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Hideo Kojima talks Metal Gear Solid HD Collection, PS Vita and more

Posted Jul 17, 2011 at 4:24AM EST by Ryan F.

Listed in: News Tags: Hideo Kojima, metal gear, metal gear solid hd collection
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The man behind the Metal Gear series reveals more info about his upcoming projects and shares his thoughts about Sony's next gen portable.

pondering

 

The Playstation Blog has posted an interesting interview with Hideo Kojima, the Director of Kojima Productions and the man behind the Metal Gear series. Learn more about his latest project, the recently announced Metal Gear Solid HD Collection, its new graphic engine, Sony's upcoming handheld, and the possibility to create a new Snatcher game.

PlayStation.Blog: Metal Gear Solid: Peace Walker was designed for PSP — a portable device. What changes did Kojima Productions make to the upcoming PS3 version so it could be enjoyed on a high-definition home console?


Kojima: The PSP obviously has fewer buttons than the PS3 controller, and it had some limitations when it comes to control. Using the DualShock 3, movement of many things improved…as did, of course, [the addition of] rumble support.

On the PSP, it was also hard to tell some textures apart. Now, rendered in HD, they are much easier to see. The in-game text is also easier to read.

PlayStation.Blog: Your process of “transfarring” will allow PSP players to take their Peace Walker save files from one console to another, and we will also see similar cross-play support with the PS Vita and Metal Gear Solid HD Collection. Is this the future of gaming, and would you like to explore beyond what already has been announced?

Kojima: Peace Walker is the first step. It is a PSP game in HD that lets one go back and forth between one PSP and a PSP. The next step is to take PS2-quality games, such as Metal Gear Solid 2 and Metal Gear Solid 3, to HD and then to take them to Vita transfarring.

My next step is games that will come out for the PS3 from now on, so I can take advantage of this technology with the Vita with content that is exactly the same. I hope that cloud service is available now, and it would be ideal for me if transfarring were to serve as a bridge between the two services.

PlayStation.Blog: Just before E3, a glimpse of what will be its new graphic engine (FOX Engine) was shown. What would you say are their greatest visual benefits? Is there anything that stands out in this technology that you can tell us about?

Kojima: For now, FOX Engine has high performance in developing games on multiple platforms; I think that is the most prominent feature. At this point, it is not an engine that has anything particularly prominent when compared to what’s on the market. From now on, we hope to add features and functions that stand out from other engines.

PlayStation.Blog: Okay, PS Vita has already been revealed. Are you interested in the console? What are the features that draw your attention most to a portable device?

Kojima: As for the multitouch pad on the back of the console, I do not want to force users to use it. The PS Vita has cutting-edge technology and it’s the best there is – especially with integration with the PS3 – and I am very pleased I can offer it to users.

PlayStation.Blog: With the commercial success of L.A. Noire, and the return of cyberpunk with Deus Ex: Human Revolution, do you believe that there is a market for a new Snatcher game?

Kojima: L.A. Noire is a game that I really like, but unfortunately I have not played it. I think it is coming out in Japan today, so when I return, I intend to play it. This idea of an open world in 3D is very good, and I would love to do something like Snatcher, but I do not have the time or the means to do so. But if anyone else would like to develop it, I would love it.

You can read the full interview at the source link below. Announced by Kojima himself at this year's E3, the Metal Gear Solid HD Collection features a revamped versions of Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater and the excellent PSP title, Metal Gear Solid: Peace Walker. It is slated to arrive on the PS3 this November.

 

 

Via [US PlayStation Blog]



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Comments 


 
-5 # :)sage3k 2011-07-17 11:34
Happy to hear there will be something coming out using the fox engine. I hope to see a new Z.O.E. but just in case that's not possible a new IP would be pretty obvious at this point.

Looking forward to updates and watching closely Kojima-San!

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+7 # RE: Hideo Kojima talks Metal Gear Solid HD Collection, PS Vita and morecrait 2011-07-17 15:30
Good article! :)

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-7 # RE: Hideo Kojima talks Metal Gear Solid HD Collection, PS Vita and moreCF-105 2011-07-17 17:29
But no portable ops, so the complete MGS saga will not be complete on the PS3.

BOO!!!!

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# are you kidding me?..... 2011-07-21 13:42
NOW ON PSP... :lol:

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# RE: RE: Hideo Kojima talks Metal Gear Solid HD Collection, PS Vita and moreZenshua91 2011-07-22 22:53
Portable Ops wasn't all that great of a game. It was indeed epic back when PSP was entering it's 2nd birthday and when games were about as clunky as the original N64 lineup, but making MPO in HD would be an exuberant waste of time and money. The main story lies in the MG-Solid lineup of games. All others are either spinoffs like AC!D or story-patchers like MPO. I see where you come from though, leaving a gap iun the story of Big Boss between MGS3 and Peace Walker, but the story isn't as in-depth as Peace Walker's is or any of the others. In fact, there's not really any references to the events in the game, most references are made to either MGS3 or the original MGS (Metal Gear included).

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# gta rockskz 2013-02-11 21:01
What about mgs2 on the psp :-| :sigh: :sigh: :sigh:

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