Sierra, Massive release World in Conflict 1.004 patch

Posted Nov 30, 2007 at 10:42PM by QJ Staff Listed in: News, Patches, Titles, Genre Tags: Massive Entertainment, Microsoft, Sierra Entertainment
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World in Conflict - Image 1 


Buck up, soldiers! Sierra and Massive Entertainment have announced the release of a patch to their cool alternate-reality RTS World in Conflict (Microsoft Xbox 360, PC). This brings the game to version 1.004 and heralds some exciting changes. Here's the changelog:

Main changes:
  • Fixed a bug where units failed to auto-acquire enemies.
  • Fixed a bug where loading a save game could break AI reinforcements.
New Features
  • Command Points on Assault maps will now spawn with fortifications (to prevent steamrolling).
  • Players that get disconnected during a clan match will now be able to re-connect to the match either by clicking Join Same Server on a clanmate or by clicking the Join Last Server Played button.
  • It is now possible to move the Drop Zone directly after the plane has delivered the units.
  • Clan leaders and officers are now be able to send Mass-IM's to their clan mates.
  • Servers can now be administered remotely.
  • Added enhanced functionality to Replays: Play, Stop and Fast forward buttons added.
  • Added the option to wait in line to join a server that is currently full in Massgate.
  • Added the possibility to hide the Score Sheet and move the camera at the end of matches.
  • Added functionality for dedicated servers to have a banner and a welcome text.
  • Added option to give contextual orders (repair, enter unit) by right-clicking the unit icons at the bottom of the screen.
  • Added ability to ignore players in Massgate by right clicking and choosing Ignore.
  • Added slider to control the volume threshold for voice activated VoIP.
  • Added sliders in Options to change the size of unit icons in the world and in the icon bar.
  • Added options to remove all posts by a specific user in the guestbook.
  • Added Stop Spectating button to Spectating Mode.
  • Added ability to select newly delivered units (default Shift + Space).
  • Added Connect to IP ability for LAN play.
  • Added support for different resolutions on each screen in Dual screen mode.
  • IM's from people not in the contact list will now be displayed in the top of the contact list
  • Added option to turn off Wi-Fi strength and battery level indicators.
More unit-balancing tweaks and minor bug fixes have been applied to the PC version of World in Conflict. If you want to get all the details on that, follow the source link below.

Via Shacknews

 
 
 

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