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id Software: Doom 4 Not Postponed

Posted Oct 24, 2011 at 10:30AM EST by Harrison E

Listed in: News Tags: Bethesda, doom, doom 3, doom 4, id Software, John Carmack, peter hines, Quake, rage, Vivendi, ZeniMax
Ó

doom1

 

id Software hot on the heels of the release of Rage have issued a statement regarding the making of a new Doom game after some reports were released saying that id would never go back to the well to draw some of that good old black and brown water from the Doom series...which they clearly splashed around in for Rage.

 

Zenimax and Bethesda reportedly said that after the underwhelming reviews (but high sales) of Rage, they were not confident in giving Carmack another chance and “indefinitely postponed” the Doom project. Personally after the way id software handled Diakatana, years ago and the marketing for Rage (see how many times you count them using Doom 3 or Quake 4 in their work), I wouldn't let them do anything...probably why they were bought up.

 

Peter Hines (you remember, him?), however tweeted out the other day that, the postponing was, and I do quote in a British accent, “complete bollocks”. He then followed up in a Duke Nukem Forever sort of fashion saying,  "Re: Doom 4 rumor, games are done when they are done and no title under development at id has been postponed - indefinitely or otherwise," so yeah, that's how that played out.

 

I mean Rage (unless you got it on PC) wasn't that bad and Doom 3 was mostly forgettable, but do we really need Doom 4. What will it bring to the table? What do you think id software would actually explore? Any backstories or loose ends or tales to tell or secret areas that we missed in the original doom series? Because you know, if we let them have Doom 4, it'll be the beginning of a new trilogy, much like the Final Destination films.

 

 



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Comments 


 
-4 # ...TheRockness 2011-10-24 12:45
"Personally after the way id software handled Diakatana, years ago and the marketing for Rage (see how many times you count them using Doom 3 or Quake 4 in their work), I wouldn't let them do anything...probably why they were bought up."

You should save this stupid BS for your POV article. If you did an ounce of research before you started typing you would know that id didn't make Daikitana. IonStorm and John Romero who used to work for id made it. They used the Quake 2 engine. That is about all id had to do with the game other than some engine support.

Also, if you didn't have water on the brain you'd know that id has made some of the most popular PC shooters EVER. PERIOD. Why the hell would you ever shelve one of their products when they practically print money?

Lastly, when someone creates something that is considered great, people tend to bring it up from time to time. Just look at any Miyamato interview and just check and see if Mario or Zelda or any other of his creations are constantly brought up in the interview.

Damnit boy! Think!

Reply
 

 
# AdmissionHarrison E 2011-10-24 15:59
I take back what I said about Daikatana, I admit that (not how bad it was, but the factual error). However, I am more than aware of the fact of id software's place in video game history, but great game creators tend to be consistent rather than just a one-two punch.
That being said, sure they make games but it's their legacy which will live on. True.

Reply
 

 
-2 # ...TheRockness 2011-10-25 09:00
To some, id was more important because of their engines and networking code than any single game. It's true that they do make good games but their engines have been licensed out to so many other games. Just do a search for games using the Quake 2 engine alone.

Now currently we don't see id's engines being used so much. They don't seem to be as inspired as they used to be. Carmack is off making rockets.

The Unreal 3 engine and other engines have taken the spotlight. Still, I would not be surprised if we see a few games pop up using the id Tech 5 engine.

Id might be a fading star but they still draw a crowd.

Reply
 

 
# HmmmAltsein 2011-10-24 13:41
I seriously want nothing to do with ID anymore. I pre-ordered Rage for the PC and what a disappointment that game was.

Reply
 

 
-5 # ...TheRockness 2011-10-24 16:41
Your first mistake was paying for a PC game.

Reply
 

 
# RE: ...xavis75211 2011-10-24 19:08
Quoting TheRockness:
Your first mistake was paying for a PC game.


fuck you, and fuck your shit.

Reply
 

 
-3 # ...TheRockness 2011-10-25 08:49
Oooo this could end up like one guy one jar! Keep going!

Reply
 

 
-1 # RE: ...tosh.0 2011-10-26 18:44
Yup, here you are again acting like a tool...

It would seem no one on this site likes you. No wonder you act the way you do. Poor fella. All alone in this world...

Reply
 

 
-3 # ...TheRockness 2011-10-28 08:38
Haha you think I came here for friends?! HAHA... Thanks for allowing me to live rent free in your brain.

Reply
 

 
-1 # RE: ...tosh.0 2011-10-28 11:47
More delusions eh? That's just sad.

Reply
 

 
# RE: id Software: Doom 4 Not PostponedMr. F 2011-10-24 13:41
I played the original Doom one time I think, at a friend's house. We always had crappy computers.

Maybe I'll finally get in on the franchise now.

Reply
 

 
# MemorableGoragg 2011-10-27 04:48
I found doom3 quite memorable. The game set a mood that I hadn't felt in a game since resident evil2.

Reply
 

 
# RE: id Software: Doom 4 Not PostponedNavani 2011-11-01 23:29
1) Stop feeding the trolls.

2) I can't believe you'd say no to another Doom. You're willing to let an age-old classic die because of one bad iteration?

Reply
 

 
# RE: id Software: Doom 4 Not Postponedindidev 2012-02-21 18:17
Doom 3 on PC was awesome, even today try playing it at 3am, in the dark, and tell me again it's forgettable. If you get the mod to remove the pointy heads it still looks fantastic on my modern pc. The only travesty was it released on the xbox1 instead of 360 so console gamers got the shaft that time.

Reply
 

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