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Skyrim Sells 3.4 Million, but Technical Problems Persist

Posted Nov 15, 2011 at 6:03PM EST by

Listed in: Genre Tags: bethesda bugs, elder scrolls, skyrim
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We all knew that The Elder Scrolls V: Skyrim was going to be a big deal, but initial sales numbers have far outstripped expert predictions. In the first two days of the games launch, it landed an impressive 3.5 million copies sold – not counting Steam sales. That lands the game in Battlefield 3 territory, though not quite at MW3 levels.

 

mfskryimbugs2

 

For reference, the last game in the franchise opened with 490,000 units sold. That’s quite a bounce from one game to the next.


The launch hasn’t been without issue though, and Xbox, PS3 and PC owners have all reported a myriad of strange and annoying bugs. The Xbox 360 is having issues reading saved textures, PS3 systems aren’t streaming textures correctly and PC systems are reporting random freezes and crashes.


It wouldn’t be a Bethesda game without a few bugs, and the company is aware of the issues. In fact, they’re more than aware, as evidenced by this hilarious tweet from Pete Hines, Bethesda’s VP of PR:


“Patches/updates take a little time. We can't turn it around quite that fast. It's been three days. Calm down. We're working on it.”


Also this:


“We will fix as much as we can for your platform. I don't know if it will fix "your" bug. Takes a while to test/fix/regress. Hang in there.”


Honestly, people do need to calm down. Bethesda delivered a 300-hour epic; it’s not surprising that it has a few issues. They’re working on it and that’s pretty much all they can do, so if you’re experiencing issues in Skyrim, rest assured that Bethesda is on the ball. 


In the meantime, how awesome is that horse?!


Via PC Gamer and Edge



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Comments 


 
# Yeah....InfectiousGamerTech 2011-11-15 23:06
I love skyrim... A lot. But sadly it has Bethesda written ALL over it. I feel like i started playing oblivion again.... So many things wrong with it.

Its alright tho, because I enjoy it a lot. I dont mind the random occasional floating Goat in the air xD

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# RE: Skyrim Sells 3.4 Million, but Technical Problems PersistGriffhor14 2011-11-16 03:09
Interestingly enough, if i put a kettle or a basket on an npc's head, it goes flying off like a rocket. Is that because of the patch?

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# RE: Skyrim Sells 3.4 Million, but Technical Problems PersistSaito Forte 2011-11-16 04:06
I miss the days where something like this resulted in a mass recall. Shit like this was kept to a bare minimum then.

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# RE: RE: Skyrim Sells 3.4 Million, but Technical Problems PersistDruidium 2011-11-16 09:52
I agree with you, too many people now a days don't want to wait for the finished product. They are just as happy buying a video game in the late stages of beta testing to help the companies deal with the in house bugs. Sadly Bethesda is a good example of a company preferring to use it customers to track down the final bugs, after going gold. I know lot of people will defend sloppy work, but me I don't care for excuses as to why a company failed to finish their product before going gold and releasing it to general public for buying and playing. A responsible company would have squashed more bugs before releasing there product. It is not just this company either a lot of the big game companies are rushing there products out the door with out bothering to ensure there games are properly beta tested for bugs before release.

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