this info for a while
by - 2007-02-17 22:28:07
.

Must only be certain plugins that mess that up. I have cheatmaster enabled, and it's working perfectly.
by Derek8588 - 2007-02-17 22:31:10
No cwcheat

I am currently using 3.10 OE-A' and I had the same problem with this game. I had even set the CPU clock to 266 , 300, and 333 MHz. Still a no-go :( Then I disabled all my plugins at 266 MHz. Bingo.. it worked. Then I enabled these plugins... SVC Capture (GAME & POPS & VSH) CheatMaster.prx (GAME & POPS) CWCHEAT (GAME & POPS) Didnt work. I disabled CWCHEAT for GAME... Surprisingly, it worked. I havent tested with any other plugins besides these. If anyone finds any others that are incompatible, please comment. :)
by - 2007-02-17 22:37:39
sflkasjdflk;sajfl;sa

idk why but i tried it all, with no success on 3.10oe-a' there is a black screen after the gameboot and it doesn't load!
by - 2007-02-17 22:53:59
my settings

I just tried to lay out exactly what my settings were as to help out other users. I hear messing with the clock speed should help other users who have difficulty with my configuration.
by - 2007-02-17 22:59:57
.

1. so, with this configuration, does ingame music work? 2. if you dont use this configuration and you: -start with 266 -have the cwcheat game plugin enabled -open the cwcheat from ingame -change the cpu speed? -after you change the cpu speed to 333 and bus to max, will the settings take effect? cause i opened the cwcheat menu after i did that and at the bottom of the menu it said the cpu was at the 266 level, im pretty sure. maybe its wrong?
by - 2007-02-17 23:08:52
YEP

Mine worked from the beginning, I used cwcheat set to use 266mhz by default, ran it no-umd. If you use the recovery menu to set clockspeed , it locks it in. If you just use a plugin, like cwcheat, you can clock up to 333mhz in game and still have music. The game works fine single player, which is all that matters to me :)
by - 2007-02-17 23:10:22
.

ok cool, thanks
by - 2007-02-17 23:46:26
works fine on 3.10-oe-a with my settings...

3.10-OE-A, 333 mghz, Dark_Alex's POPS Loader Plugin is Enabled, (No-UMD: Disabled); (Fake Region: Disabled); (Free UMD-Region: Disabled), several custom firmware mods... i'm using the game as compressed iso ( .cso ). the game has worked ever since I obtained it. don't know why everyone else is having problems...
by - 2007-02-17 23:48:44
Umm

This game works perfect for me on the OE except the ADHOC and Infrastructure modes. I pretty much just left my RECOVERY options alone from the start....
by - 2007-02-17 23:53:36
???

wouldnt this be ISO support???? i think that it would be.... and on QJ??? ahhhh *gasp*!!!!!!!!!!!
by - 2007-02-18 00:01:03
Not understanding

I have a pretty much fresh 3.10 A' install on my PSP How do I get the game to work on either UMD or ISO? I don't quite understand how to make the setting changes that is being refered to. Yes, I'm a noob, is if someone could put in a simple form for those of us that have no prior experience with such changes, it would be greatly helped.
by - 2007-02-18 00:19:10
I tried

I got this game working and I have tried Infrastructer but it does not work. I then loaded it with with devhook and still infrastructer didn't work.
by - 2007-02-18 00:36:42
.

Im on 3.10 oe-a' and ALL i had to do was use 266mhz. keep all plugins and all other settings like the no UMD thing the same. works perfect. can use all my plugins no issue. thats how i hacked the crap outa the game and enabled everything and released the codes for cheatmaster/cwcheat lmao.
by - 2007-02-18 00:46:33
.

Everyone else is having problems because most people are running games at 222 by default.
by - 2007-02-18 01:31:37
k

im on 3.10 oe-a' and all i did was download devhook...
by - 2007-02-18 02:45:19
infrastructure

Me works on 3.10 OE-A' with default settings except that i've set the clock to 266MHz. BUT infrastructure doesn't work. How to make it work?
by - 2007-02-18 03:18:30
Thanks for fixing the earlier article

The article earlier was rather confusing, since it said it doesn't work at all on custom firmware. Luckily with the right settings it works like a charm.
by - 2007-02-18 04:09:17
...

all u need is to change cpu speed to 266mhz or higher...
by - 2007-02-18 05:12:26
hmmm

think DA will be working on a new revision to 3.10 OE-A' to correct this issue??? I would bet on it
by ultragoregrind - 2007-02-18 05:54:46
how i got it to work

enable no-umd (which i usually have disabled) set the system to run at 266mhz in game strange i know - but it works. 3.10oe-a' here btw.
by - 2007-02-18 06:48:31
This is RATCHET AND CLANK...FREE GAME, ISO, HERE! http://www.mininova.org/tor/584102

This is RATCHET AND CLANK...FREE GAME, ISO, HERE! http://www.mininova.org/tor/584102
by Dodo - 2007-02-18 07:24:44
..

Has anyone figured out how to make infrastructure work? I've tried Devhook (using cpu 266mhz), the game runs fine but wireless doesn't work. Please help!
by - 2007-02-18 07:48:20
recovery menu

to make the changes you need to access OE recovery menu. Shut off your psp(hold power button 4 seconds) then turn it back on and hold "R" trigger button. From here you can make all the changes needed.
by xche78x - 2007-02-18 07:48:30
i second the motion

i agree with you "td" just power up in recovery mode, adjust iso clock to 266, and also if you have cwcheat plugin, just disable it coz it changes the clock to 222.
by lukahn - 2007-02-18 07:50:52
EULA

On devhook it hangs on the EULA screen for me, bah.
by - 2007-02-18 07:51:08
DevHook

What version of DevHook did you DL, and where did you get it from?
by 666_Dark SeRaNADE_666 - 2007-02-18 08:01:56
Works fine on 2.71 SE-B

Right it works on Devhook fw 2.71 My mate is on 2.71 SEB dont ask....But none the less the game works Perfectly....the game updates on it is 2.82 but it works like a charm on 2.71 SE-b Everything works Sound Online Cutscenes....wat speed does 2.71 SE-b run by? on default?
by - 2007-02-18 08:11:44
hey

i no this is nothing to do with this but is ther a way to play your own music in the background thanks 4 any help
by 666_Dark SeRaNADE_666 - 2007-02-18 08:32:55
nope...

Nah there isint i thought it would be awsome too if u could....like the Xbox 360....but nah mayb in a later Firmware only game i know that does that is GTA LCS and VCS
by - 2007-02-18 09:01:02
thanks

thanks any ways
by - 2007-02-18 09:04:03
Actually

Actually no it wouldn't, the UMD doesn't even work without these settings, so this is all within the law.
by RaiderX - 2007-02-18 10:18:27
The kernel doesnt need to be 3.xx

I use 1.5 kernel, it works fine
by - 2007-02-18 10:19:17
ISO issues

Thank you Sparky, I got the UMD version to work. Now, how do I get the ISO version to work. That way I can conserve battery power and not run the UMD drive.
by - 2007-02-18 10:58:45
About the background music

The background music only plays if the CPU is set to 266, anything higher and you get only game sounds, no music.
by - 2007-02-18 12:18:28
it works on devhook perfectly

That's no rumor lol..but im kinda curious about one thing...can devhook and OE both work on a psp..Im a ***** cause I use devhook i kno lol..but Im curious will it work?
by - 2007-02-18 12:27:24
Argh

Oh man, now the completely bogus settings by gunntims even invade QJ ... Yes, everything works perfectly with DevHook but if you don't need infrastructure then just set 3.10 OE-A to 266 MHz (and not 333 MHz which kills background music)
by - 2007-02-18 15:57:58
mp3

yes there is. don't lie!! :D get the irsmp3 plugin for 2.71 SE and just put it in the plugins folder. i must warn you though....the later version has a cpu clock changer and that's what was causing the game to not work for me. so search mp3 on the download section and try an older version. :D have fun dude.
by - 2007-02-18 16:00:36
.

1. go to torrent site 2.get chaos zero devhook .52 ultimate installer (if there is one)
by - 2007-02-18 16:02:19
.

ingame music is damn awesome, actually
by - 2007-02-18 16:05:00
;-)

yes, 266 not 333 3.10 oe-a
by - 2007-02-18 17:26:50
thanks

thanks so much... lol... actually i didn't fix it with the stuff you said, but telling me where to go through the flash showed me a mistake i made in recovery mode... lol... thanks again
by - 2007-02-18 19:31:42
INFRASTRUCTURE NOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!

is there any way infrastructure can work?!!! i really want infrastructure to work bc i really wan to verse others!!!! please someone help figure this out i really want it bad it kinda angers me about custom firmware (mine is 3.03oe-c) PLEASE DESPERATE FOR HELP
by TPot - 2007-02-18 21:29:10
!!!

You shouldn't jump to conclusions ??. I was going to ask if there is any difference between ISO/CSO/UMD. Not assume people are just running ISO's.
by TPot - 2007-02-18 21:30:53
versions

Theres a v0.6 installer now on your local torrent site.
by - 2007-02-18 22:16:27
how do i do the settings

how the hell do i configure the settings
by CheckMate0289 - 2007-02-18 22:19:55
dont ask me why

but asa stupid as it sounds i tried removing my memory card before booting up the game while it was on the default speed and it came up a lil slow but still came up nontheless.
by - 2007-02-19 00:52:07
Configuration

You need to hold R when booting the PSP. Then you are in Recovery Mode and can change your settings.
by - 2007-02-19 08:23:49
3.10OE-A settings

My Settings: Custom Firmware 3.10 OE-A Hide Corrupted Icons: Enabled CPU Speed IN UMD/ISO: 266mhz That's all i've changed from the default settings. Work flawlessly. Tested on 2 PSPs.
by - 2007-02-19 13:01:24
infrastructure

I have pretty much done all there is to do in single player. We need some infrastructure now!
by darknight3050 - 2007-02-19 18:37:49
wow!

aaaaand, it worked!! thank you very much!
by - 2007-02-19 18:51:02
yo

hey ppl i have a psp ver 3.10 oe-a and i have the demo version of rachet and clank on a cso file but i cant get it to start !!! i got it to load up 1 time but dont know how i did it !!! please help me ....
by - 2007-02-21 14:08:18
help

I cant even get the game to start up, it just shows up as corrupt data. Im on 3.03oe-c
by - 2007-02-21 18:26:31
omg

this sucks, im forgetting homebrew, i'd rather have no homebrew and have this game working perfectly in every way than having homebrew and not having wireless play. so im updating from my 3.10 oe-a to regular sony verion 3.11 or whatever the latest is
by -fonzy- - 2007-03-08 23:56:33
i need help

my UMD game "The Warrors" wont work with Custom Firmware 3.10 OE-A rev 2. Can someone make a Tutorial how to run that game on custom firmware PLZ or aim me : Johnnycapozziell.PLZ i really want to play my UMD
by - 2007-03-11 10:23:42
dot work

hi i got my cso torrent from espalpsp.com. i done all the settings but when i load it it stays on a black screen and mem stick light doesnt flash. please help
by - 2007-03-14 17:15:41
how to make it work

3.10-OE-A, 333 mghz, Dark_Alex's POPS Loader Plugin is Enabled, (No-UMD: Disabled); (Fake Region: Disabled); (Free UMD-Region: Disabled), several custom firmware mods... i have 3.03 oe C and i finally got it working doing this....the problem was that i didnt have umd in the psp....u must have umd before loading game....it was a stupid mistake but from loading the recovery menu so many times i took out UMD so it wouldnt automatically start :) thx whoever posted this (ben) btw im using a .cso and u make a folder on ur mem card root called ISO and paste it there :)
by - 2007-03-14 18:14:55
problem

i got ratchet and clank to work but the only thing is that once i kill everyone in the beginning of the game and i have to turn the screw to raise the bridge, once i cross that bridge the game turns off...idk y this is happening can someone reply the answer to olabaz@bellsouth.net
by - 2007-03-14 19:34:43
problem

i played it again and when it turns blank i get a memory stick icon on the bottom right with something resembling the refresh icon on Internet Explorer...is something wrong with my mem stick?

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