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QJ Shootout: Graphics Vs. Gameplay. Which Aspect Is More Important To Gamers? - The Final Word |
Listed in: Featured Articles Tags: call of duty, Kingdom Hearts, ni no kuni, Pokemon, rayman, street fighter, super mario bros, Tekken
The Final Word
This debate is certainly no easy one, so before I get to my verdict let me at least explain some of the problems with it. First of all, if you've read through this whole thing by now you've probably noticed that I've made a ton of generalizations about the genres you love. I definitely would agree with this, but when taking a look at the industry in this way it's probably the only method for getting anything done. All that being said, for the most part this has been an argument about what makes certain types of games sell and what legitimizes their role as a genre. For shooters and RPGs, visuals functioned in somewhat different ways but they manage to keep experiences fresh and new. For the more old school focused options like fighters and platformers it has been all about the gameplay, and this may in some part be a reflection to the humble pixelated roots both categories come from.

When it comes to my personal opinion on the matter, visuals have never been a top priority for me. Sure a game can look as great as it wants, but ultimately if the gameplay aspect suffers that's probably what's going to give it that poor review score that will turn hours of hard work and coding into sheer nothingness. All in all, I think all gamers would prefer a game that plays well rather than slowing down to accommodate a complex lighting scheme. Visuals have certainly become more important as genres grow, but at the end of the day enjoying a game is all about playing it. If you want sheer special effects and presentation, watch a movie.
Overall Winner: Gameplay
Don't be shy though! Let me know what you think about this all-important question in the comments section below!
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I break a game down into three categories that all need equal attention and execution.
-Gameplay
-Graphics
-Controls
If even just one of those isn't met, it's not getting my $60.
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For me, both matter. I don't think I'd have ever thought of playing la-mulana if they had not remade it to what it is now. Gameplay and graphics wise. Also: I never understand why somebody would not like to play the SNES Zelda because of the graphics, still, I do know people that have not played it for that reason.
I would not go back to the NES LoZ for myself, because it does not appeal to me very much
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They're games, not movies or comic books.
A game can be as pretty and as detailed as real life, but if the gameplay isn't good and fun, there isn't any point in playing it.
That being said though, it is nice to not have graphics that are an eyesore.
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As someone else said, you can't polish a turd. Kinda sad that there actually are gamers who feel the other way around...
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