Stronghold Legends v1.11 patch out now |
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Boy, Firefly Studios sure does update their game a lot. Not long after they released the Stronghold Legends retail patch v1.1a, now comes an even better and bumped up patch version for the game -- v1.11.Now, since the last version we were able to bring you was v1.1a, we'll include the overall changes that have been made from that version using v1.11:
- Units on top of gatehouses do not take damage when the gatehouse is destroyed.
- Improved multiplayer game connectivity.
- Improved map transfer system.
- Added ability to set the maximum number of players in a multiplayer game.
- Added LAN game filter in multiplayer game selection lobby.
- Removed ability for players joining multiplayer games to change their own team.
- Added network troubleshooting output file system.
- Capture the Flag and Economic War icons removed from Custom Skirmish.
- Options tabs appear to be selectable even though they are unusable.
- At some resolutions the player looses the ability to see and select some user created maps.
- The player is unable to order the dragon to attack structures.
- The title for user maps is always "Enter the Dragon".
- Previously selected troops will remain selected after clicking on a building.
- The single building sleep button does not stop the building working.
- In some formations troops will move twice as fast when the user double clicks the right mouse button.
- In resolutions other than 1024x768 users are unable to see all save games in the load window.
- In resolutions other than 1024x768 not all maps are shown in custom skirmish and multiplayer lobbies.
- Mission Tutorial information can sometimes scroll slowly.
- In high resolutions on widescreen mouse selection cursor becomes inaccurate.
- Map transfer system implemented.
- Wood symbol appears when the carter horse is attacked and killed whist carrying weapons.
- The stone from the lookout tower smashes and floats downwards slowly.
- Units can climb terrain that they should not be able to climb.
- In the map editor the user can place water under units.
- Mouse control is lost when user goes into QuickLook, then alt-tabs out to the main menu, then re-enters the game.
- Troops walk over armoury when embedded in wall.
- User is able to adjust the difficulty level mid-game when difficulty is pre-set.
- When clicking on a peasant that says "Do you ever get that feeling of de ja vu?" there is no audio.
Via WorthPlaying
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Comments
i cant find the fix for this.so i havent been able to play it.if anyone knows where to find it can you paste the link.
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