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PoV: Videogame Music Used To Be Great

Posted Feb 9, 2012 at 2:00PM EST by Mr Pham

Listed in: Xbox 360 Tags: videogame music, videogame orchestra, videogame scores, videogame soundtrack
Ó

 

This is a PoV, meaning 'point of view'. In other words, if you don't like what I think, then you can take some time out and sit in the corner. Or get lost on Youtube looking at Zen magnets. Alternatively, you can sit in and listen to my views on the shifts in gaming music in recent years.


I was raised on some gaming greats without knowing the hype or success of the games I was playing. Ocarina Of Time, Banjo-Kazooie, SM64 and Goldeneye made up my N64 collection, with Final Fantasy VII, Metal Gear Solid and Symphony Of The Night being my PlayStation collection, all making up the first titles I'd ever owned.

 

What do they all have in common? They all have damn great soundtracks. (Or in the case of Goldeneye and Super Mario 64, catchy.)

 

They all also relied on synthesized audio produced from internal synthesizers, if not MIDI from the N64. This meant that composers would need to be damn good at composing and arranging music to make the limited and usually low quality sounds sound good. Nobuo Uematsu and Grant Kirkhope among them.

 

Now with the advent of high quality audio in games, and the modern tendency to lean towards blockbuster films, orchestra's seem to be not only common, but indeed the standard for any high budget game, and that in itself is great. High standards equals high rewards. Viva Pinata, composed by Mr Kirkhope used a full orchestra and was nominated for a BAFTA. Harry Gregson-Williams’ work on the orchestral and electronic scores on Metal Gear Solid 2 and 3 defined his style for gamers new to his work, not to mention the series’ main theme being a sort of anthem amongst gamers.

 

But alas, with the surge in popularity of orchestra’s in videogames, I can’t help but hear a constant ‘sound’ throughout 99% of modern games I play. The sound is one of loud brass, strings, heavy percussion and slow piano all used in various scenes of emotions.

 

It’s also one that I call generic.

 

It seems that big studio's throw money at the development team, even more money at advertising, and wads of cash at the first composer they can find with a good reputation. A reputation, it seems, built on the luck of having previous generic scores on games that have become successful.

 

Loud doesn’t mean good, nor does imitating Hollywood scores or having a huge budget.

 

I’ve shoddily put together a video below with 8 tracks, switching back and forth between 4 videogame scores that I’d consider ‘older’ (from 90’s up to 2004) and 4 modern scores. I haven’t included the titles, as I think the overall sound will speak for itself. Of the 4 modern scores, 3 are from games, one is in fact from a film. Can you even tell which?

 

 

 

 

Give your views and opinions; have videogame scores lost their soul and character?

 



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Comments 


 
+1 # RE: PoV: Videogame Music Used To Be GreatAkaiOtoko 2012-02-09 16:49
Hm...well FFVII had pretty good and unique orchestral tracks, as did the Persona series, but I agree.

The music in most of today's games just isn't unique anymore.

I listened to Skyrim's soundtrack and it wasn't very memorable aside from the trailer theme(and of course Malukah's cover of "The Dragonborn Comes")

I think that the music in games should be just as creative as the game itself, then again most games aren't unique or creative these days just as their music isn't.

Reply
 

 
+3 # RE: PoV: Videogame Music Used To Be Greattosh.0 2012-02-09 17:02
"This is a PoV..."

Well said.

"...all making up the first titles I'd ever owned."

Are you in your early 30's?

The fact of the matter is, most kids these days don't understand WHY that music was so awesome. They never listened to 5+ years of crappy beeps to appreciate just how awesome that music was.

Reply
 

 
+1 # RE: PoV: Videogame Music Used To Be GreatKeith__ 2012-02-09 17:28
there are few games where the music was great. Just like there are very few films where the music is great...not good, but great.
most filmmakers will not put that much attention to the film's score, and it is probably the same in games too.

Some movies almost need a score/orchestra due to the scope of the movie/series. Aside from the opening music to the Harry Potter movies, i couldn't name one other score/song from those movies as iconic. However, i could probably recognize 6-8 different segments of music from Star Wars and know exactly where they occured in the film.

As for games, even the best games' music would get annoying after a period of time. Most people consider the early Final Fantasy games to be very well scored, but there were plenty of times where i instantly hit mute and put on a CD to hear something different.

Or you get to a point in the game when the action is intense and you don't even realize there is music in the background because you are too focused on the game or the cutscene.

Reply
 

 
# RE: PoV: Videogame Music Used To Be GreatMr Pham 2012-02-09 18:01
Hmm, thanks for the feedback, good points made.
What I also like about more memorable music is how the mind associates them with the virtual area's, and many years later when you hear the music, you recall memories of times spent there and remember it like a period of time at a real place.

Reply
 

 
# RE: RE: PoV: Videogame Music Used To Be Greattosh.0 2012-02-09 20:49
That is the sign of a good story teller + orchestrator.

Reply
 

 
+1 # Only indie games have good musiclagunareturns 2012-02-09 18:27
I agree that music in gaming is going downhill, heck its a pity Michael Jackson died, I would've hoped he would go back to doing music for games (like he did in Sonic 3 and Sonic and Knuckles, and yes it was 100% confirmed he did the music in those games)....

Its all due to budget cuts, they ditch quality composers to starving ones that will do it allot cheaper, and the good ones left like Nubeo Umatsu because he wont accept a pay cut and rip off holloywood movies music styles which SquarEnix was pushing him to do....

At least we have Indie games, at least they try to be original and entertaining, I can easily name two (they're my favs) which are Bastion (which have two nice songs written just for the game) and Cave Story (which was ruined on the 3DS not just the game but soundtrack as well)...

Also if you don't believe me about SquarEnix cutting the budget on music see Final Fantasy 13-2 reviews and how many people turned the sound off as there were too many bad music... But what do you expect for a composer that was doing it for SquarEnix for free for work experience... Damn you SquarEnix stop cheaping out on full priced games and on a great franchise otherwise you wil kill it off, bring Nubuo back...

Reply
 

 
# RE: PoV: Videogame Music Used To Be GreatZaDoo22 2012-02-09 20:21
I like Halo 2 music, and Gradius, Super Mario 64...

yeah...

Reply
 

 
# RE: PoV: Videogame Music Used To Be Greatbubbleboy 2012-02-09 22:19
Back in the day there were so many re-memorable tunes in games. In this day and age I can barely remember any truly amazing pieces. Graphics may be way better but the music seems like it's taking a step back.

Reply
 

 
+1 # RE: PoV: Videogame Music Used To Be Greatlordrand11 2012-02-10 00:05
Coming from the generation I did (Atari 2600 was my first console, not new just hand me down ) I can definitely feel where your coming from. Certain games I think, require an orchestra and then some just require a catchy soundtrack to keep you humming along. I'd personally have to say one of my favorite ost's from this current gen would have to be the Banjo-Kazooie Nuts n Bolts. The music was classic in the originals and stays classic in that game (albeit with percussion, wind, and other instruments) it kept the same feeling and invoked the same emotions I had when playing the previous two iterations. These companies understand that music provides the atmosphere to which we're compelled to continue in a journey (whether it be a long one or a short one). Take for example Modern Warfare 3, I don't feel this game requires or deserves a symphony.

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# RE: PoV: Videogame Music Used To Be GreatAzariel_z 2012-02-10 04:45
Ohh..I miss o play Bully SE .... :cry:

Reply
 

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