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Nvidia Unfazed By Its PS4 Absence |
Listed in: News Tags: AMD, nVidia, playstation 4, ps4, Sony
Sony’s next-gen console will be powered by AMD, not Nvidia. Does this bother Nvidia? It doesn’t seem like it.

According to Tony Tamasi, Nvidia’s senior VP of content and technology, the main reason his company skipped out on working with Sony’s PS4 is that they preferred to focus on other avenues. “Having been through the original Xbox and PS3, we understand the economics of [console development] and the tradeoffs,” Tamasi told GameSpot.
“We're building a whole bunch of stuff, and we had to look at console business as an opportunity cost,” he said. “If we say, did a console, what other piece of our business would we put on hold to chase after that?”
Tamasi finished by saying: “In the end, you only have so many engineers and so much capability, and if you're going to go off and do chips for Sony or Microsoft, then that's probably a chip that you're not doing for some other portion of your business. And at least in the case of Sony and Nvidia, in terms of PS4, AMD has the business and Nvidia doesn't. We'll see how that plays out from a business perspective I guess. It's clearly not a technology thing.”
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amd just slap part togther and call for a day then wait 12 month for update patch when people ask for it
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My friends and I joke about how Nvidia vs AMD/ATI comes down to how much graphical bullshit your willing to put up with, almost like choosing between a Mac and a PC, but the price difference is MUCH smaller.
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I beleive just Coust reduction is the real reason to Sony choose The Better Way To Play. Maybe Now We Has An Good Choice.
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Split screen gaming
From old Atari games to C64 and Speccy 128 - 2 - or more joysticks(whate ver controller)to Nes then Snes, Ps1, N64, Ps2, GBa -via cable then to more modern devices. All of these were designed with such emphasis on split screen multiplayer. A huge percentage of games were released with the ability.
Pc multiplayer
My First exp of PC multi player was 486 SX50 running Doom and this was such a huge thing. Amazingly different. However, it took an investment in time for me to learn how things should be setup (lan, tcp ip etc) and to get things working. A lot of time.
This difference has never gone, I still play a few ps3 games and enjoy local same screen multi player. I still play online or local lan with PC and generally get much more immersion. The crazy thing is that I can only think of Dirt 3 as having local split screen multiplayer on my PC and I have a 15 year library. Im ignoring hacked games. Devs generally DON'T make split screen PC games........why? Is because of engine differences?
I dont understand it, Im all confuddled how I have all these USB ports and PS3 Xbox wii and other peripherals attached and working 100% - then I have to load my wii emulator for some split screen bashing fun. Totally baffled.
Cost
The cost thing is really getting moot now hardware wise. There is a lot of competition so parts are very cheap. I just built a spare pc, core 2 duo e660 with 2 gb ram and a 1 gb gfx for like £100. (2nd hand bits) This will run the new games I play at 1080p on mediumish This is real 1080p, not like my PS3's pretend stretchy shizzle. I could easily up Ram to 8gb and gfx to 2gb for another £100 or less next year thereby giving this machine another lease of life.
Windows is the expensive thing here. It could add another £100 to the price of this machine I have just bought.
This again amazes me, we are all victims of money makers, patents, intellectual property and devils.
I should be playing split screen games on an open linux box that will accept(within reason) the newest hardware available (Specifically Ram proc Storage and gfx )that hardware manufactures work together to enhance for open software standards.
And people shouldnt starve.
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