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Geohot visitors IP to land in the hands of Sony |
Listed in: News, Hacks and Exploits Tags: george hotz, Sony
| Article Index |
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| 1. Geohot visitors IP to land in the hands of Sony |
| 2. What Sony needs it for |
| 3. Other subpoenas issued |
So if you're a huge fan of Geohot, and has been following his hacks and developments, then it should be safe to assume that your IP address is now in the hands of Sony. *cue Jaws theme song*
Magistrate Joseph Spero laid down the decision on Thursday, giving rise to a slew of criticisms and concerns pertaining to online security and privacy. Because of the decision, Bluehost, Geohot's site host, is compelled by subpoena to surrender their "documents reproducing all server logs, IP address logs, acount information, account access records and application or registration forms" in relation to Geohot.
The subpoena also requires Bluehost to give up "any other identifying information corresponding to persons or computers who have accessed or downloaded files hosted using your service and associated" with Geohot's website, which could include, but not necessarily be limited to the "geohot.com/jailbreak.zip.file".
Whatever could Sony be needing these information for? And how did the magistrate ever think it could be okay for Sony to hound down all those other people who paid Geohot's site a visit?
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Comments
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I don't like the lawsuit either, but I do think that people are overreacting. Sony probably knew the scene would react like this, because being able to prove the precise number of individual views a page received isn't all that important in a case. They just want to delay a 3.56 CFW by as much as they can. After all, DRM isn't about stopping piracy but delaying it by as long as possible.
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The IPs are being used to track how many people downloaded content in Northern California rather than New Jersey (geohot's home), to determine where he should be tried in court. Sony's probably got a lot more friends (if Sony still has friends) in North California, so they have much better "sway" there. The IPs will likely also be used as a secondary source against whatever Sony's currently found to try and track down other hackers. But they're incapable of suing anyone who's hacked their PS3 at this time, or they would've already done so. Not like they'd wait on that - it'd be Christmas for them.
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Anyway, how would it be possible to chase these IP's? chances are nothing will come of it from a visitor's side as their is too much work and international red tape to get through. Sony, I take my hat off to you.
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Of course not. That's crazy talk.
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B) You should be a little bit more pragmatic before you go around making obvious (and irrelevant) statements and knocking people down for not including well-known technicalities in every sentence they type up. I already "know my shit", but in terms of piracy which is the manufacturer's REAL concern here the 360 is just as bad as the PS3, if not worse. It's been many years and MS still haven't been able to put a plug on piracy, even online.
Sony managed to make piracy inconvenient enough to never fully hit the mainstream.
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Your English teacher was the one that failed.
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Normally I would say learn how to read but it seems the moron who wrote this article was writing her own non-sense as fact; so I cannot fault you there Asura.
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I have pirated games on PC to try them out before I buy them but on consoles there is no excuse. All console games are guaranteed to run on your console. You can also buy used and return within 7 days for a refund or rent to try them out to see if you like them.
I am happy with this crackdown on console piracy and believe it is going to lead to a better future for console gaming.
The reason for the strong decline in PC gaming (most pc games are now just ports of console games, with the exception of pc specific genres like rts, sim, etc.) has been attributed by several developers to piracy.
There are many options for people who cant afford a $60 game to still play it without the need for piracy on consoles.
Homebrew is just an excuse IMO. Sure there are some neat things you can do with homebrew, like running mods on your PS3 games, but the overall effect that the byproduct, piracy, would have on the console market (higher prices, higher priced DLC, more cheap gimmicks like VIP, even entire IPs being cut due to them no longer being as profitable)as publishers struggled with the rising profit loss is not worth it.
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You can't justify your acts of piracy and call it exempt for reasons that're invalidated by the wide availability of demos and services such as willitrun, only to judge everybody else.
Seriously, if you're a pirate, then where do you get off judging other pirates, just because it's a different form? It's like a rapist looking at another rapist with contempt because he didn't use a condom.
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You're forgetting that a lot of the hackers involved are doing it purely for nerd-pleasure and the ability to mess with legally purchased hardware with genuinely no inclination towards piracy. Whatever you think about the costs, what this all boils down to is rights; do private interests really have the right to ban certain activities just because they may inadvertently harm the company?
Today, hacking a PS3 to play tetris is illegal because similar methods are used to run pirate copies, harming sales.
Tomorrow, Nike is sued for encouraging people to walk to work as opposed to paying for the metro.
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Im looking at the effects on the gaming industry in the long term and saying I support what sony is doing and hope microsoft and nintendo take note aswell. Theres a difference between hacking something to get your nerd pleasure and hacking something and then releasing it to the world knowing that it is ultimately going to harm sony or microsoft or nintendo.
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DAX, (aka Dark_Alex), when will u make ur come back, but to the PS3 world?
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Next thing you know those same laws are being applied to cases where common sense tells you it's inappropriate, but the small print says it's okay.
Remember how the nation-wide Australian internet censor got brought in?
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