Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

Tackling MMO issues: is "ninjaing" loot a "griefing" compensation?

Posted May 8, 2007 at 5:22PM EST by QJ Staff

Listed in: Titles, Opinions & Analysis Tags: Eyonix
Ó

Now this is definitely a topic that's not only prevalent in World of Warcraft, but in many other party-oriented MMORPGs as well. But as soon as we picked up a thread at the U.S. World of Warcraft Forums that debated this issue, we just had to cover it. World of Warcraft raids, like many other MMO party quests, offer rewards that the entire party can share.

When NINJAcat not pleased...NINJAcat strikez frm above! - Image 1But what happens when a single party member takes too much damage or - goodness forbid - die repeatedly in the process of attaining those rewards due to a fault on behalf of a party? Presuming that most games offer item durability counts or even EXP and gold loss (gasp!), it would only be generally fair for the party to offer the best of rewards to the member who they have irresponsibly neglected.

But if no one offered the unfortunate player with a single piece of the reward after dying (six times repeatedly) due to irresponsible actions (or inactions) of the entire party, does the poor player have the right to "ninja" the loot and "hightail it" out of the party?

You tell us. Eyonix, a community manager in the World of Warcraft Forums, said, "I demand all dungeon loot, the moment I get struck once." We're not as unforgiving as he is, however. As far as we're concerned, "when player is not pleased, loot ninja strikes from above!"

Via WoW Forums



This story sucks? This story rocks!
Vote Now!    This story ROCKS! (0) This story SUCKS!! (0)




Become a Member of QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!

Add comment

Security code
Refresh


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Monster Truck Jumper

Left to Die

The Empire 2

Dark Dimension

Town Drift Competition

Heroes of the Sword
MMORPG Categories

Events
Featured Articles
Humor
Interviews
Lore
Mods
News
Off Topic
Opinions & Analysis
Patches
Previews
Reviews
Rumors
Screenshots
Site News
Titles
Tutorials
Utilities
Videos

Sitemap