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It's all about the units: Europa Universalis III

Posted Dec 1, 2006 at 9:47PM EST by Mabie A.

Listed in: Previews, Screenshots, Guides, Tips, and Tricks, Titles, Genre Tags: Europe, North America, Paradox Interactive, pc gaming previews
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units - Image 1 units - Image 2 


Let's talk about the units. Yeah, 'cos there's a lot of them, and they're vital to your Europa Universalis III operations. What you have to realize is that the unit types are based upon both regional and technological differences around the world during the eras covered by the game.

Each type falls under one of seven categories: the land-based ones, which are there basically to defend your provinces, all fall under infantry, cavalry, or artillery. Naval units, meanwhile, fall under transport vessels or one of three distinct sizes of combat vessel. Now, let's get to know them categories a little bit more.

Infantry Regiments: They'd contain the basic foot soldier. For the early parts of the game, their weapons are limited to swords or spears, bows or javelins. There's not much extravaganza in their weapons here, nor would they be described as effective in combat. But once you progress in your game, the infantry becomes stronger, and begins to use more powerful forms of gunpowder-based weaponry.

Cavalry Regiments: Getting a little bit more perks than the foot soldiers, these guys are the mounted warriors, and are deemed to be the most powerful regiment available for field combat at the beginning of the game. Their weakness, however, includes terrain or weather that inhibits their speed. Also, they really aren't the best choice for siege warfare.

Artillery Regiments: The game will reflect the artillery found in the beginning of the Napoleonic era, where it had undergone a drastic technological change. Thus, artillery here becomes devastating on the field of combat.

Transport vessels: True to its name, these vessels transport land forces across the seas, and is actually the most basic form of ship. Now you don't have to limit your military operations in your backyard.

Combat vessels: First is the galley. This is the smallest class of combat vessel, and carries only a limited supply of weaponry. As it is small, it then doesn't take much damage before it sinks to oblivion in the dark waters. But given their size, they are really easy to make, and cheap, too.

Light ships are slightly larger than the galleys, and are thus able to carry more stuff. Also, they are able t withstand a considerable amount of damage.

Now, the big ships. This is the mothership of all ships. From its size to strength, this is what you need to carry with you the greatest possible armament, and are able to withstand superb amounts of damage while remaining afloat. They are, however, expensive to build and maintain.

So there. Study your lessons well on EU III cos the game will be shipping out to North America on January 23, and to Europe on January 26 next year.



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