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PS3 Skyrim glitch gives sketchy framerates

Posted Nov 20, 2011 at 6:00PM EST by Harrison E

Listed in: News Tags: bethesda skyrim patch, elder scrolls, skyrim, skyrim glitches
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Skyrim is an intensive game and expansive, to say the very least, so big that if you get to about 20-30 hours into the game, it looks like your save file could start to experience some serious frame rate issues. The game itself starts to lag when it gets to 6MB as the video below has proven to some users.


 

 

Talking to some friends online who have played the game and have been carefully monitoring their File Sizes, some have reached 7MB in just a few days and are waiting out the problems. Bethesda claims to be looking at the issues and will release a patch. Skyrim hasn't proven to be glitchy on the other consoles in this way, there have been a few hilarious glitches such as firebolting dragon skeletons and horses that have taken flight and infinite arrows and the amusing thievery glitch we saw earlier this month

Via [Ology]



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Comments 


 
# RE: PS3 Skyrim glitch gives sketchy frameratesAkaiOtoko 2011-11-20 20:14
I hope they fix all of these bugs/glitches before TES:VI comes out unlike their past games...

Also old news is old...?

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+1 # RE: RE: PS3 Skyrim glitch gives sketchy frameratesFate 2011-11-21 02:51
I don't think that Skyrim is going to be serious bug free ever,

overall I though the game was good but waaaaaay over hyped, I found many frustrations with some of the glitches

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# RE: PS3 Skyrim glitch gives sketchy frameratesMoo 2011-11-21 11:16
Mine is almost 7MB large and I've yet to encounter any frame rate issues.

The only time the game actually bugged on me was when it froze once while loading into the next area. Hasn't happened since.

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# homo frame rateps3 garble 2011-11-23 00:48
my file is at 13mb and i cant play it anymore cause my framerate is actually like a frame every 3 to 4 seconds

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# gamernomak 2011-11-27 05:58
does anyone else have the mannequin glitch on PS3? When i put armor on the mannequin, it turns invisible.

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