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Devs want Brink 'on ever possible platform' - Page 3 |
Listed in: News, Interviews Tags: Bethesda, brink, Splash Damage
| Article Index |
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| 1. Devs want Brink 'on ever possible platform' |
| 2. Brink vs. Mirror's Edge? |
| 3. Page 3 |
He further guarantees that the special thing about Brink is that they made it so that gamers will have "the same solid experience no matter what", or no matter which platform they're playing it on.

"Fundamental to Brink's experience is the notion of freedom; you can employ the tactics that you choose, the body type you like, the movement type, the weapons that are customized and modified and then pursue the missions that you like taking the route that you choose to co-operate with your team in a way that suits you, while playing a combat role that suits your preferred playing style.
That amount of freedom comes from masses of depth, so we are absolutely pushing those current consoles to the limit in terms of what they can achieve because we are fully networked at all times, the gameplay and animation and physics cycles are just off the scale and crazily optimized, so I don't know at this point that there's any immediate for a direct port of Brink to another platform."
Via [CVG]
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BRINK for NGP!
wow thatd be the day
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