StarCraft II Q&A: Thor unit, Zerg Overlord flight, unit balances |
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Now that you've found out what Protoss actually eat, in this segment of the StarCraft II Q&A find out exactly how those over-sized bags of blobs, the Zerg Overlords, fly. Blizzard RTZ Community Manager Karune answers this question and more during this round of Q&A on the Battle.net forums.One of the more interesting topics covered was the indomitable Thor unit of the Terrans. After letting it go through some extensive testing, the devs have decided to make it the heavy and air unit counter for the faction.
However, that's not all. Apparently they've added a new mechanic to the Thor which greatly buffs it up as one of the stronger units the Terran faction can recruit. Due to its large size, the Thor needs to be killed twice; once to immobilize it and another time to finish it for good.
Karune also tackled some of the other topics which included the possibility of in-game unlockables such as art packs or even some in-game decals. Also, the people at Blizzard are currently finding a way to create a more robust way to search and share replays of a game so as to help players share their StarCraft 2 experience with others.
Unit balances were also talked about, such as the removing of the Soul Hunter unit since it was too specialized against the Zerg. Also, Merc Havens will still be available although its prerequisites have been shuffled around a bit since it was first implemented.
Oh, and going back to the first question we mentioned earlier, apparently this is how Zerg Overlords fly: "To fly, the Zerg Overlord uses gas sacs (filled with helium) combined with a weak telekinetic psi-ability for lift and motive power".
Anyway, that's it for this round of answers from the people at Blizzard. Stick around as we cover more questions to one of the most highly anticipated RTS game sequels of all time.
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