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Dead Island to receive day one patch

Posted Sep 5, 2011 at 11:51PM EST by Ryan F.

Listed in: News, Games Tags: dead island, Deep Silver, patch, techland
Ó

Deep Silver and Techlands has revealed a pretty hefty day one patch for their hotly anticipated open-world zombie shoot fest.

 

A creepy launch trailer of the game

 

The folks at Destructoid has posted the list of things that will be improved upon when Dead Island hits retail shelves later today. This will include:

  • Fixed map synchronization when player joins during map load.
  • Fixed saving player re-spawn position when playing in co-op mode.
  • Fixed occasional inability to complete sidequests in Laboratory.
  • Improved enemy awareness (zombies).
  • Fixed occasional bug with NPC's hands bend (IK)
  • Fixed spawning enemies in some quests after joining co-op game.
  • Fixed showing locations on invisible NPCs.
  • Fixed potential path blocker when quest "Knockin' on heaven's door" was completed before talking to Dominik during the "On the air" quest.
  • Fixed displaying gather rings near some doors.
  • Fixed enemy reaction to fire.
  • Fixed enemies' health and stamina bars in co-op.
  • Fixed filtering of games in lobby.
  • Volume of pickup's engine has been increased.
  • Fixed a number of issues causing game instability.
  • Fixed the switching of maps upon player death.
  • Fixed enemies unable to reach the player on some arenas.
  • Thrown items cannot be picked up by co-op players for five minutes.
  • Items from freshly opened containers cannot be picked up by other players for five seconds to prevent theft.
  • Fixed animation glitch when trading with team members.
  • More than one player can use a ladder at the same time.
  • Fixed stomping execution animation when target's attacked by a second player.
  • Fixed the infinite respawning of shooting enemies.
  • Fixed not hiding menu if players die inside a vehicle.
  • Fixed item level calculation when playing New Game Plus.
  • Added information about players requesting pause in co-op.
  • Fixed A.I. animation glitch after fast-traveling or using a map portal.
  • Added distinction between quest checkpoints and other types of saves.
  • Fixed bug causing all inventory to disappear.
  • Fixed reloading and kicking. After the clip goes in, the reload is a success.
  • Purna can gain bonus rage from both "Grim Inspiration" and "Inspiring Kick".
  • Only "Walker" type enemies increase the extra XP of the "Combo" skill from Xian's Survival skill tree.
  • Health regeneration is disabled during grabs.
  • Focus on items in shops not changing after selling or buying.
  • More HP for NPCs in escort missions.
  • Butcher enemies won't spawn at all during escort missions (hooray!)
  • Fixed tracking after loading checkpoint.
  • Increased minimum vertical distance to count a waypoint as passed for NPCs (they no longer wander back-and-forth).


Dead Island will be available on the PS3, Xbox 360 and PC later today in North America and on September 9th for the rest of the world.

 

 

Via [Destructoid]



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Comments 


 
# cant hear any thingDIMESACK 420 2011-09-06 06:21
WTF IS THAT HOW IT STARTS OR WHAT BE CAUSE I CANT PLAY A ZOMBIE GAME without sound ???????

Reply
 

 
# RE: Dead Island to receive day one patchAndy Mitchell 2011-09-06 17:40
Hmm. I'm getting a bit sick of developers rushing games to print before ironing out the bugs. It's great they can fix stuff via patches, but to have patches on day one is pretty bad.

Do they not have QA anymore?

Reply
 

 
# RE: RE: Dead Island to receive day one patchMusev 2011-09-07 11:55
Quoting Andy Mitchell:
Do they not have QA anymore?



They have publishers.
This is the problem with games now they're such a money earner (cod being the best example atm, no real modding tools cos of map packs, formulaic etc). They attracted business people.
They sucked music and film dry now its time for games. Lets Hope they dont realise how much we all love oxygen. its the only thing we dont have to pay for, I bet someone's working on it somewhere though..

Reply
 

 
# ---TheJoker 2011-09-06 20:31
i got it for the 360. and, i didnt download a patch yet.

Reply
 

 
# RE: Dead Island to receive day one patchSarcasticGamer 2011-09-11 02:34
I love the Co-op bit in Dead Island but I hate to fact that in Co-op only the host can advance his/her story. Once you drop out, its back to square one!

Reply
 

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