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PoV: How I Feel About SOPA. |
Listed in: PS3 Tags: DRM, piracy, sopa
I was browsing the internet a few weeks ago when a site I was on interrupted me during my browsing, and displayed an alarming flashing animation telling me that the internet will soon be restricted and my privacy will be compromised. I've come across this a few times before and it's almost always amounted to nothing, and this will probably end up the same, but nonetheless, after dismissing the animation and allowing more time to pass it seems it's actually grown this time into a possible movement, and is called SOPA.

For those who don't know what SOPA is, it's basically a new act to stop online piracy by taking down sites and possibly monitoring internet users internet usage. Being an advocate of the arts and enjoying music and films, I'm actually in favour of the intentions. Game developers, musicians and film-makers, particularly smaller and independent ones, are finding it a lot more difficult to make their product's revenue even out with their spent budgets, and has led to DRM and other 'crazy' methods to block piracy. Angry at Diablo III's 'internet always on' approach? Blame the pirates.
I've pirated, and I know the argument that 'If I try and product and it's worth my money, I'll then go and buy it' is 99.99% of the time is garbage. People pirate because it's easy, cheaper and effective (for the pirates), and usually wont feel the need to buy a product (no matter how great) once they've got it. Why should they? “My small purchase wont do much to help the developers.”
If you're going into making films or music and don't have a budget to make sure the product gets into the charts and is a 'hit', you're not going to get much profit, at least not much more than average wage for the year despite your creative and business-based efforts. Sad but true.
That said, I'm not in favour of SOPA at all. Taking down sites and their payment processes without warning? Tracking users internet usage?
It'll never work and is complete violation of privacy, and I'm behind everyone against it, but I can't see any other way to really knock back piracy; no matter how big and high resolution films are, it will be pixels that people will and can download for less than a GB at DVD-quality. Same goes for audio. It seems we've given ourselves too much power and freedom.
What's your views and how do you think piracy should be combated?
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http://chadrocco.deviantart.com/art/SOPA-I-CAN-T-HEAR-YOU-278226179
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The harmful nature of piracy is another debate completely, and opens up a can of worms that's neither here nor there. Civil liberties need to be put before everything else, and however strongly you feel about piracy you've gotta admit that it shouldn't come at the expense of personal freedoms.
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This might just be about the internet being controlled now, but it could lead to more serious matters in the future such as our freedom being taken.
Sorry for the semi-unrelatedness.
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Now recently alot of games on android market and appstore do use advertisment as their revenue...
other than that!
If we had another system than the flawed capitalist ones we have, then maybe the state could compensate.
But free art, music, movies and games are the future if you like it or not!
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I spend hundreds of pounds every year buying merch, CDs and tickets from artists I enjoy, and wouldn't have gotten into any of them had I not been exposed to them (duh). Music is much a cultural centrepiece as it is a consumable, and the industry is learning to use that as a tool.
Gaming has no real analogue to that. It's not like the music industry where the availability of free music has its positive sides (whether you think one side outweighs the other is irrelevant to my point, you'll agree the benefits are there); piracy of any game deprives the creators of any profit they could've made from it.
Clear, cut and dry example: if I pirate LA Noire, nobody will ever benefit from that. Not the developers at Team Bondi, not R*, nobody. I will have pirated a game and... that's it.
And please, "state could compensate"? I don't think you understand how money works at all; that's still very much capitalism, just hidden behind a veneer.
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You can't pirate a T-shirt, mug, poster or live show, and that's what music fans spend most of their money on in regards to their favorite artists.
That said, I'd love to see a world where people bought CD's again, with the same enthusiasm as they used to. Even renting films was a great experience, which now just feels redundant as you wander into a deserted video store knowing that everyone else is at home watching what you're picking up for free.
The only experience that I still enjoy as much as ever, as far as parting money for entertainment goes, is going to the cinema.
I understand many gamers can't afford certain products, but that should be the end of it. When I was a young teen and couldn't afford a game, I simply couldn't afford it, that was that.
I'd have to save up, wait to see it preowned, rent it, borrow from a friend or hope to get it with birthday money. And it felt good to get it when I did get it.
Now everyone knows it's a click away, before they even check their wallets. We don't even need to leave our houses.
Now think of that from a hardworking developers point of view. I'd say 'worrying' is an understatement.
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Which is why we see more and more "exclusive" content and physical memorabilia being packaged with games. For example, all the humongous box sets that have been coming out.
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http://www.whitehouse.gov/blog/2012/01/14/obama-administration-responds-we-people-petitions-sopa-and-online-piracy
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Exactly, good games would be successfull with or without piracy, but crappy games have a dafe go when the only people that can judge it, are the unlucky buyers, and then is too late to complain...
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What I don't understand is why this isn't being bundled up with every other UTILITY. We have plenty of consumer laws in that arena that would quickly take care of this.
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