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eShop plans, SpotPass involvement, more in Miyamoto interview

Posted May 25, 2011 at 5:00PM EST by Carl B

Listed in: News Tags: eshop, Shigeru Miyamoto, spotpass
Ó

 

Nintendo-3DS-Home

Shigeru Miyamoto has spilled the beans on eShop game plans, his involvement with SpotPass, an much more in a recent interview.

 

SpotPass involvement:

 

"I'm not really involved with Spot Pass – more with Street Pass. But there will be several software updates. As soon as the server is ready, it will be done. For Spot Pass, without you knowing, things like films will be coming to you. (This also includes) The browser and the eShop."

 

eShop details:

 

"Even if you download games via eShop, we will create games that are meaningful and valuable for the 3DS. We would like to create download games that are meaningful and always there with you. It's not that I'm dictating methods to the third parties: they need to be open to the eShop as well, but I'm speaking for Nintendo. The main software, we would create for packaged games. But if there are any meaningful ideas for download – if it was something that worked when it was always there [on the 3DS], then maybe. I think, for me, a download game would be something anyone could play and that is comfortable to play. So it's not really about forcing a game into the hardware."

 

Today's game development:

 

"In the past, game design was all about which game was the best on the hardware that was available. That still holds true in the current world, but for the game designer, it's important to understand the overall system. Plus, it's important to understand all the mechanisms in games, otherwise the movement or the gameplay would not be right. If that is good, then it will be evaluated as a good game. But games nowadays are at a higher level, and the devices are higher-technology, so generally speaking, people can [and should] make good games. Nowadays, it's really important that the designer should be unique, and that their individuality should show through in the production itself. It's costly if you do something because other people are doing it, but the focus should be: 'Because people are not doing it, we'll go this way.' Uniqueness is important. Finance-wise, you can put more budget in, but your energy has to be focused on something, otherwise it won't work. For me, if you tell me, 'I've seen this before,' or 'I've done this before,' that's challenging."

 

via Guardian



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Comments 


 
# Mr.Daniel_Tiger 2011-05-26 10:59
damn, its goOd to know Sintendo has "plans" for my 3ds... the damn piece of trash has just been sitting here, dead battery, believing the creators forgot about it... which they have

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# RE: eShop plans, SpotPass involvement, more in Miyamoto interviewErikku312 2011-05-27 22:07
Nintendo never forgets about the people...they had a lot of time to plan things out. in just a few weeks Legend of Zelda will be released :)

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# @ daniel tigermono 2011-05-28 02:23
piece of trash?...i got mine on launch..knowing full well that the games were few until june..as we all knew this before hand..so suck it up..you had the choice to wait until there were more games to your liking..dont bash nintendo if they say (this is what we have atm)..and you jump on it..then act peturbed as if you didnt know you were gonna be waiting..dumbass

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