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This Sony Patent Would Use Load Times to Combat Piracy

Posted Feb 23, 2013 at 7:45PM EST by Enrique S

Listed in: News Tags: hacking, patent, piracy, Sony
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Piracy may be great if you enjoy using stuff for free, but it’s a major pain in the ass to companies.  Check out this old Sony patent that would tackle piracy by comparing load times.

 

 

piracypatent2

 

 

Sony Computer Entertainment America filed a patent in August 2011 that described a “method for validating legitimate media products.”  While that was well over a year ago, the patent recently showed up on the net earlier this week. 

 

As you can see from the patent’s flow chart, it uses an acceptable range for load time to determine if media is legitimate or pirated.  If the media doesn’t load within an acceptable range, user info is collected and a secondary validation is performed.  Examples of user info could be an IP address, location, connection speed, account name, or product license number.  If the secondary validation passes, the media is executed.  If not, the user is blocked.

 

Whether or not this technology will be implemented in the future in something like the PS4 remains to be seen.

 

Source



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Comments 


 
# RE: This Sony Patent Would Use Load Times to Combat Piracyjazneo 2013-02-23 22:06
Have they hear people who Piracy dont even play the game online they they have it offline when they play the copy game

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# RE: RE: This Sony Patent Would Use Load Times to Combat PiracyTeknoViper 2013-02-23 22:20
Not really, always their is an idiot that wants to play online before release dates, or the ass that says that he will never be catch playing online, cheating with mods with pirates games. And actually those are a lot.

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# this is the best they came up with?Yea dude 2013-02-23 22:54
So what's to stop modders from matching the title load time?

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# RE: This Sony Patent Would Use Load Times to Combat PiracyUltimaXX 2013-02-24 15:33
So basically, you're fucked if you have a faulty laser.

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# RE: RE: This Sony Patent Would Use Load Times to Combat PiracyAndy Mitchell 2013-02-24 16:06
Quoting UltimaXX:
So basically, you're fucked if you have a faulty laser.

This is exactly what I was thinking. I remember my PS1 having increased load times due to the laser slowing dying.

I know it's only a patent but I'd be a bit confused if Sony actually implemented it. Like the comment above said, what's to stop modders matching the load times?

This would just penalise legit customers that have faulty lasers whereas modded consoles could launch games from a hard drive.

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# RE: RE: RE: This Sony Patent Would Use Load Times to Combat PiracyAkaiEdge 2013-02-24 16:44
If this were implemented, I'd say either they don't realize it probably won't affect hacked consoles, or they do realize that and are just using piracy as an excuse to make money from 'legit' customers.
Most likely, it would be the latter.

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# RE: RE: This Sony Patent Would Use Load Times to Combat PiracyChuck 2013-02-24 19:52
no, it means they will check again with other validation methods

its very clear in the diagram

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# RE: RE: RE: This Sony Patent Would Use Load Times to Combat PiracyAndy Mitchell 2013-02-25 08:25
True. But they could just save time and money and not even bother with this idea as you know hackers will find a way to match the defined time out period before it goes to the 2nd validation point.

It would still be a pain as despite the fact you've waited longer for the game to boot (due to a dying laser), you'd have to wait even longer for it to collect (and no doubt submit) your data and then validate your system.

I don't know why companies even try to enforce protection any more because someone will always crack it. Their money would be better off spent elsewhere in R&D to be honest (and making sure the PSN doesn't get hacked again which 'fingers crossed' so far hasn't re-occurred).

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# # RE: RE: This Sony Patent Would Use Load Times to Combat Piracybrandonm 2013-02-25 05:27
I agree with Chuck, the diagram is VERY clear. As a hacker of consoles my self, consider this. What if a game always required you to be logged online each time to load off the console and there was minimal or no way you could access a system process file that is on a certain part of the mother board just for validating the online authentication process? Then you would have a huge stop to piracy.

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# RE: This Sony Patent Would Use Load Times to Combat PiracyTodd B 2013-02-25 12:37
Hrmm. An interesting idea.

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# RE: This Sony Patent Would Use Load Times to Combat Piracytosh.0 2013-02-25 14:46
I wouldn't get worked up guys. This is nothing but fluff.

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# RE: This Sony Patent Would Use Load Times to Combat PiracyEnrique S 2013-02-25 23:26
they say the 2nd validation would account for hardware problems

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# RE: This Sony Patent Would Use Load Times to Combat PiracyRetroZelda 2013-02-26 00:28
i wonder if this is successful, if they will share with microsoft and nintendo. Although it seems like getting access to the timer would mean piracy would be easier than breathing, so there would have to be next to flawless security there.

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# RE: This Sony Patent Would Use Load Times to Combat Piracyking arthur ivvi 2013-03-05 18:53
LOL from a technical standpoint this is the most foolish way to approach the "issue". from dirty lenses to hardware lag to internet lag this will backfire.

Reply
 

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