Command & Conquer 4 requires players to always keep their internet on |
Command, conquer, and keep it connected. That's one of the biggest issues facing EA right now when it comes to Command & Conquer 4. Apparently, you gotta keep your internet on 24/7 so the single player mode will function properly. Yes, you read that right - single player needs constant connection so EA will be able to track everything for their "player progression" feature.
Now you must be going, "What?! I have to leave the internet connection running? For Single Player?!" Electronic Arts is not kidding. "As of right now, you need to be online all the time to play C&C 4. This is primarily due to our "player progression" feature so everything can be tracked," said C&C Den's APOC in clarifying the issues.
Here's his post at the C&C Den forums:
C&C 4 has been in development for well over a year already, so, please put to rest any fears this is a 1-year project. Most games don't announce until they are around 1 year or less from release and either way, our development team will not put a rushed game out on the shelf. They've been working quietly on this project for a while now. We have had multiple RTS teams in the building so while Red Alert 3 was being worked on, a lot of early go-ahead-forward work on C&C 4 was progressing.
As of right now, you need to be online all the time to play C&C 4. This is primarily due to our "player progression" feature so everything can be tracked. C&C 4 is not an MMO in the sense of World of Warcraft, but conceptually it has similar principles for being online all the time. While some may be taken aback by this, we've been testing this feature internally with all of our world-wide markets. We wanted to make sure it wouldn't take away any significant market or territory from playing the game. We have not found or seen any results that have made us think otherwise. You won't need a fast connection, in fact, you could be on age-old dial-up, and have the same single player experience as everyone else. Online all the time won't cause lag for single-player. We've also heavily worked on the online infrastructure such that people with slower connections will not lag other players with faster connections in Multiplayer.
More on Command & Conquer 4:
Via C&C Den
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Comments [refresh]
Its all about anti-piracy DRM BASED bull*****
I find that when people try to keep people from stealing their merchandise, it makes people want to steal it that much more, just so they can say they did it. Give it away for free and no one would pay it any attention. If you ask me, they're just BEGGING people to pirate this game.
It's obvious this is about anti-piracy..
When I think about how someone could hack this *feature*, it could be possible to mimic EA server with a small local server program and modify game to connect to local server instead of EA.. After that game could send all the information it wants to the local server. :)
I'm not a hacker or anything but I don't think there's a perfect way to secure a game from hackers.