WoW: less trash mobs for Serpentshrine and Tempest Keep

Posted Apr 6, 2007 at 4:34AM by QJ Staff Listed in: Titles, News Tags: Aeus, Blizzard, Europe
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World of Warcraft - ridiculous respawn rates - Image 1 


We know how much those trash mobs can be impossible during some instances in the World of Warcraft - counting Magtheridon and Lady Vashj. We've seen a lot of casual and hardcore raiders complain at the frequency of the respawns and the use of too much consumables.

Basically, they're there to test if you're ready to take the boss of that particular instance but somehow, they've turned into an annoyance for players. Enter Blizzard blue Aeus from the WoW Europe forums. Here's the announcement:

We're going to be making some changes to trash mobs in Serpentshrine Cavern and Tempest Keep, to make them a bit easier, slower to respawn, and provide some greater incentive to killing them. We'll be continuing to tune and re-tune dungeons and encounters, but currently these are the two we're most concerned with and will be focusing on.


That's great news. Atleast the Lady Vashj and Kael'thas encounters would be less irksome than before. For more World of Warcraft updates, stay tuned.

 
 
 

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