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PoV: Boycotts in the gaming industry: boon or bane? |
Listed in: Xbox 360 Tags: opinion
The most recent controversy involving a video game in a boycott is EA's Battlefield 3. The call for boycott was forwarded by online link-sharing community Reddit, upon the "unfair advantage" they have spotted with the pre-order goods. But that's just one sample right there.
Throughout the years, boycotts range from pervertly-themed games to outright violent ones. The Columbine game received such violent reaction that it had to be pulled down. Ubisoft's We Dare also got the cold treatment from concerned parents, even at just its mere concept, that the publisher eventually had to call it off.

Ubisoft's We Dare: gone too soon.
From a consumers' standpoint, it is definitely a powerful tool that we can wield when things get rough for us. The idea of having games boycotted is enough to send cold sweat trickling down a publisher's spine. And really, it's just about one of the very few options consumers have to keep companies and their sometimes overzealous, poorly-concealed attempts at getting more money than they actually deserve in check.
For some instances, though, it becomes more of a nuisance instead of a helpful tool. What about you, do you think boycotts are effective, or are they just empty threats?
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Comments
It ended up being the greatest selling game of all time, at the time.
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