Steam: The Ship updates |
Ó
Beg your pardon good sirs, but it seems that the chaps over at Steam have announced another round of updates for The Ship. These updates will be automatically installed when you restart your Steam client.
The Ship, for those curious, is an FPS set aboard a 1920's luxury cruise liner, and the player, under orders from a "Mister X," has to murder their fellow passengers, be have themselves and their families killed by "Mr. X." Players are given free reign on how to murder their fellow passengers, ranging from the crude but iconic crowbar mentioned earlier, to the more elaborate murders that Agent 47 would approve of. Think of it as a cross between Hitman, The Sims, "Saw" and "Titanic".
- Added cash and truncheon body groups for the security guards
- Fixed Single-Player fence mission special items not respawning after failing mission
- Fixed Single-Player fence sometimes not reapearing when the mission is failed
- Fixed Syringe being on MFK table multiple times
- Fixed using consumable item after holstering a weapon then unholstering resulting in wrong weapon
- Fixed player view height when sitting after ducking
- Fixed footstep sounds sometimes not playing after spawning
- Weapon switching disabled when scoreboard is up
- Looked doors should all now have the locked examine description
- Corpse Container crosshair changes to examine icon when someone else is using it
- Corpse container sound changed
- Problem with number of players in game fixed for listen servers after listen server disconnects and restarts
- Weapons
no longer get drawn floating in mid-air at the origin of the map before
players have been in the same part of the map as each other
- Fixed picking up lots of items in jail resulting in legal items the player was carrying before not being returned
- Console message to say when the 'kill' request will be granted now appears in client console instead of server console
- Players are now healed between rounds if they are poisoned or on fire
- Bunny-hopping exploit not allowed now
- Fixed bug with weapon being available after innocent kill but not being drawn
- Flare now registers a valid kill
- French keyboard layout used when Steam language is French
- Surface properties for models fixed - large and small Capstand, cleaner's A-stand, trolly dolly, all bins and hand dryer
- V Model for shank improved
- Balanced item spawners for all maps
- Fixed container busy message appearing sometimes when you are already using a container
- Added ballgown and kilt shop mannequins and stopped these costumes spawning in other containers
- Fixed Polish language support
Via Steam Powered
11 Jumps Left 4 Dead 2 patch update released
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
Accessories
Artwork
Betas, Testing
Deals
Demo
Drivers
Events
Featured Articles
Genre
Guides, Tips, and Tricks
Hardware
Humor
Interviews
Lore
Mods
News
Off Topic
On Shelves This Week
Opinions & Analysis
Patches
Previews
Reviews
Rumors
Scans
Screenshots
Site News
Steam
Titles
Utilities
Videos
Windows Live
XNA Studio Homebrew
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006

Comments
No Comments, be the first to Comment
Add New Comment