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Skyrim Sells 3.4 Million, but Technical Problems Persist |
Listed in: Genre Tags: bethesda bugs, elder scrolls, skyrim
We all knew that The Elder Scrolls V: Skyrim was going to be a big deal, but initial sales numbers have far outstripped expert predictions. In the first two days of the games launch, it landed an impressive 3.5 million copies sold – not counting Steam sales. That lands the game in Battlefield 3 territory, though not quite at MW3 levels.

For reference, the last game in the franchise opened with 490,000 units sold. That’s quite a bounce from one game to the next.
The launch hasn’t been without issue though, and Xbox, PS3 and PC owners have all reported a myriad of strange and annoying bugs. The Xbox 360 is having issues reading saved textures, PS3 systems aren’t streaming textures correctly and PC systems are reporting random freezes and crashes.
It wouldn’t be a Bethesda game without a few bugs, and the company is aware of the issues. In fact, they’re more than aware, as evidenced by this hilarious tweet from Pete Hines, Bethesda’s VP of PR:
“Patches/updates take a little time. We can't turn it around quite that fast. It's been three days. Calm down. We're working on it.”
Also this:
“We will fix as much as we can for your platform. I don't know if it will fix "your" bug. Takes a while to test/fix/regress. Hang in there.”
Honestly, people do need to calm down. Bethesda delivered a 300-hour epic; it’s not surprising that it has a few issues. They’re working on it and that’s pretty much all they can do, so if you’re experiencing issues in Skyrim, rest assured that Bethesda is on the ball.
In the meantime, how awesome is that horse?!
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Comments
Its alright tho, because I enjoy it a lot. I dont mind the random occasional floating Goat in the air xD
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