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Bodycount hitting North American retail today |
Listed in: Games Tags: bodycount, Codemasters
There's no holding Bodycount back anymore. Codemasters has announced that the intense arcade shooter is now shipping to stores all across North America, with a September 2nd launch penciled in for EMEA. Developer Codemasters Guildford Studio has also let loose a launch trailer for the game.
Featuring all new gameplay footage, the launch trailer shows how Bodycount's outrageously overpowered weaponry, dense, intimate environmental shredding mechanic, and intense arcade firefights come together to deliver explosive results.
Bodycount tasks players with blowing thir enemies up on behalf of The Network to bring down the mysterious "Target". By performing skill kills, chaining kills and collecting intel dropped by downed enemies, players can unlock a series of upgrades and abilities, including an adrenaline shot, explosive bullets and radar. The action spreads from the chaotic battlefields of Africa to the dangerous streets of Asia and monolithic Target bases which the player must infiltrate.
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As a marine the audip is closed but it is all studio quality in a range room. The weapons sound a lot different in combat and on an outdoor firing range and far less remastered for quality.
As a gamer its just a sub-par shooter. I think homefronts graphics were a lot better (and its on the low end of shooters) and the glowing ammo all over the ground really takes away from a good first person shooter experience. Some people may like the game but I see game informer or ign giving it a 6 max
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