Quick Jump Daily Digest
Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.
Get to know WoW guild Death and Taxes |
Listed in: Titles, Interviews Tags: Blizzard, raiding
Ó
According to Blackened, one of the officers, a typical DnT raid consists a lot of laughs, a lot of yelling, and a lot of profanity. The officer added that their nature is kind of abrasive so recruits have to be "thick-skinned." Despite all of these, DnT kept on expanding through the years. Blackened explained,
I think that raiding can be enough to hold a guild together so long as the game that the guild is playing isn't broken/tedious to the point where people quit or stop showing up. We've had some people quit in the past because the game just wasn't fun for them anymore.
Like we mentioned, DnT doesn't have a Guild Master and Blackened shared that they had some problems in the past because of this. There have been some instances where the guild was indecisive because there was no traditional leader to tip the balance in one direction or the other. On other guilds using this same structure, Blackened cautioned,
As for advice to people looking to incorporate this type of guild structure into their guild, don't do it unless it's done with a lot of people you trust. That's one of the key reasons why we've been able to use this structure. Trust. We've all been playing together for over 2 years for the most part, some of us closer to 3.
Lastly, Blackened commented that most DnT players are looking forward to another MMO video game, Warhammer: The Age of Reckoning. He explains that this is due to the game's deeper and more complex PvP features, much like Dark Age of Camelot's RvR aspect.
Via GuildCafe
| This story sucks? This story rocks! |
|
|
Sitemap
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||












