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Rumor: PSN outage due to rebug custom firmware |
Listed in: Rumors, News, PlayStation Network Tags: Custom Firmware, Mathieulh, PlayStation Network, ps3 hack, Sony
According to PSX-Scene moderator chesh420, Sony was forced to shut down the PlayStation Network due to a "rebug" custom firmware which allowed users to use fake credit card accounts and download PSN contents for free.

In a post over on reddit.com, chesh420 says...
"Ok, I've seen a bunch of speculation of why people think PSN is down, and I thought I should just post what the community knows in comparison to what Sony is telling everyone. The truth is, there was a new CFW (custom firmware) released known as Rebug (http://rebug.me). It essentially turns a retail console into a dev console (not fully, but gives you a lot of the same options that usually dev's only have access to). Anyway, this new CFW was quickly figured out by 3rd parties (not Rebug) to give CFW users access to the PSN network again via the dev networks. With a little manipulation of the URL's through a proxy server you could get your hacked console back online. Not that big of a deal, right? Well, it also turns out that some people over at NGU found out that you could provide fake CC# info and the authenticity of the information was never checked as you were on Sony's private developer PSN network (essentially a network that Sony trusted). What happened next was extreme piracy of PSN content. Sony realizing the issue here shut down the network. Now, before you go freaking out about the latest information posted about Kotaku, no ones personal information was accessible via this hack. Not to say they couldn't get it, but no one is admitting to it being available. Anyway, that's the real reason for the PSN downtime. Sony is now rebuilding all of it's PSN servers to be more secure and (hopefully) make sure the CFW users cannot get online anymore."
He then went on to speculate that "based on a lot of facts and the outcome seems to make the most sense.
1. Rebug was released on 3/31/11.
2. First guides of how to use the dev network to get back on COD games on 4/3/11. 3. Word of "shady" sites finding a way to pirate PSN content via the dev networks on 4/7/11 (basing this on posts I had to delete on the website). 4. PSN goes down on 4/20/11
"Now, you can believe Sony's PR team which has kept you completely in the dark, or you can see the list of events above and come to your own conclusion. Now, this isn't the first time Sony has fought back against the PS3 modders from getting on PSN. A couple of months ago we had a utility called f*ckPSN that changed the necessary header information that was being sent to Sony to allow modified consoles back online. We were able to use it for about a month. Then came the new TOS, the mass e-mail to PS3 customers, and software update 3.56 and 3.60. So, once again, yes this is all speculation, but it is speculation based on previous actions and known facts.
chesh420 added that "Mathieulh just mentioned that he has been in contact with someone that has official access to the SCE devnet servers and it was posted to them today that only 3.60+ debug firmwares will be allowed on the dev network anymore. All earlier versions will be cut. If you want to retain your access you need to contact Sony and upgrade to 3.60 debug firmware."
Via [reddit]
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Sad state, indeed. Hopefully they'll fix it proper this time. I actually take comfort in not connecting modded consoles to official networks. The line of thinking is, "1 to play, 1 to mod". As cheap as used/refurb PS3's and 360's are now, anyone that wants to mod can do it "legitimately" with a 2nd console while remaining a good-standing, paying customer on the other console. Theft is where the line should be drawn.
But hey, at least Sony's learning, right?
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Maybe sony was slacking it that day... ;)
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It's a choice.
Play fair and get a check or;
Play both sides like some of the "scene" members in the world are doing.
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This would also explain why the security fix is taking so long because Sony is most likely upgrading security against /verification of dev consoles which most likely involves discussions with 3rd party developers (hence the result: Sony's statement of supporting devs affected by the outage).
Furthermore, Sony's probably had to deal with a lot of its shareholders' concerns and specifications for the upgrade in security. Convincing shareholders you're a secure investment probably takes awhile.
Also, your first sentence isn't really logical. 'Sony not knowing what happened proves that their choosing to take advantage of the downtime'. What else are they going to do with the downtime - play jacks?
Besides, when people/company's get hacked they generally don't know specifically what happened for some time. It seems that PR just decided not to release speculations until they were more certain about 'what the fuck just happened'.
You do have a really good point though.
It is true that there still is no evidence proving the involvement of CFW in the psn outage one way or the other, so no one really knows anything yet.
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If I were the Admins for this site, I'd quickly remove anything he ever posted here. Cause you will be taken down with him and graf and therest of the psn hackers. they know you did it math. they know you did it.
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on a side note, why do people want to cheat so badly in COD? really, all of the internets say they hate that game but they still want to play it and cheat on it like it was sex.
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Cheating in video games is like posting on 4chan - You do it because you think no one can stop you from doing whatever you want and because you think it's funny.
There's not a lot of thought behind it.
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The glitch that increased the range of the shotgun to a crazy distance, on the other hand... lame.
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Sony also mentioned that PSN shutdown because of 'external attacks' and it sure wasn't Anonymous this time but PIRATES via rebug cfw!!
So the flame war needs to be turned away from Anonymous and directed against these damn pirates! Fucking bastards, they're the reason why we can't get online.
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What is beyond me is why it all is down and they didnt leave the multiplayer room servers up like turn off the store and leave everyone with the ability to do multiplayer...
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