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Assassin’s Creed Director: Quality, not Quantity

Posted Aug 15, 2012 at 1:26PM EST by Todd B

Listed in: News Tags: alex hutchinson, assassins creed, assassins creed iii, Ubisoft
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Some people, when faced with a game franchise that releases every single year like clockwork, consider the situation to be a petty cash grab from publishers anxious to milk as much money out of their IPs as possible. We’ve see the public backlash with the Call of Duty series, and we’re starting to see it with Assassin’s Creed.

 

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Alex Hutchinson, director of Assassin’s Creed III, thinks people are focusing on the wrong element of this constant onslaught of new titles. In his mind, it doesn’t matter if Ubisoft releases a new Assassin’s Creed game every year, as long as that game delivers a high-end experience:


“I find it strange we've decided yearly is too often. If Radiohead put out an album every month, I'd buy it. It's about the quality.”


The Radiohead comparison is a curious one, since the band has released eight albums in the last 18 years thanks to its notorious commitment to only releasing things that don’t suck. Compare that to Assassin’s Creed, which has seen no fewer than 10 titles launch in the last five years (counting the two this year), and you have to sort of wonder what exactly Hutchinson was thinking.


But I digress. Hutchinson does make a relatively valid point—if the games are good, why should we care how often they come out? Has there been a terrible Assassin’s Creed game yet?


Let us know what you think.


[Gamespot]



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Comments 


 
# YahDeuce32 2012-08-15 16:26
Well i couldn't finish the last AC (Revelations) it was too similar to the one before and the setting felt too boring.

if they can diversify the setting and include a new experience every times then its ok.

But ofcourse they don't, just look at the last 3 titles. they are almost exactly the same game. saddens me.

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# RE: Assassin’s Creed Director: Quality, not QuantityAkaiEdge 2012-08-15 17:24
If they're good, innovative games every year that's fine, but that's often not the case.

I felt that AC: Brotherhood was lacking when compared with the former releases in the series, and I've heard it's the same with Revelations.

It's very difficult to get both quality and quantity in games, and as I've kind of said above, I don't feel that Ubisoft has gotten the right chemistry between the two yet.

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# RE: Assassin’s Creed Director: Quality, not Quantitylordrand11 2012-08-15 22:18
Because in the majority of gamer's minds more time = better game (at the very least less glitchy).

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# RE: Assassin’s Creed Director: Quality, not QuantityParanoidAndroid8 2012-08-16 10:58
The first Assassin's Creed sucked (but only because I played it too late). It was revolutionary and awesome for its time, but if you go back and play it... Holy crap that game is annoying to play now.

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