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Joystiq Takes a Shot at Rage Texture Issues |
Listed in: Patches Tags: id Software, Joystiq, pc gaming, rage
Rage had been out for what seemed like minutes when users started reporting serious problems with the PC version of the game. Blurry textures, screen tearing and texture pop were among the most common complaints, with the studio rushing to publish an updated driver for gamers bummed about such a terrible release.
Today, Joystiq covered an interview with id Software co-founder John Carmack regarding what he calls the “cluster!@#$” of a launch, but they also couldn’t help having some fun at the developer’s expense. Here’s the screenshot from the site:

It’s a friendly joke to be sure, but the content of the post is still pretty important from the perspective of a gamer. Carmack has plenty to say on the launch, especially when it comes to the difficulty of dealing with a variety of PC setups and console limitations:
"You can choose to design a game around the specs of a high-end PC and make console versions that fail to hit the design point, or design around the specs of the consoles and have a high-end PC provide incremental quality improvements. We chose the latter."
“When launch day came around and the wrong driver got released, half of our PC customers got a product that basically didn't work.”
Most of the issues with Rage have apparently been cleaned up by a patch, and those users still experiencing display errors should check out this Steam thread on getting them resolved.
Do you think Joystiq’s joke is a fair hit against a troubled release, or is it too soon for gamers that experience very real issues?
Via Joystiq
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