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Masuda: No pressure from social/mobile games

Posted Mar 30, 2011 at 6:00PM EST by Carl B

Listed in: News Tags: 3D, Pokemon
Ó

 

Pokemonlogo2

In an interview with MVCUK, GameFreak director Junichi Masuda commented on the pressure he feels from the social and mobile game networks.

 

"I don't feel pressured (by social or mobile networks). What I consider to be most important when releasing a video game is to ensure it reaches everybody and to make sure it can be enjoyed by players safely and securely," Masuda said.

 

"For example, Facebook and MSN are mainly for adults, but what's very important is that everyone can enjoy a Pokémon game without feeling any fear. So that's what I think about whenever I produce a new video game," he concluded.

 

Nintendo has been talking about social and mobile games a lot lately. I'm in the belief that the iPhone, iPad, or iPod touch will never replace dedicated gaming devices. Every Pokemon game in the main series is a far deeper experience than any game available on the App Store.

 

via MCVUK



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Comments 


 
# RE: Masuda: No pressure from social/mobile gamesCarl B 2011-03-30 19:09
Nor should they feel pressure.

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# RE: Masuda: No pressure from social/mobile gamesTechni 2011-03-30 22:59
A wise Klingon once said, only a fool fears nothing.

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# RE: Masuda: No pressure from social/mobile gamesSuperSZ 2011-03-31 00:26
Kinda offtopic but, I saw the title and the image and I imagined a Pokemon game connected with Facebook, and when you catch a Pokemon you can update your facebook status with saying which one you caught (all that through the game), and then I imagined a facebook homepage full of that shit. ... damm, what a great imagination I have xD

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# RE: Masuda: No pressure from social/mobile gamesERICHORN 2011-03-31 18:28
Rock on Junichi Masuda!

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