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DS homebrew - DS2x86 v0.09 Alpha |
Listed in: Homebrew Emulators, News Tags: ds2x86, emulator, Nintendo, pate
Here's the latest update for DS2x86, a new version homebrew dev Pate's DOS emulator project for the Nintendo DS specially built for SuperCard DSTwo flash cart users.

Changelog:
- Implemented screen scaling for all common graphics modes.
- Fixed the DOS and BIOS date/time functions to return proper Real Time Clock values. This might fix some hanging games.
- Fixed EGA Read Mode 1 handling (fixes EGATrek graphical issues).
- Fixed EGA Read Mask initial value (fixes Ultima V hanging).
- Added a warning message for games that need a Floating Point Unit.
- Screen copies are saved to incrementally numbered files SCR00.BMP..SCR99.BMP. Previously they were always saved to SCR.BMP file.
Installation:
If you already have a working DSx86 installation on your flash cart, all youneed to do is to copy the "DS2x86.plg", "DS2x86.bmp" and "DS2x86.ini" files into the "_dstwoplug" directory of your SD card. DS2x86 can use the same DSx86.ini file that you have used in the original DSx86. You can also use a separate DS2x86.ini if you wish to have different settings for DS2x86 and DSx86. NOTE! Do not confuse the two DS2x86.ini files! The one included in the zip file is the one required by the DSTwo plugin system, the one in the /data/dsx86 directory (and created by you) is the one used by the DS2x86 itself for game-specific configuration.
If you do not yet have the original DSx86 on your SD card, follow the instructions on my download page (or at http://dsx86compatibility.pbworks.com/w/page/26739629/Instructions-For-Use). It is recommended you familiarize yourself with the original DSx86 first, before testing DS2x86. Or, you might want to wait for a more stable version of DS2x86 before installing it.
Download: DS2x86 v0.09 Alpha
Via [DSx86 Blog]
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