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Devs want Brink 'on ever possible platform' |
Listed in: News, Interviews Tags: Bethesda, brink, Splash Damage
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| 1. Devs want Brink 'on ever possible platform' |
| 2. Brink vs. Mirror's Edge? |
| 3. Page 3 |
Talking to CVG, Wedgwood expressed his thoughts on a wide array of topics, including, but not limited to, the direction that shooters are taking, the striking features of Brink, the current handheld market and more.
On the question of where the shooter genre is moving today in terms of the graphics design , he said that it is certainly his hope that they don't take their games themselves so seriously anymore. Expounding on that notion, he says thus:

"If you go on sales alone then some of the biggest selling games in the world are almost entirely sepia and desaturated, so there's nothing to say that's the case. But we did something happen in the movies, we went through a period of time where everything was World War II, everything was about desaturated, gritty realism."
"I don't know, I can't speak for what's going to be dominant. We don't want to try to make what's going to be the most dominant thing, I don't think anyone can predict what's going to sell. Our motivation for making something is; there's something we really, really want to play and we look around, nobody else is making it and we can so we do it."
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BRINK for NGP!
wow thatd be the day
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