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DS Homebrew: Tinke v0.8.1 |
Listed in: Homebrew Applications, News Tags: benito356, homebrew
benito356 keeps going at it with his DS homebrew, Tinke v0.8.1. Yes, it's the de-compiler, which lets you view and extracts files from your DS games.
It's a pretty intricate changelog for this version, as compared to the previous ones, so you might want to get cracking on it now:
Changelog 0.8.1
*** BTX0 textures supported (view only)
** Game 999HRPERDOOR (Nine Hours, Nine Persons, Nine Doors) supported
- SIR0 files in folder /cha
** Game EDGEWORTH (Ace Attorney Miles Investigation) supported
- Unpack and pack support to the file romfile.bin
** Improved Image plugin: import and export palette in Window Palette format
* Improved plugins NARC and LASTWINDOW, now the extract function is faster
* Added multifile importer function
* Improved plugin Font
- Added support for encodings shift-jis, unicode and unicode bigendian
- Select char from the map char image.
- Support for rotateMode value.
* Improved plugin SDAT
- Compress imported audio with PCM8, PCM16 or IMA-ADPCM
- Fixed problems importing new SWAV and STRM audio
- Improved PCM8 codification.
- Select loop start with Seconds, MilliSeconds or Samples
* Improved french translation by Valioukha
* Fixed problem saving new NCGR/NCBR files
* Fixed reading problem in NCER
* Supported NCER files with 0x04 as blockSize
* Fixed problem with "Change transparency color" in NCER files
* Fixed hotkeys
* Fixed important bugs
Download [Tinke v0.8.1 x86]
Download [Tinke v0.8.1 x64]
Via [Google]
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