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Ubisoft: 3DS is powerful, it can handle Unreal Engine |
Listed in: News Tags: 3D, Nintendo, Ubisoft, Unreal Engine
Contrary to what Epic’s own Mark Rein has previously stated, Ubisoft has claimed that they were actually able to run Unreal Engine on a 3DS.
"The 3DS is powerful, and we are able to run the Unreal engine on this console, which is pretty impressive for a handheld machine, and the 3D doesn’t affect the performance (thanks to my amazing programmers)," reveals Splinter Cell 3DS producer, Fabrice Cuny to GameSpot. "The architecture is different compared to a Wii or some other platforms that we had to work with here at Ubisoft Montreal.
"The 3DS can be much more comparable to a platform between a DSi and a Wii. We are able to create games anywhere from a puzzle game to very high-end game such as Splinter Cell 3D. The tools on the 3DS were brand new, and with every development phase, we had some tools with bugs and crashes. But with version after version, Nintendo provided us a set of tools and the support to help us debug and optimize the game."
Ubisoft is currently readying eight games for the 3DS that will be available in the first half of 2011. It includes Tom Clancy's Splinter Cell 3DS, Tom Clancy's Ghost Recon Shadow Wars, Rayman 3D, Rabbids 3D, James Noir's Hollywood Crimes, Driver Renegade, Combat of Giants Dinosaurs 3D and Asphalt 3D.
Via [GameSpot]
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3DS is about PS2 alike graphics, or so.
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cause epic only cares about the newest one
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www.destructoid.com/ubisoft-trumps-epic-gets-unreal-running-on-3ds-update--197134.phtml
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and dont forget mt framework powering all capcom games...
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