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Media Molecule explains move from LBP |
Listed in: News Tags: develop conference 2011, LittleBigPlanet, Media Molecule
Media Molecule took to the centerstage of the Develop Conference as scheduled, and with it came yet another round of explaining why they're saying goodbye to the LittleBigPlanet franchise.

Buck stops at 2.
Said Mark Healey, "If you think of LittleBigPlanet as having a child, you kinda get to the stage where they want to leave home. It's kinda like that." And while it's "really difficult" for them, as Alex Evans conceded, it's also something they have to do "to keep it fresh."
Although their next title won't be featuring the adorable Sackboys, Media Molecule makes it a point to reiterate, though, that they will be continuing support for the game that won the hearts of millions of gamers.
There are so far 4 million user-generated levels in the LBP franchise.
Via [Beefjack]
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i think they could at least make a few mores games before shutting it down....
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no doubt Media Molecule's new game will be fresh and out of the ordinary.
I think other devs should take this route as well, like naughty dog. we all know U3 is going to be PS3 game of the year and every instalment of uncharted being different and new but with their team working on only uncharted for over four years, I think they will need a re-fresh after U3... maybe a return to Jak and Daxter?
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I'd much prefer more new IPs than just sequel after sequel.
And it's not like they're shutting down LBP. The community is making new content all the time.
What could they really do for a 3rd game? More tools for user generated content? I don't think that would warrant a whole new game.
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good choice!
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