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Confessions of a Gamer: An Editorial For Hot Gaming News The Week of February 3rd |
Listed in: News Tags: Capcom, idie gaming, Michael Pachter, Microsoft, minecraft, notch, ps4, resident evil 6, Sony, xbox 720
As is usual when you look at most industries closely, there has been a lot of stuff going on as we creep into the first week of February. With the passage of time of course you'll have your fill of next-gen predictions and rumors but that's certainly not all I have to offer in today's editorial. On top of that we'll also be discussing topics like the impact of indie gaming and the possible future of Sony's very latest handheld. If you like your news told with just a little more spin than usual, then you've come to the right place with Confessions of a Gamer!
Notch Rakes In the Dough For His Indie Game
Unless you've been sleeping entirely under a rock these days, you've probably at least heard of the indie game craze known as Minecraft. Capturing on the population's sole need for creativity, this special game charges players with the chance to simply build any sort of structure they want. Essentially it takes all the fun that you had at your childhood sandbox and super-charges it with all the power and customization of today's video game technology. Obviously something as simple and smart as this is going to push a lot of license and advertising dollars, but for those that want a more exact figure, I've got it for you. According to reports, Markus "Notch" Persson made about $100 million US dollars alone with his own indie effort.

In terms of my opinion on the matter, I think stories like this simply show a massive shift in where the video game industry is headed. With so much more powerful technology finding its way into the hands of consumers, there's no real question in the fact that maybe all of these massive scale development teams are becoming less and less relevant. Clearly when people like this guy are able to generate millions of dollars in income, it certainly seems like that could be the case. As a gamer I'm really in love with this notion because it means now everybody can let their voice be heard. Just a few years ago, Notch was a regular thirty-three year old at his so called "normal" job when an amazing idea hit him. That little nugget alongside some basic programming knowledge allowed his dreams to come true and the same thing can happen for you. Sure without all of that big label support it may be more difficult, but if the idea is right it seems opportunities can come at any time or anywhere in this industry. To be able to both create and own your product is an amazing feeling, and one that Notch should be congratulated for.
Next we'll talk one of the most controversial game releases of 2012, but which one will it be?
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