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Zynga Announces New Social Games |
Listed in: News Tags: castleville, cityville, empires and allies, Facebook, farmville, hidden chronicles, zynga, zynga bingo
Zynga’s story is one of legend – a small indie company builds simple but addictive game and in the process becomes a game development juggernaut. Zynga’s influence on the world of social gaming is so large that it actually forced Facebook to back down on its implementation of Facebook credits – no small feat considering the massive power Facebook wields to crush or promote new games.

Zynga has shown no signs of slowing down since setting up shop in 2007, with 2010’s CityVille recently surpassing FarmVille as its most popular and most played game. In a press conference held last week, Zynga announced a number of new titles and plans to perhaps start a gradual shift away from Facebook and towards independence.
Here’s a quick rundown on the games they talked about, though they noted they have at least 10 new IPs in development:
CastleVille
In CastleVille you’ll play the leader of a small territory and will work with its inhabitants to grow crops, obtain land and defend your sovereignty. Details are scant, but it’s safe to assume there will be significant opportunities to grief your friend’s kingdoms.
Hidden Chronicles
Hidden Chronicles is a departure from the traditional Zynga game model, relying on static pictures that the player has to investigate. Players investigate a place called Ramsey Manor, and the game sounds quite a bit like the exploration phases of the Professor Layton series.
Zynga Bingo
Zynga Bingo is basically Bingo, but benefits from integration with other Zynga Casino titles. So if you’re winning chips in one game, you can transfer them to Zynga Bingo as you see fit.
Zynga also announced a couple of interesting things that indicate their pushing away from Facebook including HTML-5 support for mobile gaming and something called zTag, which was described as a space for gamers to connect with one another.
How do you feel about the future of social gaming? Is there room for innovative titles or are they all silly distractions?
Via Destructoid
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Comments
The reason they are high need of making so many new games is because all their past players have stopped playing the old games.
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